local S = minetest.get_translator("mcl_mushroom") -- function grow() function grow_twisting_vines(pos, moreontop) local y = pos.y + 1 while not (moreontop == 0) do if minetest.get_node({x = pos.x, y = y, z = pos.z}).name == "air" then minetest.set_node({x = pos.x, y = y, z = pos.z}, {name="mcl_mushroom:twisting_vines"}) moreontop = moreontop - 1 y = y + 1 elseif minetest.get_node({x = pos.x, y = y, z = pos.z}).name == "mcl_mushroom:twisting_vines" then y = y + 1 else moreontop = 0 end end end -- Warped fungus -- Crimson fungus -- Nether woods -- Functions -- WARNING: The most comments are in german. Please Translate with an translater if you don't speak good german ---Warped fungus minetest.register_node("mcl_mushroom:warped_fungus", { description = S("Warped Fungus Mushroom"), drawtype = "plantlike", tiles = { "farming_warped_fungus.png" }, inventory_image = "farming_warped_fungus.png", wield_image = "farming_warped_fungus.png", sunlight_propagates = true, paramtype = "light", walkable = false, groups = {dig_immediate=3,mushroom=1,attached_node=1,dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1,deco_block=1, compostability=65}, light_source = 1, selection_box = { type = "fixed", fixed = { -3/16, -0.5, -3/16, 3/16, -2/16, 3/16 }, }, node_placement_prediction = "", on_rightclick = function(pos, node, pointed_thing, itemstack) if pointed_thing:get_wielded_item():get_name() == "mcl_dye:white" then itemstack:take_item() local nodepos = minetest.get_node({x = pos.x, y = pos.y - 1, z = pos.z}) if nodepos.name == "mcl_mushroom:warped_nylium" or nodepos.name == "mcl_nether:netherrack" then local random = math.random(1, 5) if random == 1 then generate_warped_tree(pos) end end end end, _mcl_blast_resistance = 0, stack_max = 64, }) minetest.register_node("mcl_mushroom:twisting_vines", { description = S("Twisting Vines"), drawtype = "plantlike", tiles = { "twisting_vines_plant.png" }, inventory_image = "twisting_vines.png", sunlight_propagates = true, paramtype = "light", walkable = false, climbable = true, buildable_to = true, groups = {dig_immediate=3,vines=1,dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1,deco_block=1, shearsy = 1, compostability=50}, selection_box = { type = "fixed", fixed = { -3/16, -0.5, -3/16, 3/16, 0.5, 3/16 }, }, node_placement_prediction = "", on_rightclick = function(pos, node, pointed_thing, itemstack) if pointed_thing:get_wielded_item():get_name() == "mcl_mushroom:twisting_vines" then itemstack:take_item() grow_twisting_vines(pos, 1) elseif pointed_thing:get_wielded_item():get_name() == "mcl_dye:white" then itemstack:take_item() grow_twisting_vines(pos, math.random(1, 3)) end end, drop = { max_items = 1, items = { {items = {"mcl_mushroom:twisting_vines"}, rarity = 3}, } }, _mcl_shears_drop = true, _mcl_silk_touch_drop = true, _mcl_fortune_drop = { items = {{items = {"mcl_mushroom:twisting_vines"}, rarity = 3},}, items = {{items = {"mcl_mushroom:twisting_vines"}, rarity = 1.8181818181818181},}, "mcl_mushroom:twisting_vines", "mcl_mushroom:twisting_vines"}, _mcl_blast_resistance = 0, stack_max = 64, }) minetest.register_node("mcl_mushroom:nether_sprouts", { description = S("Nether