forked from Mineclonia/Mineclonia
performances improvement in mcl_void_damage
cache global functions
This commit is contained in:
parent
e069962c48
commit
bb9df764c4
|
@ -1,6 +1,12 @@
|
||||||
local S = minetest.get_translator("mcl_void_damage")
|
local S = minetest.get_translator("mcl_void_damage")
|
||||||
local enable_damage = minetest.settings:get_bool("enable_damage")
|
local enable_damage = minetest.settings:get_bool("enable_damage")
|
||||||
|
|
||||||
|
local pos_to_dim = mcl_worlds.pos_to_dimension
|
||||||
|
local dim_change = mcl_worlds.dimension_change
|
||||||
|
local is_in_void = mcl_worlds.is_in_void
|
||||||
|
local get_spawn_pos = mcl_spawn.get_player_spawn_pos
|
||||||
|
local death_msg = mcl_death_messages.player_damage
|
||||||
|
|
||||||
local voidtimer = 0
|
local voidtimer = 0
|
||||||
local VOID_DAMAGE_FREQ = 0.5
|
local VOID_DAMAGE_FREQ = 0.5
|
||||||
local VOID_DAMAGE = 4
|
local VOID_DAMAGE = 4
|
||||||
|
@ -33,7 +39,7 @@ minetest.register_on_mods_loaded(function()
|
||||||
self._void_timer = 0
|
self._void_timer = 0
|
||||||
|
|
||||||
local pos = obj:get_pos()
|
local pos = obj:get_pos()
|
||||||
local void, void_deadly = mcl_worlds.is_in_void(pos)
|
local void, void_deadly = is_in_void(pos)
|
||||||
if void_deadly then
|
if void_deadly then
|
||||||
local ent = obj:get_luaentity()
|
local ent = obj:get_luaentity()
|
||||||
obj:remove()
|
obj:remove()
|
||||||
|
@ -55,7 +61,7 @@ minetest.register_globalstep(function(dtime)
|
||||||
for p=1, #players do
|
for p=1, #players do
|
||||||
local player = players[p]
|
local player = players[p]
|
||||||
local pos = player:get_pos()
|
local pos = player:get_pos()
|
||||||
local void, void_deadly = mcl_worlds.is_in_void(pos)
|
local void, void_deadly = is_in_void(pos)
|
||||||
if void_deadly then
|
if void_deadly then
|
||||||
local immortal_val = player:get_armor_groups().immortal
|
local immortal_val = player:get_armor_groups().immortal
|
||||||
local is_immortal = false
|
local is_immortal = false
|
||||||
|
@ -65,14 +71,14 @@ minetest.register_globalstep(function(dtime)
|
||||||
if is_immortal or not enable_damage then
|
if is_immortal or not enable_damage then
|
||||||
-- If damage is disabled, we can't kill players.
|
-- If damage is disabled, we can't kill players.
|
||||||
-- So we just teleport the player back to spawn.
|
-- So we just teleport the player back to spawn.
|
||||||
local spawn = mcl_spawn.get_player_spawn_pos(player)
|
local spawn = get_spawn_pos(player)
|
||||||
player:set_pos(spawn)
|
player:set_pos(spawn)
|
||||||
mcl_worlds.dimension_change(player, mcl_worlds.pos_to_dimension(spawn))
|
dim_change(player, pos_to_dim(spawn))
|
||||||
minetest.chat_send_player(player:get_player_name(), S("The void is off-limits to you!"))
|
minetest.chat_send_player(player:get_player_name(), S("The void is off-limits to you!"))
|
||||||
elseif enable_damage and not is_immortal then
|
elseif enable_damage and not is_immortal then
|
||||||
-- Damage enabled, not immortal: Deal void damage (4 HP / 0.5 seconds)
|
-- Damage enabled, not immortal: Deal void damage (4 HP / 0.5 seconds)
|
||||||
if player:get_hp() > 0 then
|
if player:get_hp() > 0 then
|
||||||
mcl_death_messages.player_damage(player, S("@1 fell into the endless void.", player:get_player_name()))
|
death_msg(player, S("@1 fell into the endless void.", player:get_player_name()))
|
||||||
player:set_hp(player:get_hp() - VOID_DAMAGE)
|
player:set_hp(player:get_hp() - VOID_DAMAGE)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
Loading…
Reference in New Issue