Fix falling image of torchlike if paramtype2="none" (#10612)

This commit is contained in:
Wuzzy 2020-11-15 17:37:09 +01:00 committed by Nils Dagsson Moskopp
parent 73211c68d6
commit 36057e578a
Signed by: erlehmann
GPG Key ID: A3BC671C35191080
1 changed files with 8 additions and 1 deletions

View File

@ -84,6 +84,9 @@ core.register_entity(":__builtin:falling_node", {
local textures
if def.tiles and def.tiles[1] then
local tile = def.tiles[1]
if def.drawtype == "torchlike" and def.paramtype2 ~= "wallmounted" then
tile = def.tiles[2] or def.tiles[1]
end
if type(tile) == "table" then
tile = tile.name
end
@ -144,7 +147,11 @@ core.register_entity(":__builtin:falling_node", {
-- Rotate entity
if def.drawtype == "torchlike" then
self.object:set_yaw(math.pi*0.25)
if def.paramtype2 == "wallmounted" then
self.object:set_yaw(math.pi*0.25)
else
self.object:set_yaw(-math.pi*0.25)
end
elseif (node.param2 ~= 0 and (def.wield_image == ""
or def.wield_image == nil))
or def.drawtype == "signlike"