forked from thunderdog1138/star_wars
Update 'mods/ethereal/mapgen.lua'
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@ -227,7 +227,7 @@ end
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-- wroshyr tree
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add_schem({"ethereal:jungle_dirt"}, 0.0025, {"junglee"}, 1, 100, ethereal.wroshyr_tree, 1)
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-- healing tree
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-- uneti tree
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add_schem({"default:snow_dirt"}, 0.01, {"alpine"}, 120, 140, ethereal.uneti_tree, 1)
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-- brylark tree
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@ -303,9 +303,12 @@ add_schem({"ethereal:bamboo_dirt"}, 0.025, {"bamboo"}, 1, 100, ethereal.bamboo_t
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-- bamboo_bush
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add_schem({"ethereal:bamboo_dirt"}, 0.08, {"bamboo"}, 1, 100, ethereal.bamboo_bush, 1)
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-- vine tree
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-- gnarltree
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add_schem({"ethereal:swamp_dirt"}, 0.02, {"swamp"}, 1, 100, ethereal.gnarltree, 1)
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-- bush
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add_schem({"ethereal:grass_dirt"}, 0.08, {"grassy"}, 1, 100, ethereal.bush, 1)
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-- water pools in swamp areas
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minetest.register_decoration({
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deco_type = "simple",
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@ -358,26 +361,6 @@ minetest.register_decoration({
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flags = "force_placement",
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})
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-- bush
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--minetest.register_decoration({
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-- deco_type = "schematic",
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-- place_on = {"default:dirt_with_grass", "default:dirt_with_snow"},
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-- sidelen = 16,
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-- noise_params = {
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-- offset = -0.004,
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-- scale = 0.01,
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-- spread = {x = 100, y = 100, z = 100},
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-- seed = 137,
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-- octaves = 3,
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-- persist = 0.7,
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-- },
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-- biomes = {"grassy", "grassytwo", "jumble"},
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-- y_min = 1,
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-- y_max = 31000,
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-- schematic = dpath .. "bush.mts",
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-- flags = "place_center_x, place_center_z",
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--})
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--= simple decorations
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local add_node = function(a, b, c, d, e, f, g, h, i, j)
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