ancientmarinerdev
4d3e8e25e5
Add water_ambient cap
2023-06-01 20:05:25 +00:00
ancientmarinerdev
ae32ce4a0a
Split hostile and non-hostile mob caps
2023-06-01 20:05:25 +00:00
megustanlosfrijoles
06077d1633
Spanish translations ( #3753 )
...
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### Testing
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Co-authored-by: José Muñoz <dr.cabra@disroot.org>
Reviewed-on: MineClone2/MineClone2#3753
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
Co-authored-by: megustanlosfrijoles <dr.cabra@disroot.org>
Co-committed-by: megustanlosfrijoles <dr.cabra@disroot.org>
2023-05-31 21:22:49 +00:00
PrairieWind
5ed92a2695
Make pigs mountable without carrot on a stick, but require the carrot on a stick to actually control the pig
2023-05-22 21:40:23 +00:00
ancientmarinerdev
10a3d06360
Fix global variable references and exit mob_step if missing pos
2023-05-22 21:05:12 +00:00
PrairieWind
873297d2cf
Make Piglin Brutes drop golden axes
...
Instead of dropping crossbows
2023-05-17 20:55:09 +00:00
ancientmarinerdev
5a059379b2
Group damage logic. Remove physics falling logic out of suspend with duplicate falling call
2023-05-15 13:54:23 +00:00
ancientmarinerdev
952a90bfde
Re-organise mob_step for better clarity
2023-05-15 13:54:23 +00:00
ancientmarinerdev
f326fa620f
Optimise do states and env danger check
2023-05-15 13:54:23 +00:00
ancientmarinerdev
3d1fb8cf4a
Clean up and optimise falling
2023-05-15 13:54:23 +00:00
ancientmarinerdev
519b237ba8
Jumping check only called once per mob_step and refactor duplicate water danger, cliff fall logic
2023-05-15 13:54:23 +00:00
ancientmarinerdev
72c3f87925
Reduce excessive mob overhead
2023-05-15 13:54:23 +00:00
ancientmarinerdev
818052dc6c
Fix mob textures getting reset on shutdown/startup
2023-05-15 13:54:23 +00:00
ancientmarinerdev
53637bbc19
Group attack configured so that sword piglins and piglins will also respond to aggression on other piglins.
2023-05-14 15:56:26 +00:00
ancientmarinerdev
92a8f23d22
Fix creeper name
2023-05-14 15:56:26 +00:00
ancientmarinerdev
2d89440972
Fix Piglin naming and add localisation entries
2023-05-14 15:56:26 +00:00
ancientmarinerdev
92c0809dbe
Remove zombie pigman file as no longer needed
2023-05-14 15:56:26 +00:00
ancientmarinerdev
530c8ec0da
Remove zombie pigmen and ensure zombie piglin named correctly. Add Piglin description names.
2023-05-14 15:56:26 +00:00
PrairieWind
be32ffde6b
Remove Flower Forest Beaches from Wolf biome spawn list
2023-05-12 22:50:33 +00:00
ancientmarinerdev
3aed71fb85
Piglins no longer aggro for enchanted gold armour
2023-05-12 22:21:56 +00:00
3raven
9518d47662
(french) translation enhancements ( #3643 )
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- Add missing translation
- Fix broken translations
- Fix unacurate description
- Correct/improve/change for cohesion french translation
Translations templates have been updated,other translations must be updated.
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Tell us about your pull request! Reference related issues, if necessary
### Testing
Tell us how to test your changes!
Co-authored-by: 3raven <elise_declerck@laposte.net>
Reviewed-on: MineClone2/MineClone2#3643
Reviewed-by: AFCMS <afcm.contact@gmail.com>
Co-authored-by: 3raven <3raven@noreply.git.minetest.land>
Co-committed-by: 3raven <3raven@noreply.git.minetest.land>
2023-05-11 22:39:49 +00:00
ancientmarinerdev
09619a62ee
Clean up is_as_cliff code and convert to new style vector part 2
2023-05-11 20:22:49 +01:00
ancientmarinerdev
31e6e38013
Clean up is_as_cliff code and convert to new style vector
2023-05-11 20:22:49 +01:00
ancientmarinerdev
8092fd573c
Cleanup self.acc code and convert to new style vectors
2023-05-11 20:22:19 +01:00
ancientmarinerdev
39872f8ef6
Fix hoglin reach and view_range
2023-05-11 16:33:55 +00:00
ancientmarinerdev
0787d7a988
Remove duplicate code that has been moved.
