cloaking/chatcommands.lua

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--
-- Minetest cloaking mod: chatcommands
--
-- © 2019 by luk3yx
--
minetest.register_privilege('cloaking',
'Allows players to cloak and uncloak any in-game player.')
minetest.register_chatcommand("cloak", {
params = "[victim]",
description = "Cloak a player so they are not visible.",
privs = {cloaking = true},
_allow_while_cloaked = true,
func = function(player, victim)
if not victim or victim == '' then
victim = player
end
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local p = cloaking.get_player_by_name(victim)
if not p then
return false, "Could not find a player with the name '" .. victim .. "'!"
end
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if cloaking.is_cloaked(victim) then
return false, victim .. " is already cloaked!"
end
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minetest.log('action', player .. ' cloaks ' .. victim .. '.')
cloaking.cloak(p)
return true, "Cloaked!"
end
})
minetest.register_chatcommand("uncloak", {
params = "[victim]",
description = "Uncloak a player so they are visible.",
_allow_while_cloaked = true,
func = function(player, victim)
if not victim or victim == '' then
victim = player
elseif not minetest.get_player_privs(player).cloaking then
return false, "You don't have permission to uncloak someone else."
end
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if victim == '*' then
minetest.log('action', player .. ' uncloaks everyone.')
for _, player in ipairs(cloaking.get_cloaked_players()) do
cloaking.uncloak(player)
end
return true, "Uncloaked everyone!"
end
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local p = cloaking.get_player_by_name(victim)
if not p then
return false, "Could not find a player with the name '" .. victim .. "'!"
end
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if not cloaking.is_cloaked(victim) then
return false, victim .. " is not cloaked!"
end
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minetest.log('action', player .. ' uncloaks ' .. victim .. '.')
cloaking.uncloak(p)
return true, "Uncloaked!"
end
})
-- Allow /teleport to be used on cloaked players if you have the "cloaking"
-- privilege.
local tp = minetest.registered_chatcommands['teleport'].func
minetest.override_chatcommand('teleport', {
func = function(name, param)
if minetest.check_player_privs(name, 'cloaking') then
local g = minetest.get_player_by_name
minetest.get_player_by_name = cloaking.get_player_by_name
local err, msg = tp(name, param)
minetest.get_player_by_name = g
return err, msg
else
return tp(name, param)
end
end
})