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API

This document is a WORK IN PROGRESS. Currently, it only contains some information about the used groups.

Groups

This section explains all the used groups in this subgame.

Groups for interactions

  • dig_by_water=1: Blocks with this group will drop when they are near flowing water
  • cultivatable=2: Block will be turned into Farmland by using a hoe on it
  • cultivatable=1: Block will be turned into Dirt by using a hoe on it
  • flammable: Block helps spreading fire and gets destroyed by nearby fire (rating doesn't matter)
  • soil=1: Saplings and other small plants can grow on it
  • soil_sapling=2: Soil for saplings. Intended to be natural soil. All saplings will grow on this
  • soil_sapling=1: Artificial soil (such as farmland) for saplings. Some saplings will not grow on this
  • soil_sugarcane=1: Sugar canes will grow on this near water
  • disable_suffocation=1: Disables suffocation for full solid cubes (1)

Footnotes

  1. Normally, all walkable blocks with the default 1×1×1 cube as a collision box (e.g. sand, gravel, stone, but not fences) will damage the players while their head is inside. This is called “suffocation”. Setting this group disables this behaviour

Groups (mostly) used for crafting recipes

  • sand=1: Sand (any color)
  • sandstone=1: (Yellow) sandstone and related nodes (chiseled and the like) (only full blocks)
  • redsandstone=1: Red sandstone and related nodes (chiseled and the like) (only full blocks)
  • quartz_block=1: Quartz Block and variants (chiseled, pillar, etc.) (only full blocks)
  • stonebrick=1: Stone Bricks and related nodes (only full blocks)
  • tree=1: Oak Wood, Birch Wood, etc. (tree trunks)
  • wood=1: Oak Wood Planks, Birch Wood Planks, etc. (only full blocks)
  • wood_slab=1: Slabs made out of a kind of wooden planks
  • wood_stairs=1: Stairs made out of a kind of wooden planks
  • coal=1: Coal of any kind (lumps only, not blocks)
  • wool=1: Wool (only full blocks)
  • carpet=1: (Wool) carpet

Declarative groups

These groups are used mostly for informational purposes

  • water=1: Water
  • lava=1: Lava
  • liquid: Block is a liquid
    • liquid=1: Unspecified type
    • liquid=2: Water
    • liquid=3: Lava
  • clock=1: Clock
  • compass: Compass (rating doesn't matter)
  • rail=1: Rail
  • music_record: Music Disc (rating is track ID)
  • boat=1: Boat
  • minecart=1: Minecart
  • food: Item is a comestible item which can be consumed (healthy or unhealthy)
    • food=2: Food
    • food=3: Drink
    • food=1: Other/unsure
  • eatable: Item can be directly eaten by wielding + left click (on_use=item_eat). Rating is the satiation gain
  • ammo=1: Item is used as ammo for a weapon
  • ammo_bow=1: Item is used as ammo for bows
  • weapon_ranged=1: Item is a ranged weapon