set_string
is called with nil
rather than ""
I think this issue is fixed now that Grand Chests Refactor #4453 has been merged.
We could look through the calls to the function throughout our codebase and see if there are any other such…
What would it take to add the End Cities? I'm not really a fan of iterating with mapgen improvisations, since that makes existing (and constantly explored) worlds reflect the whole progression,…
This won't work IIRC, they're different tables with the same content, and comparison is shallow (by pointer).
This was done because MTE exposes one extra keybinding, which is used for both sprinting and diving.
should be self explanatory in the title
...it isn't? I first thought you meant #4302, but that's one pixel higher, not lower. What do you mean?
(also, we're not trying to…
We probably could git subtree that mod.
I'm strongly against subtree in any way, shape, or form.
You'confusing submodules and subtree. We have a subtree in the repo. Find it and say…
This mod (a port of the minetest code mentioned above) probably also works on voxelibre:
We probably could git subtree that mod.
I tested this under 5.8, seems to work fine. Not sure what could break here.
However, some of our mobs just don't have head swivel support in their models. I remember having weird issues when…