cora
befe493ff0
Add warm ocean ruins
2022-07-01 02:05:48 +02:00
cora
fcb8160a60
Add loot generation to api
2022-07-01 02:05:48 +02:00
cora
065767cc77
Add Ocean Ruins - schematics by PrarieWind
2022-07-01 02:05:48 +02:00
cora
47eca3f774
fix callbacks
2022-07-01 02:05:48 +02:00
cora
b396a3c6ee
update API.md
2022-07-01 02:05:48 +02:00
cora
9381657f5d
use new struct api for desert well and temples
2022-07-01 02:05:48 +02:00
cora
e37358d220
Add make_foundation option
...
test by /spawnstruct nether_outpost without being on complete
(covering the sidelen) solid ground
2022-07-01 02:05:48 +02:00
cora
0b3a4c18d7
structure-api: add check for solid ground
2022-07-01 02:05:48 +02:00
cora
8e976d9191
Do not log generation of terrain features
...
this leads to excessive io otherwise
2022-07-01 02:05:48 +02:00
cora
fed81932e2
structs: use mcl_register_generator, cave decos
2022-07-01 02:05:48 +02:00
cora
f883b45809
Add coral reefs
2022-06-23 15:06:56 +02:00
cora
31b94f5b22
Add "nether outpost"
...
As a temporary solution until large nether fortresses are there.
This is just a little tower containing some warts and a blaze
spawner.
2022-06-19 03:11:56 +02:00
cora
92da429f50
Fix chatcommand not under mcl_structures in /help
2022-06-15 05:10:41 +02:00
cora
726d1f07fa
use noise instead of fill_ratio for distribution
2022-06-15 05:10:41 +02:00
cora
a0bed1d8bc
Add proper logging + some fixes
2022-06-15 05:10:41 +02:00
cora
a895292371
Add API documentation, minor fixes
2022-06-15 05:10:41 +02:00
cora
b0b8638a4c
Add /spawnstruct support
2022-06-15 05:10:41 +02:00
cora
8fa67e6b4f
Geodes as test for place by function
2022-06-15 05:10:41 +02:00
cora
1eaac3c406
use gennotify instead of lbm for placement
...
keep the lbm for secondary structures
2022-06-15 05:10:41 +02:00
cora
6406a14738
Add Structure placement api
2022-06-15 05:10:41 +02:00
cora
899c849996
old registered_structures -> structure_data
2022-06-15 05:10:41 +02:00
cora
6b9cb0062d
save home coords in cat entity as well
2022-05-29 02:34:02 +02:00
cora
2337e72a23
simplify spawn logic
2022-05-29 02:34:02 +02:00
cora
da6563a5b3
Spawn witch and black cat on witchhut generation
2022-05-29 02:34:02 +02:00
Lizzy Fleckenstein
e7898352d8
Remove mobs_mc_gameconfig
2022-05-27 02:44:39 +02:00
kabou
1326b9e7e7
Add check for unknown nodes.
...
* Check if node has a definition table before attempting to evaluate its
attributes. By application of De Morgan's law, the compound logic
expression can be rewritten so that the existence of the table is
checked before all following attribute references.
2022-03-09 15:14:22 +01:00
1F616EMO
c52e09ddcd
mcl_structures
2022-02-23 23:58:05 +01:00
Lizzy Fleckenstein
0e9a56fa35
Add stacks to enchant_uniform_randomly
2021-12-07 18:19:41 +01:00
Lizzy Fleckenstein
ec7e245b9d
Various fixes to the enchanting and loot system
...
