advmarkers/sscsm.lua

294 lines
9.6 KiB
Lua
Raw Normal View History

2019-07-14 00:20:04 +02:00
--
-- Minetest advmarkers SSCSM
--
advmarkers = {}
local data = {}
assert(not sscsm.restrictions or not sscsm.restrictions.chat_messages,
'The advmarkers SSCSM needs to be able to send chat messages!')
2019-07-14 00:20:04 +02:00
-- Convert positions to/from strings
local function pos_to_string(pos)
if type(pos) == 'table' then
pos = minetest.pos_to_string(vector.round(pos))
end
if type(pos) == 'string' then
return pos
end
end
local function string_to_pos(pos)
if type(pos) == 'string' then
pos = minetest.string_to_pos(pos)
end
if type(pos) == 'table' then
return vector.round(pos)
end
end
-- Run remote command
-- This is easier to do with chatcommands because servers cannot send mod
-- channel messages to specific clients.
local csm_key = string.char(1) .. 'ADVMARKERS_SSCSM' .. string.char(1)
local function run_remote_command(cmd, param)
local msg = csm_key
if cmd then
msg = msg .. cmd
if param then msg = msg .. param end
end
minetest.run_server_chatcommand('wp', msg)
end
-- Display a waypoint
function advmarkers.display_waypoint(name)
name = tostring(name)
if data['marker-' .. name] then
run_remote_command('0', tostring(name))
return true
else
return false
end
end
-- Get a waypoint
function advmarkers.get_waypoint(name)
return string_to_pos(data['marker-' .. tostring(name)])
end
advmarkers.get_marker = advmarkers.get_waypoint
-- Delete a waypoint
function advmarkers.delete_waypoint(name)
name = tostring(name)
if data['marker-' .. name] ~= nil then
data['marker-' .. name] = nil
run_remote_command('D', name)
end
end
advmarkers.delete_marker = advmarkers.delete_waypoint
-- Set a waypoint
function advmarkers.set_waypoint(pos, name)
pos = pos_to_string(pos)
if not pos then return end
name = tostring(name)
data['marker-' .. name] = pos
run_remote_command('S', pos:gsub(' ', '') .. ' ' .. name)
return true
end
advmarkers.set_marker = advmarkers.set_waypoint
-- Rename a waypoint and re-interpret the position.
function advmarkers.rename_waypoint(oldname, newname)
oldname, newname = tostring(oldname), tostring(newname)
local pos = advmarkers.get_waypoint(oldname)
if not pos or not advmarkers.set_waypoint(pos, newname) then return end
if oldname ~= newname then
advmarkers.delete_waypoint(oldname)
end
return true
end
advmarkers.rename_marker = advmarkers.rename_waypoint
-- Import waypoints - Note that this won't import strings made by older
-- versions of the CSM.
function advmarkers.import(s, clear)
if type(s) ~= 'table' then
if s:sub(1, 1) ~= 'J' then return end
s = minetest.decode_base64(s:sub(2))
local success, msg = pcall(minetest.decompress, s)
if not success then return end
s = minetest.parse_json(msg)
end
-- Iterate over waypoints to preserve existing ones and check for errors.
if type(s) ~= 'table' then return end
if clear then data = {} end
for name, pos in pairs(s) do
if type(name) == 'string' and type(pos) == 'string' and
name:sub(1, 7) == 'marker-' and minetest.string_to_pos(pos) and
data[name] ~= pos then
-- Prevent collisions
local c = 0
while data[name] and c < 50 do
name = name .. '_'
c = c + 1
end
-- Sanity check
if c < 50 then
data[name] = pos
end
end
end
end
-- Get waypoint names
function advmarkers.get_waypoint_names(sorted)
local res = {}
for name, pos in pairs(data) do
if name:sub(1, 7) == 'marker-' then
table.insert(res, name:sub(8))
end
end
if sorted or sorted == nil then table.sort(res) end
return res
end
-- Display the formspec
local formspec_list = {}
local selected_name = false
function advmarkers.display_formspec()
local formspec = 'size[5.25,8]' ..
'label[0,0;Waypoint list ' ..
minetest.colorize('#888888', '(SSCSM)') .. ']' ..
'button_exit[0,7.5;1.3125,0.5;display;Display]' ..
'button[1.3125,7.5;1.3125,0.5;teleport;Teleport]' ..
'button[2.625,7.5;1.3125,0.5;rename;Rename]' ..
'button[3.9375,7.5;1.3125,0.5;delete;Delete]' ..
