MineClone5/mods/ITEMS/mcl_mushroom/init.lua

837 lines
26 KiB
Lua

local S = minetest.get_translator("mcl_mushroom")
-- function grow()
function grow_twisting_vines(pos, moreontop)
local y = pos.y + 1
while not (moreontop == 0) do
if minetest.get_node({x = pos.x, y = y, z = pos.z}).name == "air" then
minetest.set_node({x = pos.x, y = y, z = pos.z}, {name="mcl_mushroom:twisting_vines"})
moreontop = moreontop - 1
y = y + 1
elseif minetest.get_node({x = pos.x, y = y, z = pos.z}).name == "mcl_mushroom:twisting_vines" then
y = y + 1
else
moreontop = 0
end
end
end
-- Warped fungus
-- Crimson fungus
-- Nether woods
-- Functions
-- WARNING: The most comments are in german. Please Translate with an translater if you don't speak good german
---Warped fungus
minetest.register_node("mcl_mushroom:warped_fungus", {
description = S("Warped Fungus Mushroom"),
drawtype = "plantlike",
tiles = { "farming_warped_fungus.png" },
inventory_image = "farming_warped_fungus.png",
wield_image = "farming_warped_fungus.png",
sunlight_propagates = true,
paramtype = "light",
walkable = false,
groups = {dig_immediate=3,mushroom=1,attached_node=1,dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1,deco_block=1, compostability=65},
light_source = 1,
selection_box = {
type = "fixed",
fixed = { -3/16, -0.5, -3/16, 3/16, -2/16, 3/16 },
},
node_placement_prediction = "",
on_rightclick = function(pos, node, pointed_thing, itemstack)
if pointed_thing:get_wielded_item():get_name() == "mcl_dye:white" then
itemstack:take_item()
local nodepos = minetest.get_node({x = pos.x, y = pos.y - 1, z = pos.z})
if nodepos.name == "mcl_mushroom:warped_nylium" or nodepos.name == "mcl_nether:netherrack" then
local random = math.random(1, 5)
if random == 1 then
generate_warped_tree(pos)
end
end
end
end,
_mcl_blast_resistance = 0,
stack_max = 64,
})
minetest.register_node("mcl_mushroom:twisting_vines", {
description = S("Twisting Vines"),
drawtype = "plantlike",
tiles = { "twisting_vines_plant.png" },
inventory_image = "twisting_vines.png",
sunlight_propagates = true,
paramtype = "light",
walkable = false,
climbable = true,
buildable_to = true,
groups = {dig_immediate=3,vines=1,dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1,deco_block=1, shearsy = 1, compostability=50},
selection_box = {
type = "fixed",
fixed = { -3/16, -0.5, -3/16, 3/16, 0.5, 3/16 },
},
node_placement_prediction = "",
on_rightclick = function(pos, node, pointed_thing, itemstack)
if pointed_thing:get_wielded_item():get_name() == "mcl_mushroom:twisting_vines" then
itemstack:take_item()
grow_twisting_vines(pos, 1)
elseif pointed_thing:get_wielded_item():get_name() == "mcl_dye:white" then
itemstack:take_item()
grow_twisting_vines(pos, math.random(1, 3))
end
end,
drop = {
max_items = 1,
items = {
{items = {"mcl_mushroom:twisting_vines"}, rarity = 3},
}
},
_mcl_shears_drop = true,
_mcl_silk_touch_drop = true,
_mcl_fortune_drop = { items = {{items = {"mcl_mushroom:twisting_vines"}, rarity = 3},},
items = {{items = {"mcl_mushroom:twisting_vines"}, rarity = 1.8181818181818181},},
"mcl_mushroom:twisting_vines",
"mcl_mushroom:twisting_vines"},
_mcl_blast_resistance = 0,
stack_max = 64,
})
