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DigWorks/mods/ITEMS/mcl_buckets
FossFanatic 998983445b Rename Bucket Textures (#3708)
This pull request renames buckets so that they use the `mcl_` naming convention.

I originally was going to do some renaming on a bigger scope, but decided against it for now.

Reviewed-on: MineClone2/MineClone2#3708
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
Co-authored-by: FossFanatic <fossfanatic@noreply.git.minetest.land>
Co-committed-by: FossFanatic <fossfanatic@noreply.git.minetest.land>
2023-05-14 11:41:39 +00:00
..
locale (french) translation enhancements (#3643) 2023-05-11 22:39:49 +00:00
API.md fix documentation 2021-07-14 15:22:27 +02:00
README.md rewrite README to markdown 2021-07-15 01:03:50 +02:00
fishbuckets.lua Changed mcl_buckets' image use to be named properly. This fixes issue #3455 2023-02-15 14:52:00 +00:00
init.lua Rename Bucket Textures (#3708) 2023-05-14 11:41:39 +00:00
mod.conf Add missing dependency 2022-02-17 14:42:01 +00:00
register.lua Rename Bucket Textures (#3708) 2023-05-14 11:41:39 +00:00

README.md

MineClone2 Bucket (mcl_bucket)

Originally taken from Minetest Game, adapted for MineClone2.

This mod add buckets to the game, including an API to register your own (see API.md).

License

Copyright (C) 2011-2012 Kahrl kahrl@gmx.net

Copyright (C) 2011-2012 celeron55, Perttu Ahola celeron55@gmail.com

This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version.

http://www.gnu.org/licenses/lgpl-2.1.html