'textlist[0,0.75;5,6;marker;'
-- Iterate over all the markers
local id = 0
local selected = 1
formspec_list = advmarkers.get_waypoint_names()
for id, name in ipairs(formspec_list) do
if id > 1 then formspec = formspec .. ',' end
if not selected_name then selected_name = name end
if name == selected_name then selected = id end
formspec = formspec .. '##' .. minetest.formspec_escape(name)
end
-- Close the text list and display the selected marker position
formspec = formspec .. ';' .. tostring(selected) .. ']'
if selected_name then
local pos = advmarkers.get_marker(selected_name)
if pos then
pos = minetest.formspec_escape(tostring(pos.x) .. ', ' ..
tostring(pos.y) .. ', ' .. tostring(pos.z))
pos = 'Waypoint position: ' .. pos
formspec = formspec .. 'label[0,6.75;' .. pos .. ']'
end
else
-- Draw over the buttons
formspec = formspec .. 'button_exit[0,7.5;5.25,0.5;quit;Close dialog]' ..
'label[0,6.75;No waypoints. Add one with "/add_wp".]'
end
-- Display the formspec
return minetest.show_formspec('advmarkers-sscsm', formspec)
end
-- Register chatcommands
local mrkr_cmd
function mrkr_cmd(param)
if param == '' then return advmarkers.display_formspec() end
if param == '--ssm' then param = '' end
minetest.run_server_chatcommand('wp', param)
end
sscsm.register_chatcommand('mrkr', mrkr_cmd)
sscsm.register_chatcommand('wp', mrkr_cmd)
sscsm.register_chatcommand('wps', mrkr_cmd)
sscsm.register_chatcommand('waypoint', mrkr_cmd)
sscsm.register_chatcommand('waypoints', mrkr_cmd)
function mrkr_cmd(param)
minetest.run_server_chatcommand('add_wp', param)
run_remote_command()
end
sscsm.register_chatcommand('add_wp', mrkr_cmd)
sscsm.register_chatcommand('add_waypoint', mrkr_cmd)
sscsm.register_chatcommand('add_mrkr', mrkr_cmd)
mrkr_cmd = nil
-- Set the HUD
minetest.register_on_formspec_input(function(formname, fields)
if formname == 'advmarkers-ignore' then
return true
elseif formname ~= 'advmarkers-sscsm' then
return
end
local name = false
if fields.marker then
local event = minetest.explode_textlist_event(fields.marker)
if event.index then
name = formspec_list[event.index]
end
else
name = selected_name
end
if name then
if fields.display then
if not advmarkers.display_waypoint(name) then
minetest.display_chat_message('Error displaying waypoint!')
end
elseif fields.rename then
minetest.show_formspec('advmarkers-sscsm', 'size[6,3]' ..
2019-07-14 05:24:07 +02:00
'label[0.35,0.2;Rename waypoint]' ..
2019-07-14 00:20:04 +02:00
'field[0.3,1.3;6,1;new_name;New name;' ..
minetest.formspec_escape(name) .. ']' ..
'button[0,2;3,1;cancel;Cancel]' ..
'button[3,2;3,1;rename_confirm;Rename]')
elseif fields.rename_confirm then
if fields.new_name and #fields.new_name > 0 then
if advmarkers.rename_waypoint(name, fields.new_name) then
selected_name = fields.new_name
else
minetest.display_chat_message('Error renaming waypoint!')
end
advmarkers.display_formspec()
else
minetest.display_chat_message(
'Please enter a new name for the waypoint.'
)
end
elseif fields.teleport then
minetest.show_formspec('advmarkers-sscsm', 'size[6,2.2]' ..
'label[0.35,0.25;' .. minetest.formspec_escape(
'Teleport to a waypoint\n - ' .. name
) .. ']' ..
'button[0,1.25;3,1;cancel;Cancel]' ..
'button_exit[3,1.25;3,1;teleport_confirm;Teleport]')
elseif fields.teleport_confirm then
-- Teleport with /teleport
local pos = advmarkers.get_waypoint(name)
if pos then
minetest.run_server_chatcommand('teleport',
pos.x .. ', ' .. pos.y .. ', ' .. pos.z)
else
minetest.display_chat_message('Error teleporting to waypoint!')
end
elseif fields.delete then
minetest.show_formspec('advmarkers-sscsm', 'size[6,2]' ..
'label[0.35,0.25;Are you sure you want to delete this marker?]' ..
'button[0,1;3,1;cancel;Cancel]' ..
'button[3,1;3,1;delete_confirm;Delete]')
elseif fields.delete_confirm then
advmarkers.delete_waypoint(name)
selected_name = false
advmarkers.display_formspec()
elseif fields.cancel then
advmarkers.display_formspec()
elseif name ~= selected_name then
selected_name = name
advmarkers.display_formspec()
end
elseif fields.display or fields.delete then
minetest.display_chat_message('Please select a marker.')
end
return true
end)
-- Update the waypoint list
minetest.register_on_receiving_chat_message(function(message)
if message:sub(1, #csm_key) == csm_key then
advmarkers.import(message:sub(#csm_key + 1), true)
return true
end
end)
run_remote_command()