jordan4ibanez
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5e15af260b
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Fix pig rotation
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2021-04-21 23:25:19 -04:00 |
jordan4ibanez
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6aa6364492
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Fix sheep rotation
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2021-04-21 23:25:10 -04:00 |
jordan4ibanez
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29305f548d
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Overhaul arrow register, implement basic blaze, break parts of arrow register for now, remove fallback for detecting players
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2021-04-21 15:08:35 -04:00 |
jordan4ibanez
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08c90c34e8
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Make parrots and squids work with tilt fly/swim
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2021-04-21 13:05:46 -04:00 |
jordan4ibanez
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91099c3be9
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Fix auto-true statement for tilt fly/swim
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2021-04-21 13:01:14 -04:00 |
jordan4ibanez
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71c34823bc
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Make tilt flying/swimming dynamic
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2021-04-21 12:56:36 -04:00 |
jordan4ibanez
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20886f54bb
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Make shooty mobs jump
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2021-04-21 12:48:23 -04:00 |
jordan4ibanez
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ebd995fbd2
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Simplify skeleton arrow damage calculation
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2021-04-21 12:45:02 -04:00 |
jordan4ibanez
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c9f71d66f5
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Implement skeletons/strays
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2021-04-21 12:42:34 -04:00 |
jordan4ibanez
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99e808296b
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Add missing skeleton/stray run animation
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2021-04-21 12:17:51 -04:00 |
jordan4ibanez
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74094938bb
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Fix crash with non-punch attack mobs in collision
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2021-04-21 12:10:29 -04:00 |
jordan4ibanez
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6bd279255c
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Fully implement zombie pigmen
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2021-04-21 11:50:22 -04:00 |
jordan4ibanez
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964ce9ccf7
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Temporarily disable spawn eggs from setting owner
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2021-04-21 11:42:01 -04:00 |
jordan4ibanez
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5062d56a5d
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Implement neutral mob mechanics and partial implement of zombie pigmen
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2021-04-21 11:00:02 -04:00 |
jordan4ibanez
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b0b1ec9436
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Implement zombie pigmen and make them turn hostile when punched
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2021-04-21 10:53:20 -04:00 |
jordan4ibanez
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f1dc286442
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Dump mob_punch from backup_code_api.lua back into interaction.lua
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2021-04-21 10:23:51 -04:00 |
jordan4ibanez
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cc2a0ae52c
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Complete charged creeper
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2021-04-21 10:21:11 -04:00 |
jordan4ibanez
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486959515c
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Make creepers even more dangerous
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2021-04-21 10:20:31 -04:00 |
jordan4ibanez
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576621169b
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Make creepers and zombies even harder
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2021-04-20 23:26:18 -04:00 |
jordan4ibanez
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2c87bd19f3
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Overhaul zombie villager
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2021-04-20 23:14:53 -04:00 |
jordan4ibanez
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1ed3377559
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Add punch mobs knockback to players when hit
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2021-04-20 23:11:18 -04:00 |
jordan4ibanez
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8c9356a18c
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Implement eye_height and viewing range for hostile mobs, along with making punchy mobs jump over nodes
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2021-04-20 22:58:39 -04:00 |
jordan4ibanez
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a05ebd7cc2
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Add informative text art
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2021-04-20 22:44:34 -04:00 |
jordan4ibanez
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60ac3058ce
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Make zombies more difficult
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2021-04-20 22:42:51 -04:00 |
jordan4ibanez
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751c4c2d99
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Integrate mob punching into collision detection
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2021-04-20 22:41:13 -04:00 |
jordan4ibanez
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6b52b94516
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Start setting up hostile punch attack type
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2021-04-20 22:30:34 -04:00 |
jordan4ibanez
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d371d6fdc9
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Adjust creeper explosion settings
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2021-04-20 22:04:54 -04:00 |
jordan4ibanez
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fabd4d64e6
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Slow down creeper type mobs explosion buildup
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2021-04-20 21:35:19 -04:00 |
jordan4ibanez
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bf367fffd0
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Add in sound_handling and make explosion type mobs make their attack sound before explosion animation
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2021-04-20 21:34:18 -04:00 |
jordan4ibanez
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0b763f54b5
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Finish creeper movement ai and move jump_check into environment
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2021-04-20 21:00:36 -04:00 |
jordan4ibanez
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cd6f07537f
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Make creepers even more deadly
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2021-04-20 20:43:45 -04:00 |
jordan4ibanez
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9678b556e1
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Fix crashes when trying to collision detect a removed mob
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2021-04-20 20:33:30 -04:00 |
jordan4ibanez
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cdb840609d
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Add in creeper basic prototype
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2021-04-20 20:19:55 -04:00 |
jordan4ibanez
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008d670ed9
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Remove wandering from ai
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2021-04-20 17:10:51 -04:00 |
jordan4ibanez
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491ef6c8f8
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Add in auto mob removal if something goes horribly wrong
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2021-04-20 16:48:20 -04:00 |
jordan4ibanez
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348df0fcec
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Rename detect_players_in_area to detect_closest_player_within_radius
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2021-04-20 16:46:10 -04:00 |
jordan4ibanez
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ac08c6991c
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Add in detect_players_in_area
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2021-04-20 16:39:05 -04:00 |
jordan4ibanez
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3d776138e9
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Start implementing creeper ai
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2021-04-20 14:55:22 -04:00 |
jordan4ibanez
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85e531bf10
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Remove unneeded mobs:protect from code
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2021-04-18 21:24:31 -04:00 |
jordan4ibanez
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4d589dfb2a
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Remove literally unneeded mobs:capture_mob
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2021-04-18 21:22:39 -04:00 |
jordan4ibanez
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39985aa558
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Up fallback max xp to 3
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2021-04-18 21:22:21 -04:00 |
jordan4ibanez
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1920ddf915
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Change all enemy attack info to more workable and understandable attacks
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2021-04-18 21:02:03 -04:00 |
jordan4ibanez
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719bb2a3c9
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Add in prototype jump-only mobs api
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2021-04-17 18:21:33 -04:00 |
jordan4ibanez
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db87b8e0a3
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fix chicken rotation
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2021-04-17 17:09:57 -04:00 |
jordan4ibanez
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e2987245fd
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Balance out collision forces for mobs
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2021-04-17 17:00:34 -04:00 |
jordan4ibanez
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3cf263d292
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Add in dynamic pitch in flying/swimming mobs
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2021-04-17 16:23:38 -04:00 |
jordan4ibanez
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5ade34115c
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Remove random state initialization in set_up.lua
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2021-04-17 13:17:29 -04:00 |
jordan4ibanez
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d9729fc865
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Fix parrot's rotation
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2021-04-17 13:13:45 -04:00 |
jordan4ibanez
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58d9670e77
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Remove collisionbox addition for y position for fly mobs
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2021-04-17 13:11:39 -04:00 |
jordan4ibanez
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a20f272e08
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re-adjust logic gate for mobs floating in water and lava
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2021-04-17 13:05:53 -04:00 |