minetest.register_node("mcl_mushroom:nether_sprouts", {
description = S("Nether Sprouts"),
drawtype = "plantlike",
tiles = { "nether_sprouts.png" },
inventory_image = "nether_sprouts.png",
sunlight_propagates = true,
paramtype = "light",
walkable = false,
buildable_to = true,
groups = {dig_immediate=3,vines=1,dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1,deco_block=1, shearsy = 1, compostability=50},
selection_box = {
type = "fixed",
fixed = { -4/16, -0.5, -4/16, 4/16, 0, 4/16 },
},
node_placement_prediction = "",
drop = "",
_mcl_shears_drop = true,
_mcl_silk_touch_drop = false,
_mcl_blast_resistance = 0,
stack_max = 64,
})
minetest.register_node("mcl_mushroom:warped_roots", {
description = S("Warped Roots"),
drawtype = "plantlike",
tiles = { "warped_roots.png" },
inventory_image = "warped_roots.png",
sunlight_propagates = true,
paramtype = "light",
walkable = false,
buildable_to = true,
groups = {dig_immediate=3,vines=1,dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1,deco_block=1, shearsy = 1, compostability=65},
selection_box = {
type = "fixed",
fixed = { -6/16, -0.5, -6/16, 6/16, -4/16, 6/16 },
},
node_placement_prediction = "",
_mcl_silk_touch_drop = false,
_mcl_blast_resistance = 0,
stack_max = 64,
})
minetest.register_node("mcl_mushroom:warped_wart_block", {
description = S("Warped Wart Block"),
tiles = {"warped_wart_block.png"},
groups = {handy=1,hoe=7,swordy=1, compostability=85, deco_block=1, },
stack_max = 64,
_mcl_hardness = 2,
})
minetest.register_node("mcl_mushroom:shroomlight", {
description = S("Shroomlight"),
tiles = {"shroomlight.png"},
groups = {handy=1,hoe=7,swordy=1, leaves=1, deco_block=1, compostability=65, },
stack_max = 64,
_mcl_hardness = 2,
-- this is 15 in Minecraft
light_source = 14,
})
minetest.register_node("mcl_mushroom:warped_nylium", {
description = S("Warped Nylium"),
tiles = {
"warped_nylium.png",
"mcl_nether_netherrack.png",
"mcl_nether_netherrack.png^warped_nylium_side.png",
"mcl_nether_netherrack.png^warped_nylium_side.png",
"mcl_nether_netherrack.png^warped_nylium_side.png",
"mcl_nether_netherrack.png^warped_nylium_side.png",
},
groups = {pickaxey=1, building_block=1, material_stone=1},
paramtype2 = "facedir",
stack_max = 64,
_mcl_hardness = 0.4,
_mcl_blast_resistance = 0.4,
is_ground_content = true,
drop = "mcl_nether:netherrack",
_mcl_silk_touch_drop = true,
})
minetest.register_node("mcl_mushroom:warped_checknode", {
description = S("Warped Checknode - only to check!"),
tiles = {
"mcl_nether_netherrack.png",
"mcl_nether_netherrack.png",
"mcl_nether_netherrack.png",
"mcl_nether_netherrack.png",
"mcl_nether_netherrack.png",
"mcl_nether_netherrack.png",
},
groups = {pickaxey=1, building_block=1, material_stone=1, not_in_creative_inventory=1},
paramtype2 = "facedir",
stack_max = 64,
_mcl_hardness = 0.4,
_mcl_blast_resistance = 0.4,
is_ground_content = true,
drop = "mcl_nether:netherrack"
})
minetest.register_craft({
output = "mcl_mushroom:warped_nylium 2",
recipe = {
{"mcl_mushroom:warped_wart_block"},
{"mcl_nether:netherrack"},
}
})
minetest.register_abm({
label = "mcl_mushroom:warped_fungus",
nodenames = {"mcl_mushroom:warped_fungus"},
interval = 11,
chance = 128,
action = function(pos)
