ancientmarinerdev
b72dbf17a6
Crash for dropper failing as potentially cannot get pos.
2023-03-25 01:55:52 +00:00
FossFanatic
c0f52ad344
Fix maps to display coloured foliage and water
2023-03-04 13:47:51 +00:00
FossFanatic
8a408a5c7f
Remove old .json file
2023-03-04 13:47:51 +00:00
Michieal
b66e2a117f
fix json reading error.
2023-02-14 01:50:05 +00:00
Michieal
1e61fc3069
Fixed "mcl_crimson_mcl_crimson" issue.
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Fixed colors.json stupidity.
2023-02-14 01:50:05 +00:00
Michieal
8bfa55fa7a
Changed Salmon, Glow Squid, Cod, Cartography Table, Awards_Axolotl, Armor_Stand_Item. Glow-Ink_sac.
2023-02-14 01:43:16 +00:00
ancientmarinerdev
7d46fa3362
Merge pull request 'texture-consolidation' ( #3380 ) from texture-consolidation into master
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Reviewed-on: MineClone2/MineClone2#3380
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2023-02-04 03:23:13 +00:00
𝕵𝖔𝖍𝖆𝖓𝖓𝖊𝖘 𝕱𝖗𝖎𝖙𝖟
8793ed211e
Fix ender chest crash + remove map hand reference
2023-02-01 09:56:12 -06:00
Michieal
6265148727
Move textures all into one centralized directory.
2023-01-30 22:55:53 -05:00
Riu Sakura
2b61231f82
add japanese translation
2022-12-19 15:33:31 +09:00
Michieal
c4981d894c
Removed the local cached copy of the built in TGA encoder.
2022-11-05 01:26:15 +01:00
Michieal
93913ed780
Fix accidental conversion of tabs to spaces.
2022-11-05 01:26:15 +01:00
Michieal
6d1b1b3c74
Added a return code to load_maps
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Added a return code to load_maps to check for if dynamic_add_media registers a fail.
Used by mcl_itemframes when reloading a map placed into an itemframe.
2022-11-05 01:26:14 +01:00
𝕵𝖔𝖍𝖆𝖓𝖓𝖊𝖘 𝕱𝖗𝖎𝖙𝖟
413c6292ff
Add simple skins skins support
2022-09-06 12:51:43 -05:00
𝕵𝖔𝖍𝖆𝖓𝖓𝖊𝖘 𝕱𝖗𝖎𝖙𝖟
8e6b6393c2
Add advanced skin customization
2022-09-06 12:16:46 -05:00
𝕵𝖔𝖍𝖆𝖓𝖓𝖊𝖘 𝕱𝖗𝖎𝖙𝖟
ba55e4286f
Remove image stack wieldview: code review improvment
2022-08-23 10:08:22 -05:00
𝕵𝖔𝖍𝖆𝖓𝖓𝖊𝖘 𝕱𝖗𝖎𝖙𝖟
587f9be4d7
Remove image stack wieldview
2022-08-23 10:08:22 -05:00
Lizzy Fleckenstein
a86fc935aa
mcl_maps: add callback to load_map function ( #2261 )
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Fixes maps in itemframes not loading after restart (#2255 )
Reviewed-on: MineClone2/MineClone2#2261
Co-authored-by: Elias Fleckenstein <eliasfleckenstein@web.de>
Co-committed-by: Elias Fleckenstein <eliasfleckenstein@web.de>
2022-05-30 01:32:20 +00:00
Lizzy Fleckenstein
e7898352d8
Remove mobs_mc_gameconfig
2022-05-27 02:44:39 +02:00
MysticTempest
7a53ea8b70
Rename a few textures to help support texture packs.
2022-03-02 20:13:24 -06:00
Nils Dagsson Moskopp
27842aa2f5
Fix handheld maps not displaying in Minetest 5.5.0
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The function dynamic_add_media() was changed in incompatible ways in
several minor versions of Minetest, breaking the display of handheld
maps in Minetest 5.5.0. This patch makes handheld maps display there.
The function was blocking with one argument in Minetest 5.3. It was also
blocking in Minetest 5.4, but took an additional argument for a function
to execute once the media had been received. Calling dynamic_add_media()
with a single argument had been deprecated; a function that did nothing
was provided in mcl_maps to satisfy the changed argument requirements.
