realtest_mt5/mods/bonfire/init.lua

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bonfire = {}
bonfire.formspec =
"size[8,9]"..
"image[2,2;1,1;default_furnace_fire_bg.png]"..
"list[current_name;fuel;2,3;1,1;]"..
"list[current_name;src;2,1;1,1;]"..
"list[current_name;dst;5,1;2,1;]"..
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"list[current_player;main;0,5;8,4;]"..
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"image[3.5,1;1,1;furnace_arrow.png^[transformR90]"..
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"listring[current_player;main]"..
"listring[current_name;src]"..
"listring[current_player;main]"..
"listring[current_name;dst]"..
"listring[current_player;main]"..
"listring[current_name;fuel]"
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realtest.bonfire_fuels = {}
function realtest.add_bonfire_fuel(fuel)
if fuel then
table.insert(realtest.bonfire_fuels, fuel)
end
end
realtest.add_bonfire_fuel("default:cactus")
realtest.add_bonfire_fuel("default:papyrus")
realtest.add_bonfire_fuel("default:torch")
realtest.add_bonfire_fuel("default:sign_wall")
realtest.add_bonfire_fuel("ores:peat")
realtest.add_bonfire_fuel("minerals:charcoal")
minetest.register_node("bonfire:self", {
description = "Bonfire",
tiles = {"bonfire_top.png", "bonfire_bottom.png", "bonfire_side.png"},
particle_image = {"bonfire_bottom.png"},
drawtype = "nodebox",
paramtype = "light",
walkable = false,
node_box = {
type = "fixed",
fixed = {
{-0.5,-0.5,-0.5,0.5,-0.45,0.5},
},
},
selection_box = {
type = "fixed",
fixed = {
{-0.5,-0.5,-0.5,0.5,-0.45,0.5},
},
},
drop = "",
groups = {crumbly=3, oddly_breakable_by_hand=1, not_in_creative_inventory=1},
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sounds = default.node_sound_defaults(),
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on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string("formspec", bonfire.formspec)
meta:set_string("infotext", "Bonfire")
meta:set_int("active", 0)
local inv = meta:get_inventory()
inv:set_size("fuel", 1)
inv:set_size("src", 1)
inv:set_size("dst", 2)
end,
can_dig = function(pos,player)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
if inv:is_empty("fuel") and inv:is_empty("src") and inv:is_empty("dst") then
return true
end
return false
end,
})
minetest.register_node("bonfire:self_active", {
description = "Bonfire",
tiles = {"bonfire_top_active.png",
"bonfire_bottom.png",
{name="bonfire_flame.png",
animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1.8}},
},
particle_image = {"bonfire_bottom.png"},
drawtype = "nodebox",
paramtype = "light",
damage_per_second = 6,
walkable = false,
node_box = {
type = "fixed",
fixed = {
{-0.5,-0.45001,-0.5,0.5,-0.45,0.5},--Base
{-5/16, -8/16, -3/16, 5/16, 8/16, -3/16},--Fire
{-5/16, -8/16, 3/16, 5/16, 8/16, 3/16},--Fire
{-3/16, -8/16, -5/16, -3/16, 8/16, 5/16},--Fire
{3/16, -8/16, -5/16, 3/16, 8/16, 5/16},--Fire
},
},
selection_box = {
type = "fixed",
fixed = {
{-0.5,-0.5,-0.5,0.5,-0.45,0.5},
},
},
light_source = 12,
drop = "",
groups = {igniter=1,crumbly=3, not_in_creative_inventory=1,fires=1},
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sounds = default.node_sound_defaults(),
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on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string("formspec", bonfire.formspec)
meta:set_string("infotext", "Bonfire")
meta:set_int("active", 0)
local inv = meta:get_inventory()
inv:set_size("fuel", 1)
inv:set_size("src", 1)
inv:set_size("dst", 2)
end,
can_dig = function(pos,player)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
if inv:is_empty("fuel") and inv:is_empty("src") and inv:is_empty("dst") then
return true
end
return false
end,
on_destruct = function(pos)
local meta = minetest.get_meta(pos)
if meta:get_int("sound_play") == 1 then
minetest.sound_stop(meta:get_int("sound_handle"))
meta:set_int("sound_play", 0)
end
end,
