Mikita Wiśniewski rudzik8
  • pos: (26.8, 8.3, 33.1)
  • https://codeberg.org/rudzik8
  • Siberian 15yo Minetest player and modder, MineClone 2 contributor

    #nowar

  • Joined on 2022-02-18
rudzik8 pushed to buildable_flowers at VoxeLibre/VoxeLibre 2024-06-17 06:42:18 +02:00
7f53c24303 Make flowers buildable_to
744b47088b Fixes flint and steel adding wear when not setting node on fire (#4368)
6654c86fb2 Update issue and PR templates (#4440)
72435933e4 Add defensive check (#4437)
35e14dd415 Potion conversion fix (#4426)
Compare 198 commits »
rudzik8 commented on issue VoxeLibre/VoxeLibre#4441 2024-06-16 15:20:21 +02:00
Wrong death messages

Do we really need that? I mean, it's still magic, these death messages aren't really wrong :P

rudzik8 created pull request VoxeLibre/VoxeLibre#4440 2024-06-15 16:55:06 +02:00
Update issue and PR templates
rudzik8 pushed to upd_templates at VoxeLibre/VoxeLibre 2024-06-15 16:45:15 +02:00
c8af8754db Update issue and PR templates
rudzik8 created branch upd_templates in VoxeLibre/VoxeLibre 2024-06-15 16:45:15 +02:00
rudzik8 approved VoxeLibre/VoxeLibre#4437 2024-06-15 03:48:37 +02:00
Add defensive check

Pretty simple fix, although it might be only simple in retrospective ;)

rudzik8 commented on pull request VoxeLibre/VoxeLibre#4387 2024-06-14 16:38:45 +02:00
WIP: Fix bed dropping item when exploded

Am I doing something wrong here? The beds still drop for me.

rudzik8 commented on pull request VoxeLibre/VoxeLibre#4338 2024-06-14 15:34:27 +02:00
mcl_weather sky color refactor

Actually, you might incorporate #4292 into here as well, and we'll close that PR to avoid any conflicts.

rudzik8 commented on pull request VoxeLibre/VoxeLibre#4116 2024-06-14 15:10:40 +02:00
Update translations - Russian and templates

@Nanashi_Mumei если что, отпиши мне в дс (@rudzik8) или тг (то же), у меня были планы на полный перевод как раз к готовяще…

rudzik8 commented on pull request VoxeLibre/VoxeLibre#4338 2024-06-13 14:47:24 +02:00
mcl_weather sky color refactor

I checked your video again, and one thing I notice, especially in the first section of the video where the update doesn't occur is that the code as written only tries to update the sky once…

rudzik8 commented on pull request VoxeLibre/VoxeLibre#4338 2024-06-13 13:40:18 +02:00
mcl_weather sky color refactor

Sky transitions when going out of the water were laggy for me even before. I did a lot of entering and leaving water when working on #4130 and sometimes it took reloading the world to fix the…

rudzik8 approved VoxeLibre/VoxeLibre#4425 2024-06-13 05:24:46 +02:00
Effect loading fixes
rudzik8 approved VoxeLibre/VoxeLibre#4426 2024-06-13 05:23:35 +02:00
Potion conversion fix

Tested in-game, works as expected. LGTM!

rudzik8 suggested changes for VoxeLibre/VoxeLibre#4338 2024-06-13 05:06:00 +02:00
mcl_weather sky color refactor

Good job. All of my previous concerns were resolved. But here's my new ones. ;)

rudzik8 commented on pull request VoxeLibre/VoxeLibre#4338 2024-06-13 05:06:00 +02:00
mcl_weather sky color refactor
rudzik8 commented on pull request VoxeLibre/VoxeLibre#4338 2024-06-13 05:06:00 +02:00
mcl_weather sky color refactor

Returning a newly-assigned variable?

rudzik8 commented on pull request VoxeLibre/VoxeLibre#4338 2024-06-13 05:06:00 +02:00
mcl_weather sky color refactor

Unused variable.

rudzik8 commented on pull request VoxeLibre/VoxeLibre#4338 2024-06-13 05:05:59 +02:00
mcl_weather sky color refactor

Might be moved out to be handled by mcl_worlds in the future.

rudzik8 suggested changes for VoxeLibre/VoxeLibre#4338 2024-06-12 16:57:19 +02:00
mcl_weather sky color refactor

Here you go. Code quality PRs get long reviews because a half-assed refactor is no refactor at all. In-game testing was successful though, so +1 for that.

rudzik8 commented on pull request VoxeLibre/VoxeLibre#4338 2024-06-12 16:57:19 +02:00
mcl_weather sky color refactor

Same question as for water_sky. Why not local?