MineClone2/mods/CORE
Elias Åström 503b3a8149 Fix some nodes not being diggable
Previously some nodes like "mcl_flowers:double_grass_top" would be
undiggable.  This was because they did not define _mcl_hardness and it
was not defaulted to 0 in all parts of _mcl_autogroup.
2021-03-18 11:34:26 +01:00
..
_mcl_autogroup Fix some nodes not being diggable 2021-03-18 11:34:26 +01:00
biomeinfo Update biomeinfo to 1.0.3 2020-04-03 12:50:48 +02:00
controls Fix controls mod crashing in 5.3.0-dev 2020-06-15 23:32:32 +02:00
flowlib Fix flowlib README header 2020-05-30 20:17:04 +02:00
mcl_attached mcl_attached: Check if dir is nil 2020-02-23 20:37:42 +01:00
mcl_autogroup Rename register_digtime_group to register_diggroup 2021-03-18 11:34:26 +01:00
mcl_explosions Add setting to bypass protection in mcl_explosions 2021-02-28 16:06:48 +01:00
mcl_init Add sub-map generators queue, fix MineClone2/MineClone2#993 and MineClone2/MineClone2#1060 2021-02-22 03:15:32 +04:00
mcl_loot Make mcl_loot/get_random_slots() deterministic 2021-02-22 21:58:35 +04:00
mcl_particles New mob death particle and sound 2020-12-05 05:11:53 +01:00
mcl_sounds Reduce grass sound volume 2020-12-08 16:56:27 +01:00
mcl_util Add sub-map generators queue, fix MineClone2/MineClone2#993 and MineClone2/MineClone2#1060 2021-02-22 03:15:32 +04:00
mcl_worlds Merge kay27_textures branch: more recongizable obsidian texture; better NP texture; Nether particles 2020-10-24 21:49:11 +04:00
walkover FrostWalker 2020-11-05 16:05:42 +01:00
modpack.conf Add a couple of modpack.conf files 2019-01-07 00:52:05 +01:00