the-real-herowl
8aaf6071c4
Implemented missing potion registering functionality
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* improved support for custom (non-status) effects
* added support for splash potions
* added support for lingering potions
* added support for tipped arrows
* removed the old registration
2024-05-02 02:55:39 +02:00
the-real-herowl
72af54c373
Improved potion descriptions
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* added support for effect descriptions
* added descriptions for some effects
* fixed a crash
2024-05-02 02:55:39 +02:00
the-real-herowl
515796e035
Potions registering API fully works with creative
2024-05-02 02:55:39 +02:00
the-real-herowl
837d5e11d2
Fixed variable definitions ("undeclared global")
2024-05-02 02:55:39 +02:00
the-real-herowl
8f6f7123d1
Creative inventory using new potions API
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-creative inventory utilizes the new potions API
-the new fancy tooltips are used there
2024-05-02 02:55:39 +02:00
the-real-herowl
59fe5e9ec1
Added new potion tooltip handling
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-potion tooltips are now utilizing the power of the new API
-potion names change based on metadata
-nothing triggers loading the new tooltips beyond the names for now
2024-05-02 02:55:39 +02:00
the-real-herowl
e1fed9877a
Added new potions registering API
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-added comprehensive potions registering API
-new API registers only drinkable potions for now
-new API is compatible with very complex tooltips
-new API can have multiple effects per potion
-no hardcoding for specific potions in the new API
2024-05-02 02:55:39 +02:00
the-real-herowl
7632054478
Translatable effect names and cleanup
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-added translatable effect names to the API
-made /effect utilize those descriptions
-cleaned up variables/constants to go with further API changes
2024-05-02 02:55:39 +02:00
the-real-herowl
0a9b021fbe
Arabic-to-Roman converter redo
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-rewrote the Arabic-to-Roman number converter
-moved it to mcl_util
2024-05-02 02:55:39 +02:00
the-real-herowl
e429c5f755
Reimplemented /effect heal and fixed bugs
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-heal subcommand to the /effect reimplemented
-healing_func() from old API standardized, included in new API
-(the last point is due to it being substantially different from others)
-fixed a few bugs, potential crashes
-fixed incorrect withering effect progression
-standardized variable naming
2024-05-02 02:55:39 +02:00
the-real-herowl
8b1d36c6e1
Resolved merge conflict
2024-05-02 02:55:39 +02:00
the-real-herowl
d10f0a6efb
Improved /effect command and fixes
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-improved the /effect command, allowing to use effect levels
-fixed a bug in level-to-factor conversions
-renamed effect icons to follow the new convention
2024-05-02 02:55:39 +02:00
the-real-herowl
dd70622276
General effects API overhaul
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- added a `register_effect()` function
- added the withering effect
- registered all the old effects under the new API
- unified effect names
- updated the main effect checker to use the new API
- changed some hardcoded values to support the unified effect naming
- added new namespaced metadata effects strings
- added support for legacy effect player metadata
- potions are still using the old effects API
- added glue between old API calls and the new API
- renamed the effect icons to support the unified effect naming
2024-05-02 02:55:39 +02:00
teknomunk
0c372f987d
Stop villagers from eating shulker boxes ( #4266 )
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This modifies the logic for mobs picking up items to only match against the item's name and ignore any text in an items metadata.