2023-05-11 16:33:55 +00:00
ancientmarinerdev
8a771ebfce
Allow adjustment of attack frequency. Reduce attack frequency of Hoglins. Move on_step and do_states functionality off of the attack timer on to their own timer.
2023-05-11 16:33:55 +00:00
megustanlosfrijoles
d14c074d6c
Add spanish translations ( #3678 )
...
I'm working on adding more translations. I made this pull request to let everyone now I'm working on this.
So far I've completed 1 file/mod
Co-authored-by: José Muñoz <dr.cabra@disroot.org>
Reviewed-on: MineClone2/MineClone2#3678
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
Co-authored-by: megustanlosfrijoles <dr.cabra@disroot.org>
Co-committed-by: megustanlosfrijoles <dr.cabra@disroot.org>
2023-05-10 23:12:37 +00:00
ancientmarinerdev
ea4ea3f05e
Standardise despawn logic and add asserts. Add persistent flag for mobs that have been interacted with.
2023-05-09 22:24:40 +00:00
ancientmarinerdev
6f75932a4b
Fix crash when parrot sits on shoulder
2023-05-09 21:43:54 +00:00
ancientmarinerdev
8b45cb2672
Remove slimes from mushroom islands
2023-05-09 14:56:51 +01:00
ancientmarinerdev
be8d9122ee
Fix crash when creeper explodes in minecart
2023-05-07 21:11:48 +01:00
ancientmarinerdev
fb9a630a5b
Hostile mobs should lose aggro if they cannot see their target
2023-05-06 21:51:47 +00:00
ancientmarinerdev
938ee7a832
Pick highest y and kick it up a little for visual spice and to fix occassional drop falling into floor
2023-05-01 16:53:00 -05:00
ancientmarinerdev
c48510244e
Before merging same stacks, move to middle to show merging occurs.
2023-05-01 16:53:00 -05:00
ancientmarinerdev
52e64a6f75
Fix issue with drops turning black due to clipping into walls and floors
2023-05-01 16:53:00 -05:00
cora
13df9ec46c
Fix crash when using a named spawn egg
2023-04-27 21:16:19 +00:00
megustanlosfrijoles
7dc09e3ebd
Add spanish translations ( #3659 )
...
I just added some translations to Spanish that were missing
Co-authored-by: José Muñoz <dr.cabra@disroot.org>
Reviewed-on: MineClone2/MineClone2#3659
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
Co-authored-by: megustanlosfrijoles <dr.cabra@disroot.org>
Co-committed-by: megustanlosfrijoles <dr.cabra@disroot.org>
2023-04-27 19:50:10 +00:00
ancientmarinerdev
7fe1be2c18
Add error handling to sunlight checking to prevent crashing and improve diagnosis.
2023-04-06 13:35:38 +00:00
ancientmarinerdev
6817a8535b
Get item name correctly.
2023-04-03 17:50:48 +01:00
ancientmarinerdev
c83574802f
Ensure enchanted netherite armour is fire immune to lava etc.
2023-04-03 02:06:58 +01:00
ancientmarinerdev
53923dd5fa
Move on_step code to functions to help see profiling impact
2023-03-31 13:40:36 -05:00
ancientmarinerdev
59f4a62fd6
Move hopper minecarts off item entity. Do not run every on_step. Use more accurate object search location. Cut down object search distance.
2023-03-31 13:40:36 -05:00
ancientmarinerdev
3bdc77a1aa
Hoglins should only spawn in crimson forest
2023-03-26 13:03:46 +00:00
ancientmarinerdev
7f3734b6cb
Ensure hoglins and piglins aren't faster than player.