Sprouts"), drawtype = "plantlike", tiles = { "nether_sprouts.png" }, inventory_image = "nether_sprouts.png", sunlight_propagates = true, paramtype = "light", walkable = false, buildable_to = true, groups = {dig_immediate=3,vines=1,dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1,deco_block=1, shearsy = 1, compostability=50}, selection_box = { type = "fixed", fixed = { -4/16, -0.5, -4/16, 4/16, 0, 4/16 }, }, node_placement_prediction = "", drop = "", _mcl_shears_drop = true, _mcl_silk_touch_drop = false, _mcl_blast_resistance = 0, stack_max = 64, }) minetest.register_node("mcl_mushroom:warped_roots", { description = S("Warped Roots"), drawtype = "plantlike", tiles = { "warped_roots.png" }, inventory_image = "warped_roots.png", sunlight_propagates = true, paramtype = "light", walkable = false, buildable_to = true, groups = {dig_immediate=3,vines=1,dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1,deco_block=1, shearsy = 1, compostability=65}, selection_box = { type = "fixed", fixed = { -6/16, -0.5, -6/16, 6/16, -4/16, 6/16 }, }, node_placement_prediction = "", _mcl_silk_touch_drop = false, _mcl_blast_resistance = 0, stack_max = 64, }) minetest.register_node("mcl_mushroom:warped_wart_block", { description = S("Warped Wart Block"), tiles = {"warped_wart_block.png"}, groups = {handy=1,hoe=7,swordy=1, compostability=85, deco_block=1, }, stack_max = 64, _mcl_hardness = 2, }) minetest.register_node("mcl_mushroom:shroomlight", { description = S("Shroomlight"), tiles = {"shroomlight.png"}, groups = {handy=1,hoe=7,swordy=1, leaves=1, deco_block=1, compostability=65, }, stack_max = 64, _mcl_hardness = 2, -- this is 15 in Minecraft light_source = 14, }) minetest.register_node("mcl_mushroom:warped_nylium", { description = S("Warped Nylium"), tiles = { "warped_nylium.png", "mcl_nether_netherrack.png", "mcl_nether_netherrack.png^warped_nylium_side.png", "mcl_nether_netherrack.png^warped_nylium_side.png", "mcl_nether_netherrack.png^warped_nylium_side.png", "mcl_nether_netherrack.png^warped_nylium_side.png", }, groups = {pickaxey=1, building_block=1, material_stone=1}, paramtype2 = "facedir", stack_max = 64, _mcl_hardness = 0.4, _mcl_blast_resistance = 0.4, is_ground_content = true, drop = "mcl_nether:netherrack", _mcl_silk_touch_drop = true, }) minetest.register_node("mcl_mushroom:warped_checknode", { description = S("Warped Checknode - only to check!"), tiles = { "mcl_nether_netherrack.png", "mcl_nether_netherrack.png", "mcl_nether_netherrack.png", "mcl_nether_netherrack.png", "mcl_nether_netherrack.png", "mcl_nether_netherrack.png", }, groups = {pickaxey=1, building_block=1, material_stone=1, not_in_creative_inventory=1}, paramtype2 = "facedir", stack_max = 64, _mcl_hardness = 0.4, _mcl_blast_resistance = 0.4, is_ground_content = true, drop = "mcl_nether:netherrack" }) minetest.register_craft({ output = "mcl_mushroom:warped_nylium 2", recipe = { {"mcl_mushroom:warped_wart_block"}, {"mcl_nether:netherrack"}, } }) minetest.register_abm({ label = "mcl_mushroom:warped_fungus", nodenames = {"mcl_mushroom:warped_fungus"}, interval = 11, chance = 128, action = function(pos) local nodepos = minetest.get_node({x = pos.x, y = pos.y - 1, z = pos.z}) if nodepos.name == "mcl_mushroom:warped_nylium" or nodepos.name == "mcl_nether:netherrack" then if pos.y < -28400 then generate_warped_tree(pos) end end end }) minetest.register_abm({ label = "mcl_mushroom:warped_checknode", nodenames = {"mcl_mushroom:warped_checknode"}, interval = 1, chance = 1, action = function(pos) local nodepos = minetest.get_node({x = pos.x, y = pos.y + 1, z = pos.z}) if nodepos.name == "air" then minetest.swap_node({ x = pos.x, y = pos.y, z = pos.z }, { name = "mcl_mushroom:warped_nylium" }) local randomg = math.random(1, 400) if randomg <= 5 then minetest.set_node({ x = pos.x, y = pos.y + 1, z = pos.z }, { name = "mcl_mushroom:warped_fungus" }) elseif randomg > 5 and randomg <= 15 then local pos1 = { x = pos.x, y = pos.y + 1, z = pos.z } generate_warped_tree(pos1) elseif randomg > 15 and randomg <= 45 then grow_twisting_vines({ x = pos.x, y = pos.y, z = pos.z } ,math.random(1, 4)) elseif randomg > 45 and randomg <= 50 then minetest.set_node({ x = pos.x, y = pos.y + 1, z = pos.z }, { name = "mcl_mushroom:crimson_fungus" }) elseif randomg > 50 and randomg <= 150 then minetest.set_node({ x = pos.x, y = pos.y + 1, z = pos.z }, { name = "mcl_mushroom:nether_sprouts" }) elseif randomg > 150 and randomg <= 250 then minetest.set_node({ x = pos.x, y = pos.y + 1, z = pos.z }, { name = "mcl_mushroom:warped_roots" }) end else minetest.swap_node({ x = pos.x, y = pos.y, z = pos.z }, { name = "mcl_nether:netherrack" }) end end }) --[[ FIXME mobs:spawn({ name = "mobs_mc:enderman", nodes = {"mcl_mushroom:warped_nylium"}, --min_light = 14, interval = 5, chance = 10, --min_height = 3, --max_height = 200, })]] --- Crimson Fungus minetest.register_node("mcl_mushroom:crimson_fungus", { description = S("Crimson Fungus Mushroom"), drawtype = "plantlike", tiles = { "farming_crimson_fungus.png" }, inventory_image = "farming_crimson_fungus.png", wield_image = "farming_crimson_fungus.png", sunlight_propagates = true, paramtype = "light", walkable = false, groups = {dig_immediate=3,mushroom=1,attached_node=1,dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1,enderman_takable=1,deco_block=1, compostability=65}, light_source = 1, selection_box = { type = "fixed", fixed = { -3/16, -0.5, -3/16, 3/16, -2/16, 3/16 }, }, node_placement_prediction = "", on_rightclick = function(pos, node, pointed_thing, itemstack) if pointed_thing:get_wielded_item():get_name() == "mcl_dye:white" then itemstack:take_item() local nodepos = minetest.get_node({x = pos.x, y = pos.y - 1, z = pos.z}) if nodepos.name == "mcl_mushroom:crimson_nylium" or nodepos.name == "mcl_nether:netherrack" then local random = math.random(1, 5) if random == 1 then generate_crimson_tree(pos) end end end end, _mcl_blast_resistance = 0, stack_max = 64, }) minetest.register_node("mcl_mushroom:crimson_roots", { description = S("Crimson Roots"), drawtype = "plantlike", tiles = { "crimson_roots.png" }, inventory_image = "crimson_roots.png", sunlight_propagates = true, paramtype = "light", walkable = false, buildable_to = true, groups = {dig_immediate=3,vines=1,dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1,deco_block=1, shearsy = 1, compostability=65}, selection_box = { type = "fixed", fixed = { -6/16, -0.5, -6/16, 6/16, -4/16, 6/16 }, }, node_placement_prediction = "", _mcl_silk_touch_drop = false, _mcl_blast_resistance = 0, stack_max = 64, }) minetest.register_node("mcl_mushroom:crimson_nylium", { description = S("Crimson Nylium"), tiles = { "crimson_nylium.png", "mcl_nether_netherrack.png", "mcl_nether_netherrack.png^crimson_nylium_side.png", "mcl_nether_netherrack.png^crimson_nylium_side.png", "mcl_nether_netherrack.png^crimson_nylium_side.png", "mcl_nether_netherrack.png^crimson_nylium_side.png", }, groups = {pickaxey=1, building_block=1, material_stone=1}, paramtype2 = "facedir", stack_max = 64, _mcl_hardness = 0.4, _mcl_blast_resistance = 0.4, is_ground_content = true, drop = "mcl_nether:netherrack", _mcl_silk_touch_drop = true, }) minetest.register_node("mcl_mushroom:crimson_checknode", { description = S("Crimson Checknode - only to check!"), tiles = { "mcl_nether_netherrack.png", "mcl_nether_netherrack.png", "mcl_nether_netherrack.png", "mcl_nether_netherrack.png", "mcl_nether_netherrack.png", "mcl_nether_netherrack.png", }, groups = {pickaxey=1, building_block=1, material_stone=1, not_in_creative_inventory=1}, paramtype2 = "facedir", stack_max = 64, _mcl_hardness = 0.4, _mcl_blast_resistance = 0.4, is_ground_content = true, drop = "mcl_nether:netherrack" }) minetest.register_craft({ output = "mcl_mushroom:crimson_nylium 2", recipe = { {"mcl_nether:nether_wart"}, {"mcl_nether:netherrack"}, } }) minetest.register_abm({ label = "mcl_mushroom:crimson_fungus", nodenames = {"mcl_mushroom:crimson_fungus"}, interval = 11, chance = 128, action = function(pos) local nodepos = minetest.get_node({x = pos.x, y = pos.y - 1, z = pos.z}) if nodepos.name == "mcl_mushroom:crimson_nylium" or nodepos.name == "mcl_nether:netherrack" then if pos.y < -28400 then generate_crimson_tree(pos) end end end }) minetest.register_abm({ label = "mcl_mushroom:crimson_checknode", nodenames = {"mcl_mushroom:crimson_checknode"}, interval = 1, chance = 1, action = function(pos) local nodepos = minetest.get_node({x = pos.x, y = pos.y + 1, z = pos.z}) if nodepos.name == "air" then minetest.swap_node({ x = pos.x, y = pos.y, z = pos.z }, { name = "mcl_mushroom:crimson_nylium" }) local randomg = math.random(1, 400) if randomg <= 10 then minetest.set_node({ x = pos.x, y = pos.y + 1, z = pos.z }, { name = "mcl_mushroom:crimson_fungus" }) elseif randomg > 10 and randomg <= 25 then local pos1 = { x = pos.x, y = pos.y + 1, z = pos.z } generate_crimson_tree(pos1) elseif randomg > 25 and randomg <= 30 then minetest.set_node({ x = pos.x, y = pos.y + 1, z = pos.z }, { name = "mcl_mushroom:warped_fungus" }) elseif randomg > 30 and randomg <= 130 then minetest.set_node({ x = pos.x, y = pos.y + 1, z = pos.z }, { name = "mcl_mushroom:crimson_roots" }) end else minetest.swap_node({ x = pos.x, y = pos.y, z = pos.z }, { name = "mcl_nether:netherrack" }) end end }) ---Nether Woods minetest.register_node("mcl_mushroom:warped_hyphae", { description = S("Warped Hyphae"), _doc_items_longdesc = S("The stem of a warped hyphae"), _doc_items_hidden = false, tiles = { "warped_hyphae.png", "warped_hyphae.png", "warped_hyphae_side.png", "warped_hyphae_side.png", "warped_hyphae_side.png", "warped_hyphae_side.png", }, paramtype2 = "facedir", on_place = mcl_util.rotate_axis, groups = {handy=1,axey=1, tree=1, building_block=1, material_wood=1}, sounds = mcl_sounds.node_sound_wood_defaults(), on_rotate = on_rotate, _mcl_blast_resistance = 2, stack_max = 64, _mcl_hardness = 2, _mcl_stripped_variant = "mcl_mushroom:stripped_warped_hyphae", }) --Stem bark, stripped stem and bark minetest.register_node("mcl_mushroom:warped_hyphae_bark", { description = S("Warped Hyphae Bark"), _doc_items_longdesc = S("This is a decorative block surrounded by the bark of an hyphae."), tiles = {"warped_hyphae_side.png"}, paramtype2 = "facedir", on_place = mcl_util.rotate_axis, stack_max = 64, groups = {handy=1,axey=1, bark=1, building_block=1, material_wood=1}, sounds = mcl_sounds.node_sound_wood_defaults(), is_ground_content = false, on_rotate = on_rotate, _mcl_blast_resistance = 2, _mcl_hardness = 2, _mcl_stripped_variant = "mcl_mushroom:stripped_warped_hyphae_bark", }) minetest.register_craft({ output = "mcl_mushroom:warped_hyphae_bark 3", recipe = { { "mcl_mushroom:warped_hyphae", "mcl_mushroom:warped_hyphae" }, { "mcl_mushroom:warped_hyphae", "mcl_mushroom:warped_hyphae" }, } }) minetest.register_node("mcl_mushroom:stripped_warped_hyphae", { description = S("Stripped Warped Hyphae"), _doc_items_longdesc = S("The stripped stem of a warped hyphae"), _doc_items_hidden = false, tiles = {"stripped_warped_stem_top.png", "stripped_warped_stem_top.png", "stripped_warped_stem_side.png"}, paramtype2 = "facedir", on_place = mcl_util.rotate_axis, stack_max = 64, groups = {handy=1, axey=1, tree=1, building_block=1, material_wood=1}, sounds = mcl_sounds.node_sound_wood_defaults(), on_rotate = on_rotate, _mcl_blast_resistance = 2, _mcl_hardness = 2, }) minetest.register_node("mcl_mushroom:stripped_warped_hyphae_bark", { description = S("Stripped Warped Hyphae Bark"), _doc_items_longdesc = S("The stripped wood of a warped hyphae"), tiles = {"stripped_warped_stem_side.png"}, paramtype2 = "facedir", on_place = mcl_util.rotate_axis, stack_max = 64, groups = {handy=1, axey=1, bark=1, building_block=1, material_wood=1}, sounds = mcl_sounds.node_sound_wood_defaults(), is_ground_content = false, on_rotate = on_rotate, _mcl_blast_resistance = 2, _mcl_hardness = 2, }) minetest.register_craft({ output = "mcl_mushroom:stripped_warped_hyphae_bark 3", recipe = { { "mcl_mushroom:stripped_warped_hyphae", "mcl_mushroom:stripped_warped_hyphae" }, { "mcl_mushroom:stripped_warped_hyphae", "mcl_mushroom:stripped_warped_hyphae" }, } }) --Wood minetest.register_node("mcl_mushroom:warped_hyphae_wood", { description = S("Warped Hyphae Wood"), tiles = {"warped_hyphae_wood.png"}, groups = {handy=5,axey=1, wood=1,building_block=1, material_wood=1}, --paramtype2 = "facedir", stack_max = 64, _mcl_hardness = 2, }) mcl_stairs.register_stair_and_slab_simple("warped_hyphae_wood", "mcl_mushroom:warped_hyphae_wood", S("Warped Stair"), S("Warped Slab"), S("Double Warped Slab"), "woodlike") minetest.register_craft({ output = "mcl_mushroom:warped_hyphae_wood 4", recipe = { {"mcl_mushroom:warped_hyphae"}, } }) minetest.register_node("mcl_mushroom:crimson_hyphae", { description = S("Crimson Hyphae"), _doc_items_longdesc = S("The stem of a crimson hyphae"), _doc_items_hidden = false, tiles = { "crimson_hyphae.png", "crimson_hyphae.png", "crimson_hyphae_side.png", "crimson_hyphae_side.png", "crimson_hyphae_side.png", "crimson_hyphae_side.png", }, paramtype2 = "facedir", on_place = mcl_util.rotate_axis, groups = {handy=1,axey=1, tree=1, building_block=1, material_wood=1}, sounds = mcl_sounds.node_sound_wood_defaults(), on_rotate = on_rotate, _mcl_blast_resistance = 2, stack_max = 64, _mcl_hardness = 2, _mcl_stripped_variant = "mcl_mushroom:stripped_crimson_hyphae", }) --Stem bark, stripped stem and bark minetest.register_node("mcl_mushroom:crimson_hyphae_bark", { description = S("Crimson Hyphae Bark"), _doc_items_longdesc = S("This is a decorative block surrounded by the bark of an hyphae."), tiles = {"crimson_hyphae_side.png"}, paramtype2 = "facedir", on_place = mcl_util.rotate_axis, stack_max = 64, groups = {handy=1,axey=1, bark=1, building_block=1, material_wood=1,}, sounds = mcl_sounds.node_sound_wood_defaults(), is_ground_content = false, on_rotate = on_rotate, _mcl_blast_resistance = 2, _mcl_hardness = 2, _mcl_stripped_variant = "mcl_mushroom:stripped_crimson_hyphae_bark", }) minetest.register_craft({ output = "mcl_mushroom:crimson_hyphae_bark 3", recipe = { { "mcl_mushroom:crimson_hyphae", "mcl_mushroom:crimson_hyphae" }, { "mcl_mushroom:crimson_hyphae", "mcl_mushroom:crimson_hyphae" }, } }) minetest.register_node("mcl_mushroom:stripped_crimson_hyphae", { description = S("Stripped Crimson Hyphae"), _doc_items_longdesc = S("The stripped stem of a crimson hyphae"), _doc_items_hidden = false, tiles = {"stripped_crimson_stem_top.png", "stripped_crimson_stem_top.png", "stripped_crimson_stem_side.png"}, paramtype2 = "facedir", on_place = mcl_util.rotate_axis, stack_max = 64, groups = {handy=1, axey=1, tree=1, building_block=1, material_wood=1}, sounds = mcl_sounds.node_sound_wood_defaults(), on_rotate = on_rotate, _mcl_blast_resistance = 2, _mcl_hardness = 2, }) minetest.register_node("mcl_mushroom:stripped_crimson_hyphae_bark", { description = S("Stripped Crimson Hyphae Bark"), _doc_items_longdesc = S("The stripped wood of a crimson hyphae"), tiles = {"stripped_crimson_stem_side.png"}, paramtype2 = "facedir", on_place = mcl_util.rotate_axis, stack_max = 64, groups = {handy=1, axey=1, bark=1, building_block=1, material_wood=1}, sounds = mcl_sounds.node_sound_wood_defaults(), is_ground_content = false, on_rotate = on_rotate, _mcl_blast_resistance = 2, _mcl_hardness = 2, }) minetest.register_craft({ output = "mcl_mushroom:stripped_crimson_hyphae_bark 3", recipe = { { "mcl_mushroom:stripped_crimson_hyphae", "mcl_mushroom:stripped_crimson_hyphae" }, { "mcl_mushroom:stripped_crimson_hyphae", "mcl_mushroom:stripped_crimson_hyphae" }, } }) --Wood minetest.register_node("mcl_mushroom:crimson_hyphae_wood", { description = S("Crimson Hyphae Wood"), tiles = {"crimson_hyphae_wood.png"}, groups = {handy=5,axey=1, wood=1,building_block=1, material_wood=1,}, paramtype2 = "facedir", stack_max = 