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})
minetest.register_abm({
nodenames = {"bonfire:self","bonfire:self_active"},
interval = 1.0,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local meta = minetest.get_meta(pos)
for i, name in ipairs({
"fuel_totaltime",
"fuel_time",
"src_totaltime",
"src_time"
}) do
if meta:get_string(name) == "" then
meta:set_float(name, 0.0)
end
end
if meta:get_int("active") == 1 then
local inv = meta:get_inventory()
local srclist = inv:get_list("src")
local cooked = nil
if srclist then
cooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
end
local was_active = false
if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
was_active = true
meta:set_float("fuel_time", meta:get_float("fuel_time") + 1)
meta:set_float("src_time", meta:get_float("src_time") + 1)
if cooked and cooked.item and meta:get_float("src_time") >= cooked.time then
-- check if there's room for output in "dst" list
if inv:room_for_item("dst",cooked.item) then
-- Put result in "dst" list
inv:add_item("dst", cooked.item)
-- take stuff from "src" list
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local srcstack = inv:get_stack("src", 1)
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srcstack:take_item()
inv:set_stack("src", 1, srcstack)
--else
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--minetest.log("action", "Could not insert '"..cooked.item.."'")
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end
meta:set_string("src_time", 0)
end
end
if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
local percent = math.floor(meta:get_float("fuel_time") /
meta:get_float("fuel_totaltime") * 100)
meta:set_string("infotext","Bonfire active: "..percent.."%")
hacky_swap_node(pos,"bonfire:self_active")
if meta:get_int("sound_play") ~= 1 then
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meta:set_int("sound_handle", minetest.sound_play("bonfire_burning", {pos=pos, max_hear_distance = 4,loop=true,gain=0.8}))
meta:set_int("sound_play", 1)
end
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meta:set_string("formspec",
"size[8,9]"..
"image[2,2;1,1;default_furnace_fire_bg.png^[lowpart:"..
(100-percent)..":default_furnace_fire_fg.png]"..
"list[current_name;fuel;2,3;1,1;]"..
"list[current_name;src;2,1;1,1;]"..
"list[current_name;dst;5,1;2,1;]"..
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"list[current_player;main;0,5;8,4;]"..
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"image[3.5,1;1,1;furnace_arrow.png^[transformR90]"..
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"listring[current_player;main]"..
"listring[current_name;src]"..
"listring[current_player;main]"..
"listring[current_name;dst]"..
"listring[current_player;main]"..
"listring[current_name;fuel]")
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return
end
local fuel = nil
local cooked = nil
local fuellist = inv:get_list("fuel")
local srclist = inv:get_list("src")
if srclist then
cooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
end
if fuellist then
fuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist})
if fuel and not table.contains(realtest.bonfire_fuels, inv:get_stack("fuel", 1):get_name()) then
fuel.time = 0
end
end
if fuel.time <= 0 then
meta:set_string("infotext","Bonfire out of fuel")
hacky_swap_node(pos,"bonfire:self")
meta:set_string("formspec", bonfire.formspec)
meta:set_int("active", 0)
meta:set_int("sound_play", 0)
return
end
meta:set_string("fuel_totaltime", fuel.time)
meta:set_string("fuel_time", 0)
local stack = inv:get_stack("fuel", 1)
stack:take_item()
inv:set_stack("fuel", 1, stack)
end
end,
})
minetest.register_lbm({
label = "Reset bonfire sound",
name = "bonfire:reset_sound",
nodenames = { "bonfire:self_active" },
run_at_every_load = true,
action = function(pos, node)
local meta = minetest.get_meta(pos)
if meta and meta:get_int("sound_play") == 1 then
meta:set_int("sound_play", 0)
end
end,
})