Lizzy Fleckenstein
|
b2c09c8ba0
|
Add gateway portals
|
2021-04-07 09:17:13 +02:00 |
Lizzy Fleckenstein
|
430f958fae
|
Move end exit portal to 0, 0; Add end gateway portals (WIP)
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2021-04-06 20:08:20 +02:00 |
Lizzy Fleckenstein
|
83b9cf3ad2
|
End exit portal openng / closing on dragon death / spawn
|
2021-04-06 15:48:17 +02:00 |
Lizzy Fleckenstein
|
a348909ba3
|
Enderdragon: Proper Egg and XP spawning
|
2021-04-06 12:50:36 +02:00 |
Lizzy Fleckenstein
|
49446bbb7b
|
Make enderdragon spawn upon exit portal generation
|
2021-04-04 12:01:45 +02:00 |
kay27
|
cb2aae5a55
|
[mcl_mapgen_core] Redesign, mostly to remove water from End and restore static lvm_buffer to speed it up
|
2021-03-28 22:57:11 +04:00 |
kay27
|
03feb36558
|
Improve Nether Portals (#1315) (as a squash)
Remove Nether portal caches, MineClone2/MineClone2#1210
Store all exits from Nether portals in quick-access table
Implement proper Nether portal search, using the table, MineClone2/MineClone2#1055
Store Nether portal exits table in mod storage
Remove exits from table on Nether portal destruction
Align destination area to [map chunks 5x5x5](https://git.minetest.land/MineClone2/MineClone2/wiki/World-structure%3A-positions%2C-boundaries%2C-blocks%2C-chunks%2C-dimensions%2C-barriers-and-the-void) to avoid lots of ```emerge_area()``` calls
Support Nether roof, MineClone2/MineClone2#1267
Implement better suitable place search, MineClone2/MineClone2#1126
Implement object queue not to trigger the same search again
Avoid lava lakes, MineClone2/MineClone2#1126
Add ```/spawnstruct nether_portal``` chat command
Co-Authored-By: kay27 <kay27@noreply.git.minetest.land>
Co-Committed-By: kay27 <kay27@noreply.git.minetest.land>
|
2021-03-21 23:14:33 +00:00 |
kay27
|
6e6809f360
|
Make books in chest loot deterministic, ref. MineClone2/MineClone2#1254 and MineClone2/MineClone2#1060
|
2021-03-08 04:14:03 +04:00 |
kay27
|
45c0c576f7
|
Implement /spawnstruct dungeon
|
2021-03-07 03:49:34 +04:00 |
kay27
|
05a3b4e60c
|
Wrap https://github.com/minetest/minetest/issues/10995 around, thanks @SmallJoker
|
2021-02-28 16:35:21 +04:00 |
kay27
|
abc0bb9e8e
|
Fix dir_to_rotation()
|
2021-02-27 23:20:57 +04:00 |
kay27
|
21e6c5ad1f
|
Fix MineClone2/MineClone2#1216
|
2021-02-27 22:44:34 +04:00 |
kay27
|
54cd5007ed
|
Try to wrap https://github.com/minetest/minetest/issues/10995 by cancelling redefinition of minetest.place_schematic
|
2021-02-25 01:03:41 +04:00 |
kay27
|
47db5c5917
|
Make mcl_loot/get_random_slots() deterministic
|
2021-02-22 21:58:35 +04:00 |
kay27
|
89e55e9065
|
Add sub-map generators queue, fix MineClone2/MineClone2#993 and MineClone2/MineClone2#1060
|
2021-02-22 03:15:32 +04:00 |
Lizzy Fleckenstein
|
4a4a834bf8
|
Generate Enchanted golden apples in chests
|
2021-01-22 19:45:18 +01:00 |
Lizzy Fleckenstein
|
8f62a3fe0c
|
Enchanted book loot in desert temple
|
2020-12-23 12:25:18 +01:00 |
kay27
|
4c2e28836c
|
Fix generation of strongholds
|
