diff --git a/mods/ethereal/mapgen.lua b/mods/ethereal/mapgen.lua index c47987a5..3d0eb358 100644 --- a/mods/ethereal/mapgen.lua +++ b/mods/ethereal/mapgen.lua @@ -227,7 +227,7 @@ end -- wroshyr tree add_schem({"ethereal:jungle_dirt"}, 0.0025, {"junglee"}, 1, 100, ethereal.wroshyr_tree, 1) --- healing tree +-- uneti tree add_schem({"default:snow_dirt"}, 0.01, {"alpine"}, 120, 140, ethereal.uneti_tree, 1) -- brylark tree @@ -303,9 +303,12 @@ add_schem({"ethereal:bamboo_dirt"}, 0.025, {"bamboo"}, 1, 100, ethereal.bamboo_t -- bamboo_bush add_schem({"ethereal:bamboo_dirt"}, 0.08, {"bamboo"}, 1, 100, ethereal.bamboo_bush, 1) --- vine tree +-- gnarltree add_schem({"ethereal:swamp_dirt"}, 0.02, {"swamp"}, 1, 100, ethereal.gnarltree, 1) +-- bush +add_schem({"ethereal:grass_dirt"}, 0.08, {"grassy"}, 1, 100, ethereal.bush, 1) + -- water pools in swamp areas minetest.register_decoration({ deco_type = "simple", @@ -358,26 +361,6 @@ minetest.register_decoration({ flags = "force_placement", }) --- bush ---minetest.register_decoration({ --- deco_type = "schematic", --- place_on = {"default:dirt_with_grass", "default:dirt_with_snow"}, --- sidelen = 16, --- noise_params = { --- offset = -0.004, --- scale = 0.01, --- spread = {x = 100, y = 100, z = 100}, --- seed = 137, --- octaves = 3, --- persist = 0.7, --- }, --- biomes = {"grassy", "grassytwo", "jumble"}, --- y_min = 1, --- y_max = 31000, --- schematic = dpath .. "bush.mts", --- flags = "place_center_x, place_center_z", ---}) - --= simple decorations local add_node = function(a, b, c, d, e, f, g, h, i, j)