AFCMS
cf4d57e584
fix crash
2021-03-19 14:13:34 +01:00
AFCMS
890b95bb49
Merge branch 'master' into api-cauldrons
2021-03-19 13:39:17 +01:00
Lizzy Fleckenstein
9391628813
Fix wielded nodes being upside down
2021-03-19 12:41:03 +01:00
Lizzy Fleckenstein
327bb68927
Fix crystal on_place handler
2021-03-19 12:03:32 +01:00
Lizzy Fleckenstein
906aa3b434
Remove performance settings to see whether it helps
2021-03-19 11:46:35 +01:00
Lizzy Fleckenstein
ecd27a4cdb
Initialize burning HUD with proper texture
2021-03-19 11:41:29 +01:00
Lizzy Fleckenstein
55df2a57f4
Fix #1336
2021-03-19 11:40:46 +01:00
Lizzy Fleckenstein
4ff987ccc5
Remove burning sound for objects
2021-03-19 11:39:04 +01:00
Lizzy Fleckenstein
f3c37f49b9
Only extinguish flame arrow on removal
2021-03-19 11:37:12 +01:00
Lizzy Fleckenstein
f3580efced
Separate Head / Body rotation (Implement #1189 )
2021-03-19 11:32:17 +01:00
AFCMS
8611d27f1d
init function
2021-03-19 10:23:22 +01:00
AFCMS
59892abf6d
fix
2021-03-19 10:19:08 +01:00
AFCMS
e69365f44d
init give function
2021-03-19 10:18:15 +01:00
AFCMS
aa0c7bd2cf
Merge branch 'master' into api-cauldrons
2021-03-19 10:16:27 +01:00
Lizzy Fleckenstein
4a53ba67ab
Wielditem rotation tweak
2021-03-19 09:37:24 +01:00
epCode
d02fc0c83d
Re-Enable Skeleton horse spawn egg
2021-03-18 23:12:21 +00:00
epCode
e474ce6397
Merge pull request 'Add copyright-safe skeleton horse texture' ( #1337 ) from ZedekThePD/MineClone2:master into master
...
Reviewed-on: MineClone2/MineClone2#1337
2021-03-18 23:09:47 +00:00
ZeDique la Ruleta
b71566aad6
Updated horse texture
2021-03-18 19:08:27 -04:00
epCode
4fbb95bed3
Merge pull request 'Fix rotation for all wielded items' ( #1335 ) from kneekoo/MineClone2:master into master
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Reviewed-on: MineClone2/MineClone2#1335
2021-03-18 23:05:57 +00:00
ZeDique la Ruleta
2571c6124b
Added copyright-safe skeleton horse texture
...
- Added proper skeleton horse texture edited from the default Pixel Perfection horse, similar to MC but not the same
2021-03-18 18:51:19 -04:00
AFCMS
2b73c16c69
fix doc 2
2021-03-18 20:58:06 +01:00
AFCMS
36f479b2ec
cleanup
2021-03-18 20:52:24 +01:00
AFCMS
717a18ef16
fix doc
2021-03-18 20:50:37 +01:00
Nicu
e61f1e38f2
Rotation fix for all wielded items
...
These were probably needed in an older version of the game/engine, but most items don't need changes for correct wielding. The only tweak was needed for the screwdriver.
2021-03-18 19:31:51 +00:00
AFCMS
9b0c87dabc
fixes
2021-03-18 19:43:25 +01:00
AFCMS
3c83898095
quick fix
2021-03-18 19:30:53 +01:00
AFCMS
6ebae965f6
fixes
2021-03-18 19:27:43 +01:00
AFCMS
5e5b3ebf75
WIP API for mcl_cauldrons
2021-03-18 19:18:35 +01:00
AFCMS
a482a18a67
Merge branch 'master' of https://git.minetest.land/MineClone2/MineClone2
2021-03-18 18:53:06 +01:00
AFCMS
e68736a040
WIP
2021-03-18 18:02:08 +01:00
Elias Åström
ed30fa0868
Move data from deprecated files to mod.conf
...
Move data from deprecated files (depends.txt and description.txt) into
fields in mod.conf for all mods.
This was done with a shell script :)
2021-03-18 17:37:12 +01:00
Elias Åström
8d473a42ca
Merge branch 'master' of https://git.minetest.land/MineClone2/MineClone2
2021-03-18 14:04:02 +01:00
Elias Åström
0f2c487dca
Remove _mcl_autogroup depends on mcl_autogroup
...
It looks like the dependency might cause problems with the mod loading
order and lead to situations were _mcl_autogroup is not loaded after all
the other mods. Because _mcl_autogroup begins with an underscore it
should always be loaded after mcl_autogroup anyways.
2021-03-18 13:59:22 +01:00
Elias Åström
dc41c594aa
Move depends.txt into mod.conf for mcl_comparators
...
Fixes a crash in mcl_comparators caused by attempting to index global
'mesecon' (a nil value).
2021-03-18 13:45:29 +01:00
Elias Åström
bfe51316ee
Merge branch 'mcl_autogroups'
2021-03-18 13:43:58 +01:00
Elias Åström
13268965ee
Update README.txt in _mcl_autogroup
2021-03-18 13:40:56 +01:00
Elias Åström
521f96b4ab
Use mod.conf for mcl_autogroup and _mcl_autogroup
2021-03-18 13:36:25 +01:00
Lizzy Fleckenstein
df59cc12a8
Proper bucket rotations ( Fix #1289 )
2021-03-18 12:48:29 +01:00
Lizzy Fleckenstein
3df3e957e2
Make nodes usable when wielding an end crystal
2021-03-18 12:41:39 +01:00
Lizzy Fleckenstein
0e206e9974
Fix #1324
2021-03-18 12:38:54 +01:00
Lizzy Fleckenstein
6ac0d628ef
Fix #1319
2021-03-18 12:34:12 +01:00
Lizzy Fleckenstein
413fbc9c60
Make boats burn ( Fix #1318 )
2021-03-18 12:31:25 +01:00
Elias Åström
c8b543991f
Automatically assign nodes to creative_breakable
...
If they belong to any digging group.
2021-03-18 11:35:40 +01:00
Elias Åström
8f9650abe4
Update the groupcaps of all enchanted tools
...
Not just those enchanted with efficiency.
2021-03-18 11:35:40 +01:00
Elias Åström
4c46eb2b4b
Make tools without toolcaps do damage as hand
...
If the tool_capabilities defaults to {} if unspecified the tool, then
users will not be able to attack with the tool at all. This solves that
by including the damage_group and full_punch_interval from the hand into
the tool_capabilities when it is nil.
2021-03-18 11:35:40 +01:00
Elias Åström
fe770c19a5
Fix crash when tool_capabilities is nil
2021-03-18 11:35:40 +01:00
Elias Åström
0112825a9f
Localize variables in _mcl_autogroup
2021-03-18 11:35:40 +01:00
Elias Åström
cff0130506
Rename _mcl_autogroup_groupcaps to _mcl_diggroups
2021-03-18 11:35:40 +01:00
Elias Åström
7b93f68ed8
Fix typo
2021-03-18 11:35:40 +01:00
Elias Åström
ece4c892f4
Force tools to include levels in their diggroups
2021-03-18 11:35:40 +01:00