- enchanted loot generated by mapgen now uses PseudoRandom for randomness
- prevent fishing loot from generating loot 32767 times (!!!) when only 1 is needed
- bows and fishing rods obtained from the treasure section of fishing loot are now enchanted
- there is now a function to uniform enchant items other than books
2021-12-07 17:57:18 +01:00
kay27
7ff476b9b9
Fix igloo hidden trapdoor with minetest.after(), MineClone2/MineClone2#1797
2021-06-22 16:53:55 +04:00
marcin-serwin
cbe8583cef
Merge branch 'master' into polish-translation
2021-06-02 10:14:25 +00:00
AFCMS
cd33d406b2
fix many codestyle issues (functions, strings, modpaths)
2021-05-29 16:12:33 +02:00
Marcin Serwin
37b1191c0a
Add polish translation of mcl_structures
2021-05-25 21:58:23 +02:00
AFCMS
9e074af07f
unify code style [1]
2021-05-25 12:52:25 +02:00
AFCMS
388ab6d8df
fix some codestyle issues
2021-05-25 10:56:06 +02:00
AFCMS
22a2fdbf5f
fix more codestyle
2021-04-17 07:46:24 +02:00
Lizzy Fleckenstein
3c1a38904a
Merge branch 'master' of https://git.minetest.land/MineClone2/MineClone2
2021-04-07 09:25:44 +02:00
Lizzy Fleckenstein
b2c09c8ba0
Add gateway portals
2021-04-07 09:17:13 +02:00
kay27
069e089ae4
[mcl_portals, mcl_structures] Add End gateways W-I-P by Elias Fleckenstein with minor portals improvements and fixes
2021-04-07 03:34:15 +04:00
Lizzy Fleckenstein
430f958fae
Move end exit portal to 0, 0; Add end gateway portals (WIP)
2021-04-06 20:08:20 +02:00
Lizzy Fleckenstein
83b9cf3ad2
End exit portal openng / closing on dragon death / spawn
2021-04-06 15:48:17 +02:00
Lizzy Fleckenstein
a348909ba3
Enderdragon: Proper Egg and XP spawning
2021-04-06 12:50:36 +02:00
Lizzy Fleckenstein
49446bbb7b
Make enderdragon spawn upon exit portal generation
2021-04-04 12:01:45 +02:00
kay27
cb2aae5a55
[mcl_mapgen_core] Redesign, mostly to remove water from End and restore static lvm_buffer to speed it up
2021-03-28 22:57:11 +04:00
kay27
03feb36558
Improve Nether Portals ( #1315 ) (as a squash)
...
Remove Nether portal caches, MineClone2/MineClone2#1210
Store all exits from Nether portals in quick-access table
Implement proper Nether portal search, using the table, MineClone2/MineClone2#1055
Store Nether portal exits table in mod storage
Remove exits from table on Nether portal destruction
Align destination area to [map chunks 5x5x5](https://git.minetest.land/MineClone2/MineClone2/wiki/World-structure%3A-positions%2C-boundaries%2C-blocks%2C-chunks%2C-dimensions%2C-barriers-and-the-void ) to avoid lots of ```emerge_area()``` calls
Support Nether roof, MineClone2/MineClone2#1267
Implement better suitable place search, MineClone2/MineClone2#1126
Implement object queue not to trigger the same search again
Avoid lava lakes, MineClone2/MineClone2#1126
Add ```/spawnstruct nether_portal``` chat command
Co-Authored-By: kay27 <kay27@noreply.git.minetest.land>
Co-Committed-By: kay27 <kay27@noreply.git.minetest.land>
2021-03-21 23:14:33 +00:00
kay27
6e6809f360
Make books in chest loot deterministic, ref. MineClone2/MineClone2#1254 and MineClone2/MineClone2#1060
2021-03-08 04:14:03 +04:00
kay27
45c0c576f7
Implement /spawnstruct dungeon
2021-03-07 03:49:34 +04:00