local nodepos = minetest.get_node({x = pos.x, y = pos.y - 1, z = pos.z})
if nodepos.name == "mcl_mushroom:warped_nylium" or nodepos.name == "mcl_nether:netherrack" then
if pos.y < -28400 then
generate_warped_tree(pos)
end
end
end
})
minetest.register_abm({
label = "mcl_mushroom:warped_checknode",
nodenames = {"mcl_mushroom:warped_checknode"},
interval = 1,
chance = 1,
action = function(pos)
local nodepos = minetest.get_node({x = pos.x, y = pos.y + 1, z = pos.z})
if nodepos.name == "air" then
minetest.swap_node({ x = pos.x, y = pos.y, z = pos.z }, { name = "mcl_mushroom:warped_nylium" })
local randomg = math.random(1, 400)
if randomg <= 5 then
minetest.set_node({ x = pos.x, y = pos.y + 1, z = pos.z }, { name = "mcl_mushroom:warped_fungus" })
elseif randomg > 5 and randomg <= 15 then
local pos1 = { x = pos.x, y = pos.y + 1, z = pos.z }
generate_warped_tree(pos1)
elseif randomg > 15 and randomg <= 45 then
grow_twisting_vines({ x = pos.x, y = pos.y, z = pos.z } ,math.random(1, 4))
elseif randomg > 45 and randomg <= 50 then
minetest.set_node({ x = pos.x, y = pos.y + 1, z = pos.z }, { name = "mcl_mushroom:crimson_fungus" })
elseif randomg > 50 and randomg <= 150 then
minetest.set_node({ x = pos.x, y = pos.y + 1, z = pos.z }, { name = "mcl_mushroom:nether_sprouts" })
elseif randomg > 150 and randomg <= 250 then
minetest.set_node({ x = pos.x, y = pos.y + 1, z = pos.z }, { name = "mcl_mushroom:warped_roots" })
end
else
minetest.swap_node({ x = pos.x, y = pos.y, z = pos.z }, { name = "mcl_nether:netherrack" })
end
end
})
--[[ FIXME mobs:spawn({
name = "mobs_mc:enderman",
nodes = {"mcl_mushroom:warped_nylium"},
--min_light = 14,
interval = 5,
chance = 10,
--min_height = 3,
--max_height = 200,
})]]
--- Crimson Fungus
minetest.register_node("mcl_mushroom:crimson_fungus", {
description = S("Crimson Fungus Mushroom"),
drawtype = "plantlike",
tiles = { "farming_crimson_fungus.png" },
inventory_image = "farming_crimson_fungus.png",
wield_image = "farming_crimson_fungus.png",
sunlight_propagates = true,
paramtype = "light",
walkable = false,
groups = {dig_immediate=3,mushroom=1,attached_node=1,dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1,enderman_takable=1,deco_block=1, compostability=65},
light_source = 1,
selection_box = {
type = "fixed",
fixed = { -3/16, -0.5, -3/16, 3/16, -2/16, 3/16 },
},
node_placement_prediction = "",
on_rightclick = function(pos, node, pointed_thing, itemstack)
if pointed_thing:get_wielded_item():get_name() == "mcl_dye:white" then
itemstack:take_item()
local nodepos = minetest.get_node({x = pos.x, y = pos.y - 1, z = pos.z})
if nodepos.name == "mcl_mushroom:crimson_nylium" or nodepos.name == "mcl_nether:netherrack" then
local random = math.random(1, 5)
if random == 1 then
generate_crimson_tree(pos)
end
end
end
end,
_mcl_blast_resistance = 0,
stack_max = 64,
})
minetest.register_node("mcl_mushroom:crimson_roots", {
description = S("Crimson Roots"),
drawtype = "plantlike",
tiles = { "crimson_roots.png" },
inventory_image = "crimson_roots.png",
sunlight_propagates = true,
paramtype = "light",
walkable = false,
buildable_to = true,
groups = {dig_immediate=3,vines=1,dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1,deco_block=1, shearsy = 1, compostability=65},
