Commit Graph

12152 Commits

Author SHA1 Message Date
the-real-herowl 588db6b0dc Improved compat alias visual 2024-05-02 02:57:18 +02:00
the-real-herowl 77857397a3 Fix a crash 2024-05-02 02:57:18 +02:00
the-real-herowl 764aa14f21 Fixed mob drops not having proper description 2024-05-02 02:57:18 +02:00
the-real-herowl 8f07f70da4 Legacy potion conversion extended 2024-05-02 02:57:18 +02:00
the-real-herowl 15d75fb73e Legacy potions converter 2024-05-02 02:57:18 +02:00
the-real-herowl 057ae6fceb Guardian fixes 2024-05-02 02:57:18 +02:00
the-real-herowl ec97707412 Add more sus stew effects 2024-05-02 02:57:18 +02:00
the-real-herowl 31d0631b7d Migrated mobs to the new effects API 2024-05-02 02:57:18 +02:00
the-real-herowl ef920c1cde Migrated beacons to the new API
Also added more effects to them
2024-05-02 02:57:18 +02:00
the-real-herowl 188ff88e07 Strays now use frost arrows 2024-05-02 02:57:18 +02:00
the-real-herowl a331925f9d Move most of the game to the new API 2024-05-02 02:57:18 +02:00
the-real-herowl 10de2aed63 Documentation update 2024-05-02 02:57:18 +02:00
the-real-herowl dee4a14167 Support delayed drinking with new potions API 2024-05-02 02:57:18 +02:00
the-real-herowl d6cbbdb861 Added effect stacking option to the potions API
Also:
* Frost and Food Poisoning potion now stack their effects
* fixed a crash related to tipped arrows
2024-05-02 02:57:18 +02:00
the-real-herowl c839ba4144 Plant placement and drop fixes 2024-05-02 02:57:07 +02:00
the-real-herowl 8fcb48fbf3 Added on_save_effect support for mobs 2024-05-02 02:55:41 +02:00
the-real-herowl 28b3d479ba Fixed effects still being handled after mob death 2024-05-02 02:55:41 +02:00
the-real-herowl f2116a1a05 Effects persist on loads for mobs too 2024-05-02 02:55:41 +02:00
the-real-herowl 1bcbf72cf0 Remove unused function in mcl_hunger 2024-05-02 02:55:40 +02:00
the-real-herowl 0ffa195f93 Added some potion recipes
Also:
* changed the duration of saturation and food poisoning potions
* minor code changes
2024-05-02 02:55:40 +02:00
the-real-herowl cb00027944 Added the ominous potion 2024-05-02 02:55:40 +02:00
the-real-herowl 76c05e5a1e Improved API mob support
* various API functions now work with mobs properly
* the following effects don't work with mobs at all:
  water breathing, dolphin's grace, leaping, swiftness,
  slowness, slow falling, night vision, darkness, frost,
  health boost, absorption, fire resistance, resistance,
  luck, bad luck, blindness, nausea, hunger, saturation,
  haste, fatigue, conduit power
* the following effects should work with mobs:
  invisibility, regeneration, poison, withering,
  strength, weakness, levitation, glowing
* the following effects have no effect on mobs
  (but can be applied with the API):
  bad omen, hero of the village
2024-05-02 02:55:40 +02:00
the-real-herowl 858d7f6c16 Allowed infinite effect duration 2024-05-02 02:55:40 +02:00
the-real-herowl 1349945fdc Added the option to remove and clear effects...
...with the /effect command.
Also made the API for clearing effects more robust.
