forked from Mineclonia/Mineclonia
Fix armor page being the default in creative
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10db71320e
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@ -148,7 +148,6 @@ end)
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minetest.register_on_joinplayer(function(player)
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minetest.register_on_joinplayer(function(player)
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--init inventory
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--init inventory
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set_inventory(player)
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player:get_inventory():set_width("main", 9)
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player:get_inventory():set_width("main", 9)
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player:get_inventory():set_size("main", 36)
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player:get_inventory():set_size("main", 36)
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@ -159,14 +158,20 @@ minetest.register_on_joinplayer(function(player)
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player:hud_set_hotbar_selected_image("crafting_hotbar_selected.png")
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player:hud_set_hotbar_selected_image("crafting_hotbar_selected.png")
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if show_armor then
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if show_armor then
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local armor_orginal = armor.set_player_armor
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local set_player_armor_original = armor.set_player_armor
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local update_inventory_original = armor.update_inventory
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armor.set_player_armor = function(self, player)
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armor.set_player_armor = function(self, player)
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armor_orginal(self, player)
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set_player_armor_original(self, player)
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update_armor(player)
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update_armor(player)
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end
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armor.update_inventory = function(self, player)
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update_inventory_original(self, player)
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set_inventory(player, true)
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set_inventory(player, true)
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end
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end
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end
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end
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set_inventory(player)
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--[[ Make sure the crafting grid is empty. Why? Because the player might have
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--[[ Make sure the crafting grid is empty. Why? Because the player might have
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items remaining in the crafting grid from the previous join; this is likely
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items remaining in the crafting grid from the previous join; this is likely
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when the server has been shutdown and the server didn't clean up the player
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when the server has been shutdown and the server didn't clean up the player
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