selection_box = {
type = "fixed",
fixed = { -6/16, -0.5, -6/16, 6/16, -4/16, 6/16 },
},
node_placement_prediction = "",
_mcl_silk_touch_drop = false,
_mcl_blast_resistance = 0,
stack_max = 64,
})
minetest.register_node("mcl_mushroom:crimson_nylium", {
description = S("Crimson Nylium"),
tiles = {
"crimson_nylium.png",
"mcl_nether_netherrack.png",
"mcl_nether_netherrack.png^crimson_nylium_side.png",
"mcl_nether_netherrack.png^crimson_nylium_side.png",
"mcl_nether_netherrack.png^crimson_nylium_side.png",
"mcl_nether_netherrack.png^crimson_nylium_side.png",
},
groups = {pickaxey=1, building_block=1, material_stone=1},
paramtype2 = "facedir",
stack_max = 64,
_mcl_hardness = 0.4,
_mcl_blast_resistance = 0.4,
is_ground_content = true,
drop = "mcl_nether:netherrack",
_mcl_silk_touch_drop = true,
})
minetest.register_node("mcl_mushroom:crimson_checknode", {
description = S("Crimson Checknode - only to check!"),
tiles = {
"mcl_nether_netherrack.png",
"mcl_nether_netherrack.png",
"mcl_nether_netherrack.png",
"mcl_nether_netherrack.png",
"mcl_nether_netherrack.png",
"mcl_nether_netherrack.png",
},
groups = {pickaxey=1, building_block=1, material_stone=1, not_in_creative_inventory=1},
paramtype2 = "facedir",
stack_max = 64,
_mcl_hardness = 0.4,
_mcl_blast_resistance = 0.4,
is_ground_content = true,
drop = "mcl_nether:netherrack"
})
minetest.register_craft({
output = "mcl_mushroom:crimson_nylium 2",
recipe = {
{"mcl_nether:nether_wart"},
{"mcl_nether:netherrack"},
}
})
minetest.register_abm({
label = "mcl_mushroom:crimson_fungus",
nodenames = {"mcl_mushroom:crimson_fungus"},
interval = 11,
chance = 128,
action = function(pos)
local nodepos = minetest.get_node({x = pos.x, y = pos.y - 1, z = pos.z})
if nodepos.name == "mcl_mushroom:crimson_nylium" or nodepos.name == "mcl_nether:netherrack" then
if pos.y < -28400 then
generate_crimson_tree(pos)
end
end
end
})
minetest.register_abm({
label = "mcl_mushroom:crimson_checknode",
nodenames = {"mcl_mushroom:crimson_checknode"},
interval = 1,
chance = 1,
action = function(pos)
local nodepos = minetest.get_node({x = pos.x, y = pos.y + 1, z = pos.z})
if nodepos.name == "air" then
minetest.swap_node({ x = pos.x, y = pos.y, z = pos.z }, { name = "mcl_mushroom:crimson_nylium" })
local randomg = math.random(1, 400)
if randomg <= 10 then
minetest.set_node({ x = pos.x, y = pos.y + 1, z = pos.z }, { name = "mcl_mushroom:crimson_fungus" })
elseif randomg > 10 and randomg <= 25 then
local pos1 = { x = pos.x, y = pos.y + 1, z = pos.z }
generate_crimson_tree(pos1)
elseif randomg > 25 and randomg <= 30 then
minetest.set_node({ x = pos.x, y = pos.y + 1, z = pos.z }, { name = "mcl_mushroom:warped_fungus" })
elseif randomg > 30 and randomg <= 130 then
minetest.set_node({ x = pos.x, y = pos.y + 1, z = pos.z }, { name = "mcl_mushroom:crimson_roots" })
end
else
minetest.swap_node({ x = pos.x, y = pos.y, z = pos.z }, { name = "mcl_nether:netherrack" })
end
end
})
---Nether Woods
minetest.register_node("mcl_mushroom:warped_hyphae", {
description = S("Warped Hyphae"),
_doc_items_longdesc = S("The stem of a warped hyphae"),
_doc_items_hidden = false,