64, _mcl_hardness = 2, }) minetest.register_craft({ output = "mcl_mushroom:crimson_hyphae_wood 4", recipe = { {"mcl_mushroom:crimson_hyphae"}, } }) mcl_stairs.register_stair_and_slab_simple("crimson_hyphae_wood", "mcl_mushroom:crimson_hyphae_wood", S("Crimson Stair"), S("Crimson Slab"), S("Double Crimson Slab"), "woodlike") --Hyphae Stairs and slabs local barks = { { "warped", S("Warped Bark Stair"), S("Warped Bark Slab"), S("Double Warped Bark Slab") }, { "crimson", S("Crimson Bark Stair"), S("Crimson Bark Slab"), S("Double Crimson Bark Slab") }, } for b=1, #barks do local bark = barks[b] local sub = bark[1].."_hyphae_bark" local id = "mcl_mushroom:"..bark[1].."_hyphae" mcl_stairs.register_stair(sub, id, {handy=1,axey=1, bark_stairs=1, material_wood=1}, {minetest.registered_nodes[id].tiles[3]}, bark[2], mcl_sounds.node_sound_wood_defaults(), 3, 2, "woodlike") mcl_stairs.register_slab(sub, id, {handy=1,axey=1, bark_slab=1, material_wood=1}, {minetest.registered_nodes[id].tiles[3]}, bark[3], mcl_sounds.node_sound_wood_defaults(), 3, 2, bark[4]) end ---Mapgen and fungus tree function generate_warped_tree(pos) local breakgrow = false local breakgrow2 = false -- Tree generator -- first and second layer for x = pos.x - 2,pos.x + 2 do for y = pos.y + 3, pos.y + 4 do for z = pos.z - 2, pos.z + 2 do if not (minetest.get_node({x = x, y = y, z = z}).name == "air") then breakgrow = true end end end end -- third and fourth layers for x = pos.x - 1,pos.x + 1 do for y = pos.y + 5, pos.y + 6 do for z = pos.z - 1, pos.z + 1 do if not (minetest.get_node({x = x, y = y, z = z}).name == "air") then breakgrow = true end end end end -- fifth layer if not (minetest.get_node({x = pos.x, y = pos.y + 7, z = pos.z}).name == "air") then breakgrow = true end -- Wood if not (minetest.get_node({x = pos.x, y = pos.y, z = pos.z}).name == "air") and not (minetest.get_node({x = pos.x, y = pos.y, z = pos.z}).name == "mcl_mushroom:warped_fungus") then breakgrow = true end for y = pos.y + 1, pos.y + 4 do if not (minetest.get_node({x = pos.x, y = y, z = pos.z}).name == "air") then breakgrow = true end end if not (minetest.get_node({x = pos.x, y = pos.y, z = pos.z}).name == "air") and not (minetest.get_node({x = pos.x, y = pos.y, z = pos.z}).name == "mcl_mushroom:warped_fungus") then breakgrow2 = true end if breakgrow == false then -- Warts -- first and second layer for x = pos.x - 2,pos.x + 2 do for y = pos.y + 3, pos.y + 4 do for z = pos.z - 2, pos.z + 2 do minetest.set_node({x = x, y = y, z = z}, { name = "mcl_mushroom:warped_wart_block" }) end end end -- third and fourth layers for x = pos.x - 1,pos.x + 1 do for y = pos.y + 5, pos.y + 6 do for z = pos.z - 1, pos.z + 1 do minetest.set_node({x = x, y = y, z = z}, { name = "mcl_mushroom:warped_wart_block" }) end end end -- fifth layer minetest.set_node({x = pos.x, y = pos.y + 7, z = pos.z}, { name = "mcl_mushroom:warped_wart_block" }) -- Fungal local randomgenerate = math.random(1, 2) if randomgenerate == 1 then local randomx = math.random(-2, 2) local randomz = math.random(-2, 2) minetest.set_node({x = pos.x + randomx, y = pos.y + 3, z = pos.z + randomz}, { name = "mcl_mushroom:shroomlight" }) end local