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DigWorks/API.md

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API

This document is a WORK IN PROGRESS. Currently, it only contains some information about the used groups.

Groups

This section explains all the used groups in this subgame.

Groups for interactions

  • dig_by_water=1: Blocks with this group will drop when they are near flowing water
  • cultivatable=2: Block will be turned into Farmland by using a hoe on it
  • cultivatable=1: Block will be turned into Dirt by using a hoe on it
  • flammable: Block helps spreading fire and gets destroyed by nearby fire (rating doesn't matter)
  • soil=1: Saplings and other small plants can grow on it

Groups (mostly) used for crafting recipes

  • sand=1: Sand (any color)
  • sandstone=1: (Yellow) sandstone and related nodes (chiseled and the like) (only full blocks)
  • redsandstone=1: Red sandstone and related nodes (chiseled and the like) (only full blocks)
  • quartz_block=1: Quartz Block and variants (chiseled, pillar, etc.) (only full blocks)
  • stonebrick=1: Stone Bricks and related nodes (only full blocks)
  • tree=1: Oak Wood, Birch Wood, etc. (tree trunks)
  • wood=1: Oak Wood Planks, Birch Wood Planks, etc. (only full blocks)
  • wood_slab=1: Slabs made out of a kind of wooden planks
  • wood_stairs=1: Stairs made out of a kind of wooden planks
  • coal=1: Coal of any kind (lumps only, not blocks)
  • boat=1: Boat
  • wool=1: Wool (only full blocks)
  • carpet=1: (Wool) carpet

Other groups

  • water=1: Water
  • lava=1: Lava
  • liquid: Block is a liquid
    • liquid=1: Unspecified type
    • liquid=2: Water
    • liquid=3: Lava
  • clock=1: Clock
  • compass: Compass (rating doesn't matter)
  • rail=1: Rail
  • music_record: Music Disc (rating is track ID)