tiles = {
"warped_hyphae.png",
"warped_hyphae.png",
"warped_hyphae_side.png",
"warped_hyphae_side.png",
"warped_hyphae_side.png",
"warped_hyphae_side.png",
},
paramtype2 = "facedir",
on_place = mcl_util.rotate_axis,
groups = {handy=1,axey=1, tree=1, building_block=1, material_wood=1},
sounds = mcl_sounds.node_sound_wood_defaults(),
on_rotate = on_rotate,
_mcl_blast_resistance = 2,
stack_max = 64,
_mcl_hardness = 2,
_mcl_stripped_variant = "mcl_mushroom:stripped_warped_hyphae",
})
--Stem bark, stripped stem and bark
minetest.register_node("mcl_mushroom:warped_hyphae_bark", {
description = S("Warped Hyphae Bark"),
_doc_items_longdesc = S("This is a decorative block surrounded by the bark of an hyphae."),
tiles = {"warped_hyphae_side.png"},
paramtype2 = "facedir",
on_place = mcl_util.rotate_axis,
stack_max = 64,
groups = {handy=1,axey=1, bark=1, building_block=1, material_wood=1},
sounds = mcl_sounds.node_sound_wood_defaults(),
is_ground_content = false,
on_rotate = on_rotate,
_mcl_blast_resistance = 2,
_mcl_hardness = 2,
_mcl_stripped_variant = "mcl_mushroom:stripped_warped_hyphae_bark",
})
minetest.register_craft({
output = "mcl_mushroom:warped_hyphae_bark 3",
recipe = {
{ "mcl_mushroom:warped_hyphae", "mcl_mushroom:warped_hyphae" },
{ "mcl_mushroom:warped_hyphae", "mcl_mushroom:warped_hyphae" },
}
})
minetest.register_node("mcl_mushroom:stripped_warped_hyphae", {
description = S("Stripped Warped Hyphae"),
_doc_items_longdesc = S("The stripped stem of a warped hyphae"),
_doc_items_hidden = false,
tiles = {"stripped_warped_stem_top.png", "stripped_warped_stem_top.png", "stripped_warped_stem_side.png"},
paramtype2 = "facedir",
on_place = mcl_util.rotate_axis,
stack_max = 64,
groups = {handy=1, axey=1, tree=1, building_block=1, material_wood=1},
sounds = mcl_sounds.node_sound_wood_defaults(),
on_rotate = on_rotate,
_mcl_blast_resistance = 2,
_mcl_hardness = 2,
})
minetest.register_node("mcl_mushroom:stripped_warped_hyphae_bark", {
description = S("Stripped Warped Hyphae Bark"),
_doc_items_longdesc = S("The stripped wood of a warped hyphae"),
tiles = {"stripped_warped_stem_side.png"},
paramtype2 = "facedir",
on_place = mcl_util.rotate_axis,
stack_max = 64,
groups = {handy=1, axey=1, bark=1, building_block=1, material_wood=1},
sounds = mcl_sounds.node_sound_wood_defaults(),
is_ground_content = false,
on_rotate = on_rotate,
_mcl_blast_resistance = 2,
_mcl_hardness = 2,
})
minetest.register_craft({
output = "mcl_mushroom:stripped_warped_hyphae_bark 3",
recipe = {
{ "mcl_mushroom:stripped_warped_hyphae", "mcl_mushroom:stripped_warped_hyphae" },
{ "mcl_mushroom:stripped_warped_hyphae", "mcl_mushroom:stripped_warped_hyphae" },
}
})
--Wood
minetest.register_node("mcl_mushroom:warped_hyphae_wood", {
description = S("Warped Hyphae Wood"),
tiles = {"warped_hyphae_wood.png"},
groups = {handy=5,axey=1, wood=1,building_block=1, material_wood=1},
--paramtype2 = "facedir",
stack_max = 64,
_mcl_hardness = 2,
})
mcl_stairs.register_stair_and_slab_simple("warped_hyphae_wood", "mcl_mushroom:warped_hyphae_wood", S("Warped Stair"), S("Warped Slab"), S("Double Warped Slab"), "woodlike")
minetest.register_craft({
output = "mcl_mushroom:warped_hyphae_wood 4",