Lizzy Fleckenstein
d57db0444f
Use mod.conf in all mods, part 1
2021-03-04 15:22:14 +01:00
kay27
05a3b4e60c
Wrap https://github.com/minetest/minetest/issues/10995 around, thanks @SmallJoker
2021-02-28 16:35:21 +04:00
kay27
abc0bb9e8e
Fix dir_to_rotation()
2021-02-27 23:20:57 +04:00
kay27
21e6c5ad1f
Fix MineClone2/MineClone2#1216
2021-02-27 22:44:34 +04:00
kay27
54cd5007ed
Try to wrap https://github.com/minetest/minetest/issues/10995 by cancelling redefinition of minetest.place_schematic
2021-02-25 01:03:41 +04:00
kay27
47db5c5917
Make mcl_loot/get_random_slots() deterministic
2021-02-22 21:58:35 +04:00
kay27
89e55e9065
Add sub-map generators queue, fix MineClone2/MineClone2#993 and MineClone2/MineClone2#1060
2021-02-22 03:15:32 +04:00
Lizzy Fleckenstein
4a4a834bf8
Generate Enchanted golden apples in chests
2021-01-22 19:45:18 +01:00
Lizzy Fleckenstein
8f62a3fe0c
Enchanted book loot in desert temple
2020-12-23 12:25:18 +01:00
Laurent Rocher
af26f18bd6
Complete French Translation
2020-11-18 23:06:47 +01:00
kay27
4c2e28836c
Fix generation of strongholds
2020-10-15 00:22:48 +04:00
kay27
ba51686e6c
Russian translation
2020-07-20 00:11:13 +00:00
Wuzzy
7ff7b64ad0
Fix air holes in desert temple
2020-06-08 17:18:19 +02:00
Wuzzy
15f2960e34
Remove legacy village schematic
2020-06-03 19:57:04 +02:00
Wuzzy
a25f7652f6
New desert temple schematic
2020-06-03 19:30:29 +02:00
Rocher Laurent
4957bd1118
Translate In French
2020-05-03 22:39:07 +02:00
Wuzzy
a2785041dd
Remove mod startup debug messages
2020-04-11 02:56:46 +02:00
wuniversales
15481cb24d
Add Spanish translation
2020-02-04 21:43:50 +01:00
Wuzzy
41d7e513e7
Make variable local
2019-12-14 03:38:00 +01:00
Wuzzy
3322366457
Enable igloo basements with 50% chance
2019-10-02 22:38:35 +02:00
Wuzzy
5198f5cdec
More igloo basement placement tweaks
2019-10-02 22:29:25 +02:00
Wuzzy
da149d5a58
Apply more checks in igloo basement generation
2019-10-02 22:06:26 +02:00
Wuzzy
b3e1df7e9b
Round pos in spawnstruct chatcommand
2019-10-02 21:18:29 +02:00
Wuzzy
45d09754d0
German translation: mcl_structures
2019-03-14 01:59:31 +01:00
Wuzzy
1df3d0e42b
Fix some PseudRandom weirdness in mcl_structures
2019-03-07 22:03:34 +01:00
Wuzzy
19b1cf5986
More robust initialization of chests of structs
2019-02-28 18:19:57 +01:00
Wuzzy
1daf9b7a59
Put treasure loot into random inventory slots
2019-02-28 18:00:17 +01:00
Wuzzy
9105f248b4
More secure igloo generation
2019-02-06 02:23:51 +01:00
Wuzzy
6ff637ec69
Add more igloo generation code
2019-02-06 02:02:18 +01:00
Wuzzy
e789801662
Replace getpos() with get_pos()
2019-02-01 06:33:07 +01:00
Wuzzy
ec49459eb4
Update desert temple schematic
2018-01-17 19:53:20 +01:00
Wuzzy
89ef81b4c5
Remove buggy chests and furnaces from villages
2017-12-13 00:50:13 +01:00
Wuzzy
3b9b34a0de
Add warning when building a village
2017-12-13 00:50:03 +01:00
Wuzzy
40d22d2173
Fix crash when using eye of ender in singlenode
2017-12-11 19:33:58 +01:00
Wuzzy
a79c2ade05
Fix dependency mess of mcl_structures
2017-12-10 22:49:49 +01:00
Wuzzy
810357f81a
Rename end portal room to end portal shrine
2017-12-10 22:22:37 +01:00
Wuzzy
664c24ce7d
Eyes of ender now fly to End portal shrines!