In Minetest 5.5, dynamic_add_media() was changed to non-blocking. This
introduced a race condition in mcl_maps, where a client often tried to
display a map before it had received the map texture from the server.
Opening an issue on the Minetest issue tracker led to it being closed in
about 20 minutes: <https://github.com/minetest/minetest/issues/11997 >
2022-02-24 22:43:45 +00:00
1F616EMO
c480e6891d
mcl_maps
2022-02-23 23:58:05 +01:00
AFCMS
fe62189019
Update French translation (part 1)
2021-08-13 11:35:18 +02:00
Marcin Serwin
f9dbfd8eb5
Update polish translation of mcl_maps
2021-06-02 13:26:41 +02:00
marcin-serwin
cbe8583cef
Merge branch 'master' into polish-translation
2021-06-02 10:14:25 +00:00
AFCMS
cd33d406b2
fix many codestyle issues (functions, strings, modpaths)
2021-05-29 16:12:33 +02:00
AFCMS
9edcc60ba2
[mcl_maps] fix warnings
2021-05-22 23:21:32 +02:00
Lizzy Fleckenstein
5bb1657bd8
Add moving marker for the player
2021-05-03 10:46:59 +02:00
Lizzy Fleckenstein
f063d14caf
Add craft predict for map copying
2021-05-02 19:30:27 +02:00
Lizzy Fleckenstein
0d287001f7
Fix tt snippet to update wield filled maps as well
2021-05-02 19:18:30 +02:00
Lizzy Fleckenstein
63d4e57a8d
Correct typo (ninetest -> minetest)
2021-05-02 17:19:11 +02:00
Lizzy Fleckenstein
ecea8f1662
Prevent placing of wielded maps
2021-05-02 17:14:57 +02:00
Lizzy Fleckenstein
ef08977112
Copy stack before accessing it in add_item
2021-05-02 17:11:33 +02:00
Lizzy Fleckenstein
1f87874870
Make it look like the player is holding the map in their hand
2021-05-02 17:03:39 +02:00
Lizzy Fleckenstein
9a3ae17564
Make maps show their image when in itemframes
2021-05-02 16:04:48 +02:00
Lizzy Fleckenstein
bd74dbe321
Revert "Use PNG instead of TGA"
...
This reverts commit ca9cd8cbe0
.
The TGA was faster and produced smaller files.
2021-05-02 13:03:18 +02:00
Lizzy Fleckenstein
ca9cd8cbe0
Use PNG instead of TGA
2021-05-02 12:55:04 +02:00
Lizzy Fleckenstein
d9a670dcb8
Show empty map in creative inv, but don't show filled map there
2021-05-02 12:24:22 +02:00
Lizzy Fleckenstein
f22b3fd457
Implement copying maps
2021-05-02 12:23:29 +02:00
Lizzy Fleckenstein
1079ab74d4
Stack filled maps that have the same metadata
2021-05-02 11:42:16 +02:00
Lizzy Fleckenstein
2228b30658
Add API to create filled map
2021-05-01 17:36:51 +02:00
Lizzy Fleckenstein
1ed6aeca5e
Remove map_background.png
2021-05-01 17:22:48 +02:00
Lizzy Fleckenstein
c6e80b5882
Add Real Maps
2021-05-01 16:52:16 +02:00
Marcin Serwin
b14b08dc30
Add polish translation of mcl_maps
2021-04-12 12:16:54 +02:00
AFCMS
3635b848d5
add API for mcl_wip
2021-03-07 00:42:34 +01:00
kay27
e19c00cd44
Russian translation: mcl_maps
2020-07-24 19:09:17 +02:00
Wuzzy
ee52990db1
Remove empty Russian translation of mcl_maps
2020-07-23 22:36:25 +02:00
kay27
ba51686e6c
Russian translation
2020-07-20 00:11:13 +00:00
Wuzzy
c106a62979
Use minetest.is_creative_enabled
2020-07-10 16:45:40 +02:00
Rocher Laurent
4957bd1118
Translate In French
2020-05-03 22:39:07 +02:00