recipe = {
{"mcl_mushroom:warped_hyphae"},
}
})
minetest.register_node("mcl_mushroom:crimson_hyphae", {
description = S("Crimson Hyphae"),
_doc_items_longdesc = S("The stem of a crimson hyphae"),
_doc_items_hidden = false,
tiles = {
"crimson_hyphae.png",
"crimson_hyphae.png",
"crimson_hyphae_side.png",
"crimson_hyphae_side.png",
"crimson_hyphae_side.png",
"crimson_hyphae_side.png",
},
paramtype2 = "facedir",
on_place = mcl_util.rotate_axis,
groups = {handy=1,axey=1, tree=1, building_block=1, material_wood=1},
sounds = mcl_sounds.node_sound_wood_defaults(),
on_rotate = on_rotate,
_mcl_blast_resistance = 2,
stack_max = 64,
_mcl_hardness = 2,
_mcl_stripped_variant = "mcl_mushroom:stripped_crimson_hyphae",
})
--Stem bark, stripped stem and bark
minetest.register_node("mcl_mushroom:crimson_hyphae_bark", {
description = S("Crimson Hyphae Bark"),
_doc_items_longdesc = S("This is a decorative block surrounded by the bark of an hyphae."),
tiles = {"crimson_hyphae_side.png"},
paramtype2 = "facedir",
on_place = mcl_util.rotate_axis,
stack_max = 64,
groups = {handy=1,axey=1, bark=1, building_block=1, material_wood=1,},
sounds = mcl_sounds.node_sound_wood_defaults(),
is_ground_content = false,
on_rotate = on_rotate,
_mcl_blast_resistance = 2,
_mcl_hardness = 2,
_mcl_stripped_variant = "mcl_mushroom:stripped_crimson_hyphae_bark",
})
minetest.register_craft({
output = "mcl_mushroom:crimson_hyphae_bark 3",
recipe = {
{ "mcl_mushroom:crimson_hyphae", "mcl_mushroom:crimson_hyphae" },
{ "mcl_mushroom:crimson_hyphae", "mcl_mushroom:crimson_hyphae" },
}
})
minetest.register_node("mcl_mushroom:stripped_crimson_hyphae", {
description = S("Stripped Crimson Hyphae"),
_doc_items_longdesc = S("The stripped stem of a crimson hyphae"),
_doc_items_hidden = false,
tiles = {"stripped_crimson_stem_top.png", "stripped_crimson_stem_top.png", "stripped_crimson_stem_side.png"},
paramtype2 = "facedir",
on_place = mcl_util.rotate_axis,
stack_max = 64,
groups = {handy=1, axey=1, tree=1, building_block=1, material_wood=1},
sounds = mcl_sounds.node_sound_wood_defaults(),
on_rotate = on_rotate,
_mcl_blast_resistance = 2,
_mcl_hardness = 2,
})
minetest.register_node("mcl_mushroom:stripped_crimson_hyphae_bark", {
description = S("Stripped Crimson Hyphae Bark"),
_doc_items_longdesc = S("The stripped wood of a crimson hyphae"),
tiles = {"stripped_crimson_stem_side.png"},
paramtype2 = "facedir",
on_place = mcl_util.rotate_axis,
stack_max = 64,
groups = {handy=1, axey=1, bark=1, building_block=1, material_wood=1},
sounds = mcl_sounds.node_sound_wood_defaults(),
is_ground_content = false,
on_rotate = on_rotate,
_mcl_blast_resistance = 2,
_mcl_hardness = 2,
})
minetest.register_craft({
output = "mcl_mushroom:stripped_crimson_hyphae_bark 3",
recipe = {
{ "mcl_mushroom:stripped_crimson_hyphae", "mcl_mushroom:stripped_crimson_hyphae" },
{ "mcl_mushroom:stripped_crimson_hyphae", "mcl_mushroom:stripped_crimson_hyphae" },
}
})
--Wood
minetest.register_node("mcl_mushroom:crimson_hyphae_wood", {
description = S("Crimson Hyphae Wood"),
tiles = {"crimson_hyphae_wood.png"},
groups = {handy=5,axey=1, wood=1,building_block=1, material_wood=1,},
paramtype2 = "facedir",