2020-10-15 00:22:48 +04:00 |
Wuzzy
|
15f2960e34
|
Remove legacy village schematic
|
2020-06-03 19:57:04 +02:00 |
Wuzzy
|
a2785041dd
|
Remove mod startup debug messages
|
2020-04-11 02:56:46 +02:00 |
Wuzzy
|
41d7e513e7
|
Make variable local
|
2019-12-14 03:38:00 +01:00 |
Wuzzy
|
3322366457
|
Enable igloo basements with 50% chance
|
2019-10-02 22:38:35 +02:00 |
Wuzzy
|
5198f5cdec
|
More igloo basement placement tweaks
|
2019-10-02 22:29:25 +02:00 |
Wuzzy
|
da149d5a58
|
Apply more checks in igloo basement generation
|
2019-10-02 22:06:26 +02:00 |
Wuzzy
|
b3e1df7e9b
|
Round pos in spawnstruct chatcommand
|
2019-10-02 21:18:29 +02:00 |
Wuzzy
|
45d09754d0
|
German translation: mcl_structures
|
2019-03-14 01:59:31 +01:00 |
Wuzzy
|
1df3d0e42b
|
Fix some PseudRandom weirdness in mcl_structures
|
2019-03-07 22:03:34 +01:00 |
Wuzzy
|
19b1cf5986
|
More robust initialization of chests of structs
|
2019-02-28 18:19:57 +01:00 |
Wuzzy
|
1daf9b7a59
|
Put treasure loot into random inventory slots
|
2019-02-28 18:00:17 +01:00 |
Wuzzy
|
9105f248b4
|
More secure igloo generation
|
2019-02-06 02:23:51 +01:00 |
Wuzzy
|
6ff637ec69
|
Add more igloo generation code
|
2019-02-06 02:02:18 +01:00 |
Wuzzy
|
e789801662
|
Replace getpos() with get_pos()
|
2019-02-01 06:33:07 +01:00 |
Wuzzy
|
ec49459eb4
|
Update desert temple schematic
|
2018-01-17 19:53:20 +01:00 |
Wuzzy
|
3b9b34a0de
|
Add warning when building a village
|
2017-12-13 00:50:03 +01:00 |
Wuzzy
|
40d22d2173
|
Fix crash when using eye of ender in singlenode
|
2017-12-11 19:33:58 +01:00 |
Wuzzy
|
810357f81a
|
Rename end portal room to end portal shrine
|
2017-12-10 22:22:37 +01:00 |
Wuzzy
|
664c24ce7d
|
Eyes of ender now fly to End portal shrines!
|
2017-12-10 22:20:48 +01:00 |
Wuzzy
|
2d8ad7ebf0
|
Generate end portal rooms in the world
|
2017-12-10 18:39:02 +01:00 |
Wuzzy
|
fdae9711f8
|
Randomize stonebrick stairs in end portal room
|
2017-12-09 16:50:32 +01:00 |
Wuzzy
|
1537ae276e
|
Tweak stone brick chances of end portal rooms
|
2017-12-09 14:08:36 +01:00 |
Wuzzy
|
c4dbbda9fd
|
Add end portal room structure
|
2017-12-09 02:05:41 +01:00 |
Wuzzy
|
fc17303b1e
|
Generate end exit portal near the spawn in the End
|
2017-11-21 07:24:56 +01:00 |
Wuzzy
|
7f5c051b5d
|
Initialize pressure plates in generate structures
|
2017-09-14 03:41:06 +02:00 |
Wuzzy
|
bc1e16fbc6
|
Delete unused WorldEdit code in mcl_structures
|
2017-09-11 04:26:16 +02:00 |
Wuzzy
|
98654b45b1
|
mcl_structures: Return place_schematic return value
|
2017-09-10 20:20:52 +02:00 |
Wuzzy
|
876e2c6eb4
|
Random rotation for witch huts
|
2017-09-10 20:16:13 +02:00 |
Wuzzy
|
55e8d7503e
|
Rarely generate witch huts (experimental)
|
2017-09-10 19:14:58 +02:00 |
Wuzzy
|
5a69b132c4
|
Add an Y layer to moss stone boulder schematics
|
2017-09-10 05:03:20 +02:00 |
Wuzzy
|
22a1b0a5d2
|
Convert desert temple structure to schematic file
|
2017-09-08 04:30:47 +02:00 |
Wuzzy
|
0dd4d501ef
|
Move villages into schematic, fix bad nodes
|
2017-09-08 03:31:20 +02:00 |