2024-05-02 02:55:40 +02:00
the-real-herowl 11b3cfe68a Allowed giving effect without particles
...both with API and the /effect command
2024-05-02 02:55:40 +02:00
the-real-herowl e42d423113 Typos fixed 2024-05-02 02:55:40 +02:00
the-real-herowl f5fe19960e Tooltip and color fixes 2024-05-02 02:55:40 +02:00
the-real-herowl 16ebc17090 Expanded brewing recipe API
Added recipes using thick or mundane potion
2024-05-02 02:55:40 +02:00
the-real-herowl 6d7cabbad9 Added potions for new effects
* also added some new brewing recipes
2024-05-02 02:55:40 +02:00
the-real-herowl df8cca6148 Added strength and weakness potions
Also fixed potent slowness potion level
Also fixed slowness and swiftness effect descriptions
2024-05-02 02:55:40 +02:00
the-real-herowl 6768bf06c6 New brewing recipes registering API
Also migrated all recipes to the new system
2024-05-02 02:55:40 +02:00
the-real-herowl 0ee99277f1 Brewing fully works with the new system 2024-05-02 02:55:40 +02:00
the-real-herowl 0f1a2d4910 Brewing somewhat works with the new API 2024-05-02 02:55:40 +02:00
the-real-herowl 6848944d5e Added glowing effect
Also added on_save_effect callback to run cleanup
2024-05-02 02:55:40 +02:00
the-real-herowl a0ff75e995 Fixed running on_end for effects that aren't ending 2024-05-02 02:55:40 +02:00
the-real-herowl c7348e6697 Reserve some more keywords in register_effect() 2024-05-02 02:55:40 +02:00
the-real-herowl fd96a52631 Further (mcl_)luck functionality
* XP from mob breeding impacted by luck
* eye of ender explosion chance impacted by luck
* fishing loot impacted by luck
* melee critical damage impacted by luck
* also fixed 2 scripts marked as "executable"
2024-05-02 02:55:40 +02:00
the-real-herowl a9f255a893 Made some random rolls affected by mcl_luck
* xp bottle
* bow and crossbow crits
* megacrits added for mcl_bows, achievable only by (mcl_)luck
2024-05-02 02:55:40 +02:00
the-real-herowl 2d7a1e34be Added mcl_luck API
Luck and Bad Luck effects use the mcl_luck API now
The API is unused for now
2024-05-02 02:55:40 +02:00
the-real-herowl 157c03e4ab Added luck and bad luck effects
They're no-op for now
2024-05-02 02:55:40 +02:00
the-real-herowl 8ebe983877 Added some effect descriptions 2024-05-02 02:55:40 +02:00
the-real-herowl a64d6ba62b Added conduit power 2024-05-02 02:55:40 +02:00
the-real-herowl 140affe36e Haste and fatigue expanded and improved
* abstracted and refactored some parts of haste and fatigue
* added and exposed new mcl_potions API functions
* fixed haste and fatigue not altering the hand
* mcl_meshhand now calls into mcl_potions when resetting the hand
2024-05-02 02:55:40 +02:00
the-real-herowl 5c2ed0b0a9 Capped fatigue effect on punching
This fixes a crash, too
Also updates toolcaps on gamemode change
2024-05-02 02:55:40 +02:00
the-real-herowl 3e308da1e5 Improved haste and fatigue effects
* fixed a few crashes related to unusual effect levels
* added haste and fatigue combat functionality
* added some cleanup to avoid hangover unstackable items
* capped the slowdown from fatigue at 5 minutes digging time
* (despite the above, if a tool has a longer time set in definition,
	that still works)
* removed an unused "global" variable
2024-05-02 02:55:40 +02:00
the-real-herowl 3ac9bbcb49 Added haste and fatigue 2024-05-02 02:55:40 +02:00
the-real-herowl b00c5076cf Added dolphin's grace 2024-05-02 02:55:40 +02:00
the-real-herowl 4c47d78d58 Added strength and weakness effects
* also highest effect level displayed in HUD set to 3000
* also improved indicating effects with strange factors in HUD
2024-05-02 02:55:40 +02:00
the-real-herowl 6730b613c1 Renamed some functions and variables
* changed names referring to player where it does support mobs
* also added an is_player() check in one function
2024-05-02 02:55:40 +02:00
the-real-herowl aab5619c3c Improved descriptions 2024-05-02 02:55:40 +02:00