2023-03-26 13:03:46 +00:00
ancientmarinerdev
b7079e8b19
Fix slime and some nether mob speeds
2023-03-26 13:03:46 +00:00
ancientmarinerdev
049406162e
Fix crash when skeleton tries to jock when there is no pos, maybe because pos is unloaded.
2023-03-25 01:55:52 +00:00
ancientmarinerdev
41882e9e1f
Adjust speeds to make it less ridiculous
2023-03-23 00:38:18 +00:00
ancientmarinerdev
2440b73e67
Bundled lua with 5.7 crashes when you right click a farmer villager. math.random needs correct order
2023-03-22 03:55:27 +00:00
ancientmarinerdev
ecf72db684
Fix ooops
2023-03-20 13:37:26 +00:00
ancientmarinerdev
bcd7f38fa7
Use new style vectors
2023-03-20 13:37:25 +00:00
ancientmarinerdev
3eab946889
Make death check less frequent. Load passenger in minecart at shutdown.
2023-03-20 13:37:25 +00:00
anarquimico
f817fe7f72
Fix performance issues and better check for mobs death
2023-03-20 13:37:25 +00:00
anarquimico
d5f01e88c4
Make mobs ride minecarts
2023-03-20 13:37:25 +00:00
ancientmarinerdev
81a258d33b
Clean up and reorder code
2023-03-19 02:44:35 +00:00
ancientmarinerdev
bd579314ba
Remove logging and clean up
2023-03-19 02:44:35 +00:00
ancientmarinerdev
e7449a65d8
Fix check_position and change spawn check to stages
2023-03-19 02:44:35 +00:00
ancientmarinerdev
b8b47e55e1
Add in slime chunks
2023-03-19 02:44:35 +00:00
ancientmarinerdev
ef633ce617
Do not throw XP if in creative
2023-03-17 20:36:53 +00:00
ancientmarinerdev
c6db032674
Rework sculk to be off the xp_step and triggered by events
2023-03-17 20:36:53 +00:00
ancientmarinerdev
ff1b941d19
Clean and improve profiler info
2023-03-17 15:20:51 +00:00
ancientmarinerdev
be269b2034
Make error handling safe in case pos is missing
2023-03-17 15:20:51 +00:00
ancientmarinerdev
97091de67f
Log pos info only prior to crash
2023-03-17 15:20:51 +00:00
ancientmarinerdev
ae7cfdff69
Ensure conditional doesn't mask bug crash issue
2023-03-17 15:20:50 +00:00
ancientmarinerdev
0dee7792f4
Log where map unloaded before light damage code. #3430 debugging
2023-03-17 15:20:50 +00:00
𝕵𝖔𝖍𝖆𝖓𝖓𝖊𝖘 𝕱𝖗𝖎𝖙𝖟
150222583a
clearmobs command: nametagged/tamed is exclusive
2023-03-15 13:22:35 -05:00
𝕵𝖔𝖍𝖆𝖓𝖓𝖊𝖘 𝕱𝖗𝖎𝖙𝖟
a3e6f90b09
clearmobs command improvement
2023-03-15 16:25:28 +00:00
ancientmarinerdev
270820125d
Add in a default for improved clearmobs command.
2023-03-14 02:45:33 +00:00
ancientmarinerdev
fc7eb135e6
Comment out leftover logging
2023-03-14 02:45:33 +00:00
ancientmarinerdev
c97fef03b9
Comment out logging, and add in the destruction
2023-03-14 02:45:33 +00:00
ancientmarinerdev
37ca0efe05
New, improved, safe clearmobs command
2023-03-14 02:45:33 +00:00
ancientmarinerdev
0f7efcf9c1
Fix error handling compatibility with Minetest bundled Lua
2023-03-12 21:52:35 +00:00
ancientmarinerdev
547973877a
Fix old burning storage crash and log any relevent info.
2023-03-12 21:08:24 +00:00
ancientmarinerdev
994f720385
Merge pull request 'Improve French translation' ( #3531 ) from syl/MineClone2:master into master
...
