Nathanaël Courant
142890c7d8
Fix my name (doesn't display correctly because of utf8 characters)
2022-05-21 16:11:20 +02:00
sfan5
8003c74dc1
Fix rename modpack button not working, fixes #1019
2022-05-21 16:11:20 +02:00
sfan5
0fb659387f
Prevent enabling Shaders if Direct3D is used
2022-05-21 16:11:19 +02:00
ShadowNinja
a5613e43c8
Fix usage of 'minetest' where 'engine' was intended
2022-05-21 16:11:19 +02:00
BlockMen
2ec6146212
Fix modmanager screenshot path
2022-05-21 16:11:18 +02:00
kwolekr
674da5f290
Fix issue #1009 (minetest.get_connected_players() returns non-existing players)
2022-05-21 16:11:18 +02:00
PilzAdam
207a6dff9f
Replace print()s with minetest.log() in builtin
2022-05-21 16:11:18 +02:00
sapier
5238e747f4
Fix "TODO read modinfo" in modmanager to improve ui usability
2022-05-21 16:11:17 +02:00
PilzAdam
7219622b7a
Add BlockMen to core dev list
2022-05-21 16:11:17 +02:00
sapier
47e416eab2
Fix game buttons not beeing 48x48
2022-05-21 16:11:16 +02:00
sapier
ac7789908a
Fix crash updating gametype without game
2022-05-21 16:11:16 +02:00
4Evergreen4
f85e27a92e
Add wrapper for minetest.rotate_and_place.
2022-05-21 16:11:15 +02:00
whatever
ade4d38cdc
Don't assert scalars must be vectors.
2022-05-21 16:11:15 +02:00
Vanessa Dannenberg
e3e3597d62
Fix orient_flags to be optional.
2022-05-21 16:11:15 +02:00
Vanessa Dannenberg
5f7e684d94
Add 6d facedir rotation prediction routine
2022-05-21 16:11:14 +02:00
kwolekr
8a862c2591
Add seed entry to world creation dialog
2022-05-21 16:11:14 +02:00
BlockMen
103766d511
Reworked formspecs and kahrl's hexcolor parser
2022-05-21 16:11:13 +02:00
ShadowNinja
a78ef8d3a0
Add basic protection support to builtin
2022-05-21 16:11:13 +02:00
Nathanaël Courant
f435c5211e
Move the sapling growing and grass adding/removing ABMs to Lua
2022-05-21 16:11:13 +02:00
ShadowNinja
083219e4e3
Add my email address to the main menu credits
2022-05-21 16:11:12 +02:00
ShadowNinja
9cad75342a
Add more checks to vector functions
2022-05-21 16:11:12 +02:00
BlockMen
0092022c14
Don't remove background of games in submenus
2022-05-21 16:11:11 +02:00
0gb.us
07e6b6e8d6
Fixed ignoring of "diggable" property of nodes.
2022-05-21 16:11:11 +02:00
Nathanaël Courant
2f36d25eeb
Add a callback: minetest.register_on_craft(itemstack, player, old_craft_grid, craft_inv) and minetest.register_craft_predict(itemstack, player, old_craft_grid, craft_inv)
2022-05-21 16:11:10 +02:00
ShadowNinja
a137bfd011
Made unknown nodes stop falling nodes properly and shorten lines
2022-05-21 16:11:10 +02:00
Nathanaël Courant
9c171de1c7
Move new core devs to the "Core Developpers" section of mainmenu.
2022-05-21 16:11:10 +02:00
ShadowNinja
4f80ec59c0
Add sanity checks to vector functions
2022-05-21 16:11:09 +02:00
ShadowNinja
3a631b4cee
Remove vector metatable setting
...
This not only makes the vector functions faster, but also makes them more
consistent with other functions.
2022-05-21 16:11:09 +02:00
Nathanaël Courant
179ab675ee
Add tool callback
2022-05-21 16:11:08 +02:00
Nathanaël Courant
8d7e928523
Fix minetest.facedir_to_dir when param2 is 5 or 7.
2022-05-21 16:11:08 +02:00
fairiestoy
1b90a938c9
Optimized minetest.get_connected_players()
...
Instead of collecting all objects within a huge radius (which could be
a big value), just register each player that connects and give back the
current hold list.
2022-05-21 16:11:08 +02:00
PilzAdam
8319ca0fa4
Allow to manually specify param2 in minetest.item_place() and return success
2022-05-21 16:11:07 +02:00
Kahrl
8cfbc4cd0b
Change mainmenu texture handling + small misc changes
...
Texture names must now be escaped in formspec elements image[],
background[], image_button[], image_button_exit[].
Instead of special-case handling of texture loading (and unloading
which was missing) in guiFormSpecMenu.cpp, use the newly created
ISimpleTextureSource interface which is a minimal subset of
ITextureSource. There is an implementation of this interface
used by GUIEngine (MenuTextureSource).
Fix an off-by-one bug in unescape_string; it caused requests for a
texture called "\0".
2022-05-21 16:11:07 +02:00
sapier
e666842219
Fix bug: texture pack not overriding default menu textures
2022-05-21 16:11:06 +02:00
PilzAdam
4b683f9296
Use engine.is_yes() in mainmenu
2022-05-21 16:11:06 +02:00
PilzAdam
af38ec53d8
Use the Settings Lua interface to read world.mt
2022-05-21 16:11:05 +02:00
sfan5
e459fb8b81
Prevent ModMgr from deleting backend setting in world.mt
2022-05-21 16:11:05 +02:00
sapier
af89f4a900
Add sanity check to sort function
2022-05-21 16:11:05 +02:00
sapier
019f1b3fd6
Add backtrace to error function
2022-05-21 16:11:04 +02:00
Ilya Zhuravlev
84615ffdd5
Add escaping to world list in main menu ( fixes #896 ).
2022-05-21 16:11:04 +02:00
Kahrl
ec8e09a1f9
World config dialog: Use engine determined path for game mods
2022-05-21 16:11:03 +02:00
Kahrl
2eb584e221
GUIFormSpecMenu focus fixes
2022-05-21 16:11:03 +02:00
Kahrl
73a3347a85
Fix trailing nils being dropped by deprecated minetest.env handler
2022-05-21 16:11:03 +02:00
sapier
243ff49bf2
Add translation for main menu Add engine.gettext() and remove gettext() calls in guiFormspecMenu.cpp
2022-05-21 16:11:02 +02:00
Nathanaël Courant
e9cadb712e
Fix modstore pagecount
2022-05-21 16:11:02 +02:00
Nathanaël Courant
41463d3871
Use get_texturepath() instead of get_gamepath()/../textures
2022-05-21 16:11:01 +02:00
PilzAdam
9529de9b53
Sort modlist alphabetically
2022-05-21 16:11:01 +02:00
PilzAdam
e95f47a818
Add ability to activate mods with doubleclick (remove old_style_mod_selection)
2022-05-21 16:11:00 +02:00
Nathanaël Courant
4f2c21b25d
Fix formspec escaping, add escaping to info.txt for texture packs.
2022-05-21 16:11:00 +02:00
Kahrl
88e3c9e930
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
2022-05-21 16:11:00 +02:00