use mesh models instead of nodeboxes #4
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I had performance problems with your mod, so I converted its node boxes to a mesh model and it gives me much higher FPS now, so I believe it could enhance the performance of your mod.
There are two models: the full model is exactly equal to the original node boxes, the "cheap" model is simplified a bit to get even more performance.
I don't have much time for testing now, so if you are interested in using the mesh models, please test them before merging this pull request.
@singularis-mzf this seems very useful for perforamnce. Did you create the models by hand or with a converter script? If you used a script, please provide it.
this is great. you can go to a jungle without massive fps drops.
The meshes do appear to look a bit different than the node boxes but actually kinda better i think
@erlehmann I created a script by hand and use it to generate the models. I uploaded the script now to: https://github.com/singularis-mzf/bushy_leaves_gen/tree/main. The script requires Perl 5.26 or newer and uses a simple Perl library (provided in the same repository).
I admit that the texture coordinates probably don't correspond to the original node boxes, but I also like the new look more.
Step 1:
From your project repository, check out a new branch and test the changes.Step 2:
Merge the changes and update on Gitea.