Reviewed-on: MineClone2/MineClone2#3531
Reviewed-by: AFCMS <afcm.contact@gmail.com>
2023-03-12 20:55:36 +00:00
ancientmarinerdev
038d9ec014
Do not need to create new vector each time
2023-03-11 00:05:53 +00:00
ancientmarinerdev
6097dacbab
Only check herd if in range
2023-03-11 00:05:53 +00:00
ancientmarinerdev
5b7132ac5e
Fix duplicate call for jump check
2023-03-11 00:05:53 +00:00
ancientmarinerdev
5fc78bf6b0
Use unique name for function. Add development flag to enable crashing locally
2023-03-11 00:05:53 +00:00
ancientmarinerdev
b47ef9275b
Fix whoops
2023-03-11 00:05:53 +00:00
ancientmarinerdev
ce6d9d561f
When mob out of range, avoid processing expensive or unneccessary things
2023-03-11 00:05:53 +00:00
syl
96b2f6a01d
Improve French translation
2023-03-10 22:48:46 +01:00
ancientmarinerdev
655c130956
Remove aggro for iron golem when out of range
2023-03-10 03:03:53 +00:00
ancientmarinerdev
e15d0cd5a0
Merge pull request 'Make enderman hostile towards endermites and fix it's behavior on other dimensions' ( #3501 ) from anarquimico/MineClone2:enderman_hostile_endermite into master
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Reviewed-on: MineClone2/MineClone2#3501
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2023-03-08 21:47:40 +00:00
ancientmarinerdev
a25cced40e
Remove comment now resolved
2023-03-04 02:18:36 +00:00
ancientmarinerdev
86a85bb487
Fix spawn egg crashes in different dimensions
2023-03-04 01:38:51 +00:00
anarquimico
8c4f2fdd7b
TP to dark spots only on the overworld
2023-03-03 21:55:56 -03:00
ancientmarinerdev
48fa2608ed
Merge pull request 'spawn-egg-crash-fix' ( #3492 ) from GuyLiner/MineClone2:spawn-egg-crash-fix into master
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Reviewed-on: MineClone2/MineClone2#3492
2023-03-04 00:34:45 +00:00
anarquimico
a3ab67cb55
Better fix for enderman behavior
2023-03-03 10:03:26 -03:00
anarquimico
7cbeae00cc
Fix enderman behaviour for other dimesions
2023-03-02 10:22:08 -03:00
anarquimico
16a4448c5f
Performance improvement 2
2023-03-02 09:57:33 -03:00
anarquimico
5093f31f28
Performance improvement
2023-03-02 09:20:00 -03:00
anarquimico
8825fb9860
Removes unnecessary commentary
2023-03-02 08:32:52 -03:00
anarquimico
d0022db2a5
Make enderman hostile towards endermites
2023-03-02 08:28:06 -03:00
epCode
dc9407701e
fix crash skeleton jockey code
2023-02-28 17:46:21 +00:00
epCode
e48dabc8be
Create the Jockey api and use it on Skel/Spid
2023-02-28 17:46:21 +00:00
GuyLiner
cafc16c41c
Fix #3484
...
If a mob was not found in the spawn_dictionary or the non_spawn
dictionary and you tried to use a spawn egg to spawn that mob, the game
would crash. This commit prevents that from happening by adding a check
for mobs that don't exist, and minetest.log throws an error.
2023-02-26 11:22:21 -05:00
GuyLiner
14039290a9
Added mobs that were missing from non_spawn_specific()
2023-02-26 11:06:38 -05:00
GuyLiner
f39cec2442
Added slime_big to non_spawn_specific instead of creating an exception for them in spawning.lua
2023-02-16 20:48:30 -05:00
GuyLiner
cd1c8bd92e
Refactored logic for getting light levels for mobs
...
Removed mob_light_table, simplied loop, changed return values and
fixed dimension priority error in loop. Slimes also don't have a
hardcoded exception for their light levels anymore, and instead
are apart of spawn specific.
2023-02-16 20:48:28 -05:00
GuyLiner
3830171347
Adjusted mob_light_lvl for changed return value
2023-02-16 19:43:50 -05:00