Add chat channels integration
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README.md
15
README.md
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@ -8,13 +8,24 @@ create HUDs on their own.
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## How to use
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advmarkers introduces four chatcommands:
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`advmarkers` introduces the following chatcommands:
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- `.mrkr`: Opens a formspec allowing you to display or delete markers.
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- `.add_mrkr`: Adds markers. You can either use `.add_mrkr x,y,z Marker name` or `.add_mrkr here Marker name` to add markers. Markers are (currently) cross-server, and adding a marker with (exactly) the same name as another will overwrite the original marker.
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- `.add_mrkr`: Adds markers. You can use `.add_mrkr x,y,z Marker name` to add markers. Markers are (currently) cross-server, and adding a marker with (exactly) the same name as another will overwrite the original marker. If you replace `x,y,z` with `here`, the marker will be set to your current position, and replacing it with `there` will set the marker to the last `.coords` position.
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- `.mrkr_export`: Exports your markers to an advmarkers string. Remember to not modify the text before copying it.
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- `.mrkr_import`: Imports your markers from an advmarkers string (`.mrkr_import <advmarkers string>`). Any markers with the same name will not be overwritten, and if they do not have the same co-ordinates, `_` will be appended to the imported one.
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- `.mrkrthere`: Sets a marker at the last `.coords` position.
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If you die, a marker is automatically added at your death position.
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## Chat channels integration
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advmarkers works with the `.coords` command from chat_channels ([GitHub],
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[GitLab]), even without chat channels installed. When someone does `.coords`,
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advmarkers temporarily stores this position, and you can set a temporary marker
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at the `.coords` position with `.mrkrthere`, or add a permanent marker with
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`.add_mrkr there Marker name`.
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[marker]: https://github.com/Billy-S/kingdoms_game/blob/master/mods/marker
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[GitHub]: https://github.com/luk3yx/minetest-chat_channels
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[GitLab]: https://gitlab.com/luk3yx/minetest-chat_channels
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35
init.lua
35
init.lua
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@ -176,6 +176,11 @@ minetest.register_chatcommand('add_mrkr', {
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-- Validate the position
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if pos == 'here' then
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pos = minetest.localplayer:get_pos()
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elseif pos == 'there' then
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if not advmarkers.last_coords then
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return false, 'No-one has used .coords yet!'
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end
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pos = advmarkers.last_coords
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else
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pos = string_to_pos(pos)
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if not pos then
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@ -269,3 +274,33 @@ minetest.register_chatcommand('mrkr_import', {
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end
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end
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})
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-- Chat channels .coords integration.
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-- You do not need to have chat channels installed for this to work.
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if not minetest.registered_on_receiving_chat_message then
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minetest.registered_on_receiving_chat_message =
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minetest.registered_on_receiving_chat_messages
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end
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table.insert(minetest.registered_on_receiving_chat_message, 1, function(msg)
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local s, e = msg:find('Current Position: %-?[0-9]+, %-?[0-9]+, %-?[0-9]+%.')
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if s and e then
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local pos = string_to_pos(msg:sub(s + 18, e - 1))
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if pos then
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advmarkers.last_coords = pos
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end
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end
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end)
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-- Add '.mrkrthere'
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minetest.register_chatcommand('mrkrthere', {
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params = '',
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description = 'Adds a (temporary) marker at the last ".coords" position.',
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func = function(param)
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if not advmarkers.last_coords then
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return false, 'No-one has used ".coords" yet!'
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elseif not advmarkers.set_hud_pos(advmarkers.last_coords) then
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return false, 'Error setting the marker!'
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end
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end
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})
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