Reviewed-on: MineClone2/MineClone2#4266
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: teknomunk <teknomunk@protonmail.com>
Co-committed-by: teknomunk <teknomunk@protonmail.com>
2024-05-01 15:44:14 +00:00
Bakawun
22c4daab22
fix walking and running animation for horse donkey and mule ( #4053 )
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no more gliding horses
Co-authored-by: bakawun <bakawun@getnada.com>
Reviewed-on: MineClone2/MineClone2#4053
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: Bakawun <bakawun@noreply.git.minetest.land>
Co-committed-by: Bakawun <bakawun@noreply.git.minetest.land>
2024-05-01 15:40:57 +00:00
nixnoxus
760fe1aa68
more items usable to smelt ( #4184 )
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- group:bee_nest
- group:beehive
- mcl_cartography_table:cartography_table
- mcl_core:deadbush
- mcl_fletching_table:fletching_table
- mcl_lectern:lectern
- mcl_loom:loom
- mcl_mangrove:mangrove_roots
- mcl_smithing_table:table
Reviewed-on: MineClone2/MineClone2#4184
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: nixnoxus <nixnoxus@web.de>
Co-committed-by: nixnoxus <nixnoxus@web.de>
2024-04-30 14:26:10 +00:00
Eliy21
f78ad93fd3
Make destroying boats with punch easier ( #4159 )
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Reviewed-on: MineClone2/MineClone2#4159
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: Eliy21 <eliy21@noreply.git.minetest.land>
Co-committed-by: Eliy21 <eliy21@noreply.git.minetest.land>
2024-04-30 14:24:24 +00:00
the-real-herowl
d321b166ea
Merge pull request 'trading gives the player experience' ( #4210 ) from nixnoxus/MineClone2:add-trading-xp into master
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Reviewed-on: MineClone2/MineClone2#4210
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
2024-04-30 10:47:17 +00:00
JoseDouglas26
18342e44c8
Change lectern wdir check to allow placement on node sides ( #4263 )
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Reviewed-on: MineClone2/MineClone2#4263
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: JoseDouglas26 <josedouglas20002014@gmail.com>
Co-committed-by: JoseDouglas26 <josedouglas20002014@gmail.com>
2024-04-30 10:45:00 +00:00
JoseDouglas26
2430953a81
Set use_texture_alpha for some nodes ( #4262 )
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* Tall flowers with mesh drawtype (sunflower)
* Clovers
* End rod and its colored variants
Reviewed-on: MineClone2/MineClone2#4262
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: JoseDouglas26 <josedouglas20002014@gmail.com>
Co-committed-by: JoseDouglas26 <josedouglas20002014@gmail.com>
2024-04-30 10:41:23 +00:00
SmokeyDope
538c206985
Remove stray pixels in leather cap texture ( #4256 )
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Reviewed-on: MineClone2/MineClone2#4256
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: SmokeyDope <smokey@tilde.team>
Co-committed-by: SmokeyDope <smokey@tilde.team>
2024-04-29 16:14:46 +00:00
Doods
31facbd902
Texture converter add signs ( #4238 )
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Reviewed-on: MineClone2/MineClone2#4238
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: Doods <yusufalishabaka@tutanota.com>
Co-committed-by: Doods <yusufalishabaka@tutanota.com>
2024-04-29 15:50:32 +00:00
the-real-herowl
5f70189e08
Don't touch description if tt snippets did nothing ( #4264 )
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This should prevent problems like the ones described in MineClone2/MineClone2#4196 (comment) or MineClone2/MineClone2#4130 (comment)
Reviewed-on: MineClone2/MineClone2#4264
Co-authored-by: the-real-herowl <wiktor_t-i@proton.me>
Co-committed-by: the-real-herowl <wiktor_t-i@proton.me>
2024-04-28 15:04:39 +00:00
the-real-herowl
4e12c6747c
Merge pull request 'Fix #4189 - Make hoppers move items if there is space for one item' ( #4190 ) from teknomunk/MineClone2:hopper-changes into master
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Reviewed-on: MineClone2/MineClone2#4190
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
2024-04-27 13:51:34 +00:00
the-real-herowl
1d8fc7abac
Merge pull request 'Bed Fixes' ( #4253 ) from teknomunk/MineClone2:bed-fixes into master
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Reviewed-on: MineClone2/MineClone2#4253
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
2024-04-27 12:35:14 +00:00
teknomunk
09c595c363
Fix two hopper clocks
2024-04-27 08:41:09 +00:00
teknomunk
6fbe60f1ac
Fix crash with undefined nodes
2024-04-27 08:41:09 +00:00
teknomunk
3705be24d7
Fix 'Undeclared global variable' warning
2024-04-27 08:41:09 +00:00
teknomunk
681075df5a
Correct null -> nil
2024-04-27 08:41:09 +00:00
teknomunk
6ecb304946
make hoppers behave the same say regardless of the order the server processes the nodes by following a chain of hoppers to the end and processing back to the starting node and marking all those nodes as processed
2024-04-27 08:41:09 +00:00
teknomunk
034b0142c6
Make sure the inventory slot has at least the number of items requsted in it before selecting it
2024-04-27 08:41:09 +00:00
teknomunk
e02d1c0e27
Update to comply with coding guidelines
2024-04-27 08:41:09 +00:00
teknomunk
