Nicu kneekoo
  • Joined on 2019-11-15
kneekoo opened issue VoxeLibre/VoxeLibre#3776 2023-06-03 21:01:31 +02:00
Add mob spawns and cocoa in BambooJungle and variants
kneekoo commented on issue VoxeLibre/VoxeLibre#3773 2023-06-03 20:47:40 +02:00
Hitboxes on some of the cows in my farm are tiny!

Holy hitboxes, that's really buggy. I've never encountered that, and I just tried one of my worlds and the hitboxes are fine - same PC, same Minetest, normal hitboxes in my worlds. I don't know…

kneekoo commented on issue VoxeLibre/VoxeLibre#3773 2023-06-03 11:49:03 +02:00
Hitboxes on some of the cows in my farm are tiny!

But the one the highlights your targeted nodes is certainly a mod. :) I wonder if that's the culprit, because being unable to hit mobs should be quite noticeable. What mod is it? I can try it…

kneekoo commented on issue VoxeLibre/VoxeLibre#3773 2023-06-03 01:05:38 +02:00
Hitboxes on some of the cows in my farm are tiny!

That's quite unusual, I haven't had this issue with mobs. What mods do you have installed and enabled alongside MineClone2?

kneekoo commented on issue VoxeLibre/VoxeLibre#3771 2023-05-31 16:47:02 +02:00
Shearing, feeding, tagging sheep should not toggle their stand/walk stance

They probably shouldn't be tame, they should be using the persistent flag.

Eventually, yes, but if it doesn't complicate the logic, it's probably a good idea to keep the feature until we get…

kneekoo commented on pull request VoxeLibre/VoxeLibre#3768 2023-05-31 13:25:54 +02:00
Incorperate sheep eating animation.

As 40 was still a bit aggressive, I changed this to 80 and the sheep go easier on the lawn, and grow new wool in a reasonable time frame.

kneekoo commented on pull request VoxeLibre/VoxeLibre#3768 2023-05-31 13:17:17 +02:00
Incorperate sheep eating animation.

According to [the wiki](If /gamerule mobGriefing is set to false, grass blocks remain, but the sheep still regrow their wool.):

kneekoo commented on pull request VoxeLibre/VoxeLibre#3768 2023-05-31 13:14:57 +02:00
Incorperate sheep eating animation.

Do we need on_replace_return?

kneekoo commented on pull request VoxeLibre/VoxeLibre#3768 2023-05-31 13:13:59 +02:00
Incorperate sheep eating animation.

Considering the previous line, this will always be true. If we're fine with this, then is on_replace_return necessary?

kneekoo opened issue VoxeLibre/VoxeLibre#3771 2023-05-31 10:49:17 +02:00
Shearing and feeding sheep should not toggle their stand/walk stance
kneekoo commented on pull request VoxeLibre/VoxeLibre#3768 2023-05-30 21:53:09 +02:00
Incorperate sheep eating animation.

Nice, that was simpler than expected. :D I tested this a bit, and found out that 1.3 looks closer to what it should be like. Try it out if you can. For me, 1.5 seconds made it look like the…

kneekoo commented on pull request VoxeLibre/VoxeLibre#3768 2023-05-30 21:30:14 +02:00
Incorperate sheep eating animation.

Nice! Here are my sheep eating grass in a pen.

The head movement now only happens when they they also eat the grass. One fine touch here, if it's at all…

kneekoo commented on issue VoxeLibre/VoxeLibre#1131 2023-05-30 03:26:51 +02:00
Bug: Crash when enable_damage is set in-game.

The same as the old one - just with a small offset in the line numbers.

AsyncErr: Lua: Runtime error from mod 'mcl_hbarmor' in callback environment_Step(): ...icu/.minetest/games/mineclone2…
kneekoo commented on issue VoxeLibre/VoxeLibre#1131 2023-05-29 02:38:29 +02:00
Bug: Crash when enable_damage is set in-game.

With the latest master, I could replicate this by starting the game with "Enable Damage" and "Creative Mode" disabled/un-checked from the Minetest UI, then running either of the following…

kneekoo commented on pull request VoxeLibre/VoxeLibre#3479 2023-05-29 00:55:34 +02:00
Door Fixes & Improvements

But why are the top colours flipped between doors? That doesn't make sense.

kneekoo opened issue VoxeLibre/VoxeLibre#3762 2023-05-28 03:33:27 +02:00
Fix the color profile of mcl_core_papyrus to remove the warning
kneekoo commented on pull request VoxeLibre/VoxeLibre#3716 2023-05-28 02:18:32 +02:00
Make Ominous Banner Description generate correctly

Another look at the banners revealed that they don't consistently get the same metadata. I tried grouping them in the same slot, but they wouldn't stack. This explains why they went to different…

kneekoo commented on pull request VoxeLibre/VoxeLibre#3716 2023-05-27 21:33:48 +02:00
Make Ominous Banner Description generate correctly

Not sure if this is related, but I just found out that ominous banners won't stack in the hotbar if there are empty slots. As long as you have empty slots, new banners will go there. Otherwise…

kneekoo commented on pull request VoxeLibre/VoxeLibre#3716 2023-05-27 19:59:39 +02:00
Make Ominous Banner Description generate correctly

The banners created before this PR got their metadata updated, and it looks like this:

`mcl_banners:banner_item_white 1 0 "\u0001layers\u0002local ={};[1]="unicolor_black";[2]="pattern";

kneekoo commented on pull request VoxeLibre/VoxeLibre#3479 2023-05-27 17:19:39 +02:00
Door Fixes & Improvements

There, I fixed it now?

The way @kneekoo worded the issue was too confusing for me, it didn't help either that a browser extension which I had on, had broken the embedded Imgur attachments.…