2017-12-10 22:20:48 +01:00
Wuzzy
2d8ad7ebf0
Generate end portal rooms in the world
2017-12-10 18:39:02 +01:00
Wuzzy
fdae9711f8
Randomize stonebrick stairs in end portal room
2017-12-09 16:50:32 +01:00
Wuzzy
206bd3d29f
Fix hole in end portal room schematic
2017-12-09 14:16:53 +01:00
Wuzzy
1537ae276e
Tweak stone brick chances of end portal rooms
2017-12-09 14:08:36 +01:00
Wuzzy
c4dbbda9fd
Add end portal room structure
2017-12-09 02:05:41 +01:00
Wuzzy
fc17303b1e
Generate end exit portal near the spawn in the End
2017-11-21 07:24:56 +01:00
Wuzzy
0267fc98ab
Update desert temple schematic
2017-09-19 19:29:12 +02:00
Wuzzy
4eebd37a12
Minor desert temple randomization
2017-09-14 03:47:48 +02:00
Wuzzy
7f5c051b5d
Initialize pressure plates in generate structures
2017-09-14 03:41:06 +02:00
Wuzzy
f0adddac12
Update desert temple schematic
2017-09-14 03:21:05 +02:00
Wuzzy
bc1e16fbc6
Delete unused WorldEdit code in mcl_structures
2017-09-11 04:26:16 +02:00
Wuzzy
98654b45b1
mcl_structures: Return place_schematic return value
2017-09-10 20:20:52 +02:00
Wuzzy
876e2c6eb4
Random rotation for witch huts
2017-09-10 20:16:13 +02:00
Wuzzy
55e8d7503e
Rarely generate witch huts (experimental)
2017-09-10 19:14:58 +02:00
Wuzzy
5a69b132c4
Add an Y layer to moss stone boulder schematics
2017-09-10 05:03:20 +02:00
Wuzzy
152327bb2a
Fossil schematics: ~7% chance to lose bone block
2017-09-08 05:16:12 +02:00
Wuzzy
22a1b0a5d2
Convert desert temple structure to schematic file
2017-09-08 04:30:47 +02:00
Wuzzy
0dd4d501ef
Move villages into schematic, fix bad nodes
2017-09-08 03:31:20 +02:00
Wuzzy
ef1bce1609
Document fossil schematic sizes
2017-09-08 01:39:14 +02:00
Wuzzy
576a31ac7f
Stop fossil schematics replacing air
2017-09-08 01:34:33 +02:00
Wuzzy
ebacdd4e22
Update and improve a couple of schematics
2017-09-03 06:38:50 +02:00
Wuzzy
ded7aa7ee6
Make 2 schematics less aggressive replacing nodes
2017-08-12 18:10:30 +02:00
Wuzzy
04ad3999bd
Improve boulder generation
2017-08-12 02:36:11 +02:00
Wuzzy
be9be17d97
Make ice spikes less destructive
2017-08-12 01:49:37 +02:00
Wuzzy
0beaed14db
Add large spike structure
2017-08-11 01:48:36 +02:00
Wuzzy
602fd7d6e4
Rename some schematic files
2017-08-11 00:34:41 +02:00
Wuzzy
c5a565cefc
Add 4 new spawnable structures
...
- Fossil (8 variants)
- Mossy boulder
- Witch hut
- Small ice spike
2017-08-11 00:28:29 +02:00
Wuzzy
f26d2c34e4
Add horse armor into chests
2017-07-06 15:00:12 +02:00
Wuzzy
8daac96e58
Rename stairs mod to mcl_stairs
2017-06-05 18:40:56 +02:00
Wuzzy
086067184a
Add igloo basement (schematic only)
2017-05-24 05:43:01 +02:00
Wuzzy
9c22df853d
Generate igloos on snow blocks
2017-05-20 07:59:10 +02:00
Wuzzy
24ed86f18c
Add igloo schematic (kinda)
2017-05-20 07:46:57 +02:00
Wuzzy
b433107f67
Rarely spawn desert wells in deserts
2017-05-20 06:47:42 +02:00
Wuzzy
52616d86c0
Add desert wall schematic (no spawning yet)
2017-05-20 05:57:38 +02:00
Wuzzy
2d5d1ae23a
Put items into desert temple chests
2017-05-19 19:26:59 +02:00
Wuzzy
10b1099a21
Drop legacy WorldEdit support in mcl_structures
2017-05-19 18:22:27 +02:00
Wuzzy
ba2d83eff9
Rename random_struct to mcl_structures
2017-05-19 15:13:31 +02:00