Mineclonia/mods/MAPGEN
kay27 21e6c5ad1f Fix MineClone2/MineClone2#1216 2021-02-27 22:44:34 +04:00
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mcl_biomes Use setting to generate Quartz ore 2021-02-22 19:12:33 +00:00
mcl_dungeons Make mcl_loot/get_random_slots() deterministic 2021-02-22 21:58:35 +04:00
mcl_mapgen_core Merge pull request 'Fix #1204' (#1208) from AFCMS/MineClone2:afcms-patch-1 into master 2021-02-26 16:26:46 +00:00
mcl_strongholds Add sub-map generators queue, fix MineClone2/MineClone2#993 and MineClone2/MineClone2#1060 2021-02-22 03:15:32 +04:00
mcl_structures Fix MineClone2/MineClone2#1216 2021-02-27 22:44:34 +04:00
mcl_villages Fix village initialization: MineClone2/MineClone2#1206 MineClone2/MineClone2#1207 MineClone2/MineClone2#1209 2021-02-27 03:33:51 +04:00
tsm_railcorridors Make mcl_loot/get_random_slots() deterministic 2021-02-22 21:58:35 +04:00
modpack.conf Add a couple of modpack.conf files 2019-01-07 00:52:05 +01:00