The same as the old one - just with a small offset in the line numbers.
AsyncErr: Lua: Runtime error from mod 'mcl_hbarmor' in callback environment_Step(): ...icu/.minetest/games/mineclone2…
With the latest master, I could replicate this by starting the game with "Enable Damage" and "Creative Mode" disabled/un-checked from the Minetest UI, then running either of the following…
But why are the top colours flipped between doors? That doesn't make sense.
Another look at the banners revealed that they don't consistently get the same metadata. I tried grouping them in the same slot, but they wouldn't stack. This explains why they went to different…
Not sure if this is related, but I just found out that ominous banners won't stack in the hotbar if there are empty slots. As long as you have empty slots, new banners will go there. Otherwise…
The banners created before this PR got their metadata updated, and it looks like this:
`mcl_banners:banner_item_white 1 0 "\u0001layers\u0002local ={};[1]="unicolor_black";[2]="pattern";…
There, I fixed it now?
The way @kneekoo worded the issue was too confusing for me, it didn't help either that a browser extension which I had on, had broken the embedded Imgur attachments.…
No, this one is actually a duplicate of #1909 - I forgot about that. And it also looks like there's no catch_up
variable in the crops' definitions, or shared functions, so I'm not sure how it…
Dungarees, overalls, or whatever those are, more contrast would indeed be better. But that's merely a design thing. Other than that, everything worked as expected in my testing.
Minetest has a light level of 15 for sunlight, and 1-14 for artificial light. So we're limited to this, until (and if) Minetest allows for artificial lights to…
This has been fixed a long time ago, I've seen a few fires recently in the game, and it only spread if there was something flammable near the fire.
It would be hard to check for existing ominous banners from before this PR because the meta would in no way mention Ominous Banner.
EditL Ok, maybe there is something in the meta that…
I tried the PR with Protector Redo and it works just fine. Did you have protection bypass privilege?
No, but it seems like I did something wrong before. Because after I double-checked that I…