randomgenerate = math.random(1, 8) if randomgenerate == 4 then local randomx = math.random(-2, 2) local randomz = math.random(-2, 2) minetest.set_node({x = pos.x + randomx, y = pos.y + 3, z = pos.z + randomz}, { name = "mcl_mushroom:shroomlight" }) end -- Wood for y = pos.y, pos.y + 4 do minetest.set_node({x = pos.x, y = y, z = pos.z}, { name = "mcl_mushroom:warped_hyphae" }) --print("Placed at " .. x .. " " .. y .. " " .. z) end else if breakgrow2 == false then minetest.set_node(pos,{ name = "mcl_mushroom:warped_fungus" }) end end end function generate_crimson_tree(pos) local breakgrow = false local breakgrow2 = false -- Tree generator -- first and second layer for x = pos.x - 2,pos.x + 2 do for y = pos.y + 3, pos.y + 4 do for z = pos.z - 2, pos.z + 2 do if not (minetest.get_node({x = x, y = y, z = z}).name == "air") then breakgrow = true end end end end -- third and fourth layers for x = pos.x - 1,pos.x + 1 do for y = pos.y + 5, pos.y + 6 do for z = pos.z - 1, pos.z + 1 do if not (minetest.get_node({x = x, y = y, z = z}).name == "air") then breakgrow = true end end end end -- fifth layer if not (minetest.get_node({x = pos.x, y = pos.y + 7, z = pos.z}).name == "air") then breakgrow = true end -- Wood if not (minetest.get_node({x = pos.x, y = pos.y, z = pos.z}).name == "air") and not (minetest.get_node({x = pos.x, y = pos.y, z = pos.z}).name == "mcl_mushroom:crimson_fungus") then breakgrow = true end for y = pos.y + 1, pos.y + 4 do if not (minetest.get_node({x = pos.x, y = y, z = pos.z}).name == "air") then breakgrow = true end end if not (minetest.get_node({x = pos.x, y = pos.y, z = pos.z}).name == "air") and not (minetest.get_node({x = pos.x, y = pos.y, z = pos.z}).name == "mcl_mushroom:crimson_fungus") then breakgrow2 = true end if breakgrow == false then -- Warts -- first and second layer for x = pos.x - 2,pos.x + 2 do for y = pos.y + 3, pos.y + 4 do for z = pos.z - 2, pos.z + 2 do minetest.set_node({x = x, y = y, z = z}, { name = "mcl_nether:nether_wart_block" }) end end end -- third and fourth layers for x = pos.x - 1,pos.x + 1 do for y = pos.y + 5, pos.y + 6 do for z = pos.z - 1, pos.z + 1 do minetest.set_node({x = x, y = y, z = z}, { name = "mcl_nether:nether_wart_block" }) end end end -- fifth layer minetest.set_node({x = pos.x, y = pos.y + 7, z = pos.z}, { name = "mcl_nether:nether_wart_block" }) -- Fungal local randomgenerate = math.random(1, 2) if randomgenerate == 1 then local randomx = math.random(-2, 2) local randomz = math.random(-2, 2) minetest.set_node({x = pos.x + randomx, y = pos.y + 3, z = pos.z + randomz}, { name = "mcl_mushroom:shroomlight" }) end local randomgenerate = math.random(1, 8) if randomgenerate == 4 then local randomx = math.random(-2, 2) local randomz = math.random(-2, 2) minetest.set_node({x = pos.x + randomx, y = pos.y + 3, z = pos.z + randomz}, { name = "mcl_mushroom:shroomlight" }) end -- Wood for y = pos.y, pos.y + 4 do minetest.set_node({x = pos.x, y = y, z = pos.z}, { name = "mcl_mushroom:crimson_hyphae" }) --print("Placed at " .. x .. " " .. y .. " " .. z) end else if breakgrow2 == false then minetest.set_node(pos,{ name = "mcl_mushroom:crimson_fungus" }) end end end