bdcd89e1bf
Modify mcl_util.select_stack to allow specifying the number of items that will be moved, modify hopper on_try_push functions to specify only 1 item will be moved at a time, general cleanup of touched code (reduce indent - 1 place, break filter functions out of function call parameter - 4 places)
2024-04-27 08:41:09 +00:00
teknomunk
62ab68637a
Stop beds from dropping as items when players in creative mode dig them
2024-04-27 07:17:24 +00:00
teknomunk
0839f35a12
Add additional bed placing attempts
2024-04-27 10:42:20 +00:00
teknomunk
84d6b593b2
Fix bed duplication bug when destroyed by TNT
2024-04-27 10:42:20 +00:00
the-real-herowl
3bcbb99878
Merge pull request 'The Pull Request that Fixed the Creative Inventory' ( #4237 ) from creative_inv_fixes into master
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Reviewed-on: MineClone2/MineClone2#4237
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
2024-04-27 06:19:11 +00:00
the-real-herowl
9e8661ae95
Merge pull request 'Added eating animation' ( #4169 ) from eating_animation into master
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Reviewed-on: MineClone2/MineClone2#4169
2024-04-22 01:18:11 +00:00
SOS-Games
4f37c1600f
Able to see all mobs in the lookup help menu ( #4186 )
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added a Mobs category that has pages for all mobs
Co-authored-by: SOS-Games <101518564+SOS-Games@users.noreply.github.com>
Reviewed-on: MineClone2/MineClone2#4186
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: SOS-Games <gruberscomplete@gmail.com>
Co-committed-by: SOS-Games <gruberscomplete@gmail.com>
2024-04-21 08:16:15 +00:00
Doods
bd4337a2dc
Make Editorconfig compliant with the spec. ( #4245 )
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Reviewed-on: MineClone2/MineClone2#4245
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: Doods <yusufalishabaka@tutanota.com>
Co-committed-by: Doods <yusufalishabaka@tutanota.com>
2024-04-20 15:23:59 +00:00
MysticTempest
57409973b9
Fix creative inv tabs showing item tooltips.
2024-04-17 16:53:59 +07:00
Mikita Wiśniewski
312ad5b63b
Fix creative inventory search not working on Android ( fixes #3402 )
2024-04-17 16:53:59 +07:00
Mikita Wiśniewski
46ed6a6dda
Fix switching items in the creative inventory ( fixes #3941 )
2024-04-17 16:53:59 +07:00
the-real-herowl
0f20e18e53
Merge pull request 'fix_xp_reload_bug' ( #4226 ) from teknomunk/MineClone2:fix_xp_reload_bug into master
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Reviewed-on: MineClone2/MineClone2#4226
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
2024-04-14 07:10:33 +00:00
the-real-herowl
69d3fa5f85
Merge pull request 'Added a check for the bone meal's applied position.' ( #4201 ) from CyberMango/MineClone2:dev/mango/add_bone_meal_protection_check into master
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Reviewed-on: MineClone2/MineClone2#4201
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
2024-04-14 07:07:21 +00:00
the-real-herowl
5e673b8fee
Merge pull request 'Add partial item stack pickup' ( #4193 ) from teknomunk/MineClone2:grouped-item-pickup into master
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Reviewed-on: MineClone2/MineClone2#4193
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
2024-04-14 06:53:37 +00:00
Araca
596c56d31f
Add possibility to edit a sign ( #4188 )
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We can edit a sign by right-clicking in it. If in hand you have a color or a glow ink, the behaviour didn't change. Also some refactorization.
Reviewed-on: MineClone2/MineClone2#4188
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: Araca <araca.prod@gmail.com>
Co-committed-by: Araca <araca.prod@gmail.com>
2024-04-14 06:50:19 +00:00
the-real-herowl
e582c3bb97
Improved look on the mobile device
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Now the food doesn't cover the full screen on mobile devices...
...at the cost of stretching at ultrawide or portrait aspect ratios.
2024-04-14 08:34:41 +02:00
the-real-herowl
b5b8d4f336
Merge pull request 'more piglin bartering items (and drop stack instead of single items)' ( #4181 ) from nixnoxus/MineClone2:piglin-bartering into master
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Reviewed-on: MineClone2/MineClone2#4181
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
2024-04-14 00:01:13 +00:00
Doods
c1971b662a
Fireproof certain wood nodes & add planks crafting recipes ( #4166 )
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* Make Crimson and Warped Planks, Double Slab Planks, Fences, Fence Gates, Doors, Trapdoors, Pressure Plates, Wood, Bark, Stripped Wood, Stripped Bark, and Stairs Immune to fire by removing them from the 'flammable', 'fire_encouragement', and 'fire_flammability' groups.
* Add crafting recipes which allow Cherry, Mangrove, Crimson, and Warped planks to be crafted from Wood, Bark, Stripped Wood, and Stripped Bark variants, to make them consistent with with all other planks.
Reviewed-on: MineClone2/MineClone2#4166
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: Doods <yusufalishabaka@tutanota.com>
Co-committed-by: Doods <yusufalishabaka@tutanota.com>
2024-04-13 23:52:46 +00:00