stack_max = 64,
_mcl_hardness = 2,
})
minetest.register_craft({
output = "mcl_mushroom:crimson_hyphae_wood 4",
recipe = {
{"mcl_mushroom:crimson_hyphae"},
}
})
mcl_stairs.register_stair_and_slab_simple("crimson_hyphae_wood", "mcl_mushroom:crimson_hyphae_wood", S("Crimson Stair"), S("Crimson Slab"), S("Double Crimson Slab"), "woodlike")
--Hyphae Stairs and slabs
local barks = {
{ "warped", S("Warped Bark Stair"), S("Warped Bark Slab"), S("Double Warped Bark Slab") },
{ "crimson", S("Crimson Bark Stair"), S("Crimson Bark Slab"), S("Double Crimson Bark Slab") },
}
for b=1, #barks do
local bark = barks[b]
local sub = bark[1].."_hyphae_bark"
local id = "mcl_mushroom:"..bark[1].."_hyphae"
mcl_stairs.register_stair(sub, id,
{handy=1,axey=1, bark_stairs=1, material_wood=1},
{minetest.registered_nodes[id].tiles[3]},
bark[2],
mcl_sounds.node_sound_wood_defaults(), 3, 2,
"woodlike")
mcl_stairs.register_slab(sub, id,
{handy=1,axey=1, bark_slab=1, material_wood=1},
{minetest.registered_nodes[id].tiles[3]},
bark[3],
mcl_sounds.node_sound_wood_defaults(), 3, 2,
bark[4])
end
---Mapgen and fungus tree
function generate_warped_tree(pos)
local breakgrow = false
local breakgrow2 = false
-- Tree generator
-- first and second layer
for x = pos.x - 2,pos.x + 2 do
for y = pos.y + 3, pos.y + 4 do
for z = pos.z - 2, pos.z + 2 do
if not (minetest.get_node({x = x, y = y, z = z}).name == "air") then
breakgrow = true
end
end
end
end
-- third and fourth layers
for x = pos.x - 1,pos.x + 1 do
for y = pos.y + 5, pos.y + 6 do
for z = pos.z - 1, pos.z + 1 do
if not (minetest.get_node({x = x, y = y, z = z}).name == "air") then
breakgrow = true
end
end
end
end
-- fifth layer
if not (minetest.get_node({x = pos.x, y = pos.y + 7, z = pos.z}).name == "air") then
breakgrow = true
end
-- Wood
if not (minetest.get_node({x = pos.x, y = pos.y, z = pos.z}).name == "air") and not (minetest.get_node({x = pos.x, y = pos.y, z = pos.z}).name == "mcl_mushroom:warped_fungus") then
breakgrow = true
end
for y = pos.y + 1, pos.y + 4 do
if not (minetest.get_node({x = pos.x, y = y, z = pos.z}).name == "air") then
breakgrow = true
end
end
if not (minetest.get_node({x = pos.x, y = pos.y, z = pos.z}).name == "air") and not (minetest.get_node({x = pos.x, y = pos.y, z = pos.z}).name == "mcl_mushroom:warped_fungus") then
breakgrow2 = true
end
if breakgrow == false then
-- Warts
-- first and second layer
for x = pos.x - 2,pos.x + 2 do
for y = pos.y + 3, pos.y + 4 do
for z = pos.z - 2, pos.z + 2 do
minetest.set_node({x = x, y = y, z = z}, { name = "mcl_mushroom:warped_wart_block" })
end
end
end
-- third and fourth layers
for x = pos.x - 1,pos.x + 1 do
for y = pos.y + 5, pos.y + 6 do
for z = pos.z - 1, pos.z + 1 do
minetest.set_node({x = x, y = y, z = z}, { name = "mcl_mushroom:warped_wart_block" })
end
end
end
-- fifth layer
minetest.set_node({x = pos.x, y = pos.y + 7, z = pos.z}, { name = "mcl_mushroom:warped_wart_block" })
-- Fungal
local randomgenerate = math.random(1, 2)
if randomgenerate == 1 then
local randomx = math.random(-2, 2)
local randomz = math.random(-2, 2)
minetest.set_node({x = pos.x + randomx, y = pos.y + 3, z = pos.z + randomz}, { name = "mcl_mushroom:shroomlight" })
end
local randomgenerate = math.random(1, 8)
if randomgenerate == 4 then
local randomx = math.random(-2, 2)
local randomz = math.random(-2, 2)
minetest.set_node({x = pos.x + randomx, y = pos.y + 3, z = pos.z + randomz}, { name = "mcl_mushroom:shroomlight" })
end
-- Wood
for y = pos.y, pos.y + 4 do
minetest.set_node({x = pos.x, y = y, z = pos.z}, { name = "mcl_mushroom:warped_hyphae" })
--print("Placed at " .. x .. " " .. y .. " " .. z)
end
else
if breakgrow2 == false then
minetest.set_node(pos,{ name = "mcl_mushroom:warped_fungus" })
end
end
end
function generate_crimson_tree(pos)
local breakgrow = false
local breakgrow2 = false
-- Tree generator
-- first and second layer
for x = pos.x - 2,pos.x + 2 do
for y = pos.y + 3, pos.y + 4 do
for z = pos.z - 2, pos.z + 2 do
if not (minetest.get_node({x = x, y = y, z = z}).name == "air") then
breakgrow = true
end
end
end
end
-- third and fourth layers
for x = pos.x - 1,pos.x + 1 do
for y = pos.y + 5, pos.y + 6 do
for z = pos.z - 1, pos.z + 1 do
if not (minetest.get_node({x = x, y = y, z = z}).name == "air") then
breakgrow = true
end
end
end
end
-- fifth layer
if not (minetest.get_node({x = pos.x, y = pos.y + 7, z = pos.z}).name == "air") then
breakgrow = true
end
-- Wood
if not (minetest.get_node({x = pos.x, y = pos.y, z = pos.z}).name == "air") and not (minetest.get_node({x = pos.x, y = pos.y, z = pos.z}).name == "mcl_mushroom:crimson_fungus") then
breakgrow = true
end
for y = pos.y + 1, pos.y + 4 do
if not (minetest.get_node({x = pos.x, y = y, z = pos.z}).name == "air") then
breakgrow = true
end
end
if not (minetest.get_node({x = pos.x, y = pos.y, z = pos.z}).name == "air") and not (minetest.get_node({x = pos.x, y = pos.y, z = pos.z}).name == "mcl_mushroom:crimson_fungus") then
breakgrow2 = true
end
if breakgrow == false then
-- Warts
-- first and second layer
for x = pos.x - 2,pos.x + 2 do
for y = pos.y + 3, pos.y + 4 do
for z = pos.z - 2, pos.z + 2 do
minetest.set_node({x = x, y = y, z = z}, { name = "mcl_nether:nether_wart_block" })
end
end
end
-- third and fourth layers
for x = pos.x - 1,pos.x + 1 do
for y = pos.y + 5, pos.y + 6 do
for z = pos.z - 1, pos.z + 1 do
minetest.set_node({x = x, y = y, z = z}, { name = "mcl_nether:nether_wart_block" })
end
end
end
-- fifth layer
minetest.set_node({x = pos.x, y = pos.y + 7, z = pos.z}, { name = "mcl_nether:nether_wart_block" })
-- Fungal
local randomgenerate = math.random(1, 2)
if randomgenerate == 1 then
local randomx = math.random(-2, 2)
local randomz = math.random(-2, 2)
minetest.set_node({x = pos.x + randomx, y = pos.y + 3, z = pos.z + randomz}, { name = "mcl_mushroom:shroomlight" })
end
local randomgenerate = math.random(1, 8)
if randomgenerate == 4 then
local randomx = math.random(-2, 2)
local randomz = math.random(-2, 2)
minetest.set_node({x = pos.x + randomx, y = pos.y + 3, z = pos.z + randomz}, { name = "mcl_mushroom:shroomlight" })
end
-- Wood
for y = pos.y, pos.y + 4 do
minetest.set_node({x = pos.x, y = y, z = pos.z}, { name = "mcl_mushroom:crimson_hyphae" })
--print("Placed at " .. x .. " " .. y .. " " .. z)
end
else
if breakgrow2 == false then
minetest.set_node(pos,{ name = "mcl_mushroom:crimson_fungus" })
end
end
end