Commit Graph

5863 Commits

Author SHA1 Message Date
AFCMS cf4d57e584 fix crash 2021-03-19 14:13:34 +01:00
AFCMS 890b95bb49 Merge branch 'master' into api-cauldrons 2021-03-19 13:39:17 +01:00
Lizzy Fleckenstein 9391628813 Fix wielded nodes being upside down 2021-03-19 12:41:03 +01:00
Lizzy Fleckenstein 327bb68927 Fix crystal on_place handler 2021-03-19 12:03:32 +01:00
Lizzy Fleckenstein 906aa3b434 Remove performance settings to see whether it helps 2021-03-19 11:46:35 +01:00
Lizzy Fleckenstein ecd27a4cdb Initialize burning HUD with proper texture 2021-03-19 11:41:29 +01:00
Lizzy Fleckenstein 55df2a57f4 Fix #1336 2021-03-19 11:40:46 +01:00
Lizzy Fleckenstein 4ff987ccc5 Remove burning sound for objects 2021-03-19 11:39:04 +01:00
Lizzy Fleckenstein f3c37f49b9 Only extinguish flame arrow on removal 2021-03-19 11:37:12 +01:00
Lizzy Fleckenstein f3580efced Separate Head / Body rotation (Implement #1189) 2021-03-19 11:32:17 +01:00
AFCMS 8611d27f1d init function 2021-03-19 10:23:22 +01:00
AFCMS 59892abf6d fix 2021-03-19 10:19:08 +01:00
AFCMS e69365f44d init give function 2021-03-19 10:18:15 +01:00
AFCMS aa0c7bd2cf Merge branch 'master' into api-cauldrons 2021-03-19 10:16:27 +01:00
Lizzy Fleckenstein 4a53ba67ab Wielditem rotation tweak 2021-03-19 09:37:24 +01:00
epCode d02fc0c83d Re-Enable Skeleton horse spawn egg 2021-03-18 23:12:21 +00:00
epCode e474ce6397 Merge pull request 'Add copyright-safe skeleton horse texture' (#1337) from ZedekThePD/MineClone2:master into master
Reviewed-on: MineClone2/MineClone2#1337
2021-03-18 23:09:47 +00:00
ZeDique la Ruleta b71566aad6 Updated horse texture 2021-03-18 19:08:27 -04:00
epCode 4fbb95bed3 Merge pull request 'Fix rotation for all wielded items' (#1335) from kneekoo/MineClone2:master into master
Reviewed-on: MineClone2/MineClone2#1335
2021-03-18 23:05:57 +00:00
ZeDique la Ruleta 2571c6124b Added copyright-safe skeleton horse texture
- Added proper skeleton horse texture edited from the default Pixel Perfection horse, similar to MC but not the same
2021-03-18 18:51:19 -04:00
AFCMS 2b73c16c69 fix doc 2 2021-03-18 20:58:06 +01:00
AFCMS 36f479b2ec cleanup 2021-03-18 20:52:24 +01:00
AFCMS 717a18ef16 fix doc 2021-03-18 20:50:37 +01:00
Nicu e61f1e38f2 Rotation fix for all wielded items
These were probably needed in an older version of the game/engine, but most items don't need changes for correct wielding. The only tweak was needed for the screwdriver.
2021-03-18 19:31:51 +00:00
AFCMS 9b0c87dabc fixes 2021-03-18 19:43:25 +01:00
AFCMS 3c83898095 quick fix 2021-03-18 19:30:53 +01:00
AFCMS 6ebae965f6 fixes 2021-03-18 19:27:43 +01:00
AFCMS 5e5b3ebf75 WIP API for mcl_cauldrons 2021-03-18 19:18:35 +01:00
AFCMS a482a18a67 Merge branch 'master' of https://git.minetest.land/MineClone2/MineClone2 2021-03-18 18:53:06 +01:00
AFCMS e68736a040 WIP 2021-03-18 18:02:08 +01:00
Elias Åström ed30fa0868 Move data from deprecated files to mod.conf
Move data from deprecated files (depends.txt and description.txt) into
fields in mod.conf for all mods.

This was done with a shell script :)
2021-03-18 17:37:12 +01:00
Elias Åström 8d473a42ca Merge branch 'master' of https://git.minetest.land/MineClone2/MineClone2 2021-03-18 14:04:02 +01:00
Elias Åström 0f2c487dca Remove _mcl_autogroup depends on mcl_autogroup
It looks like the dependency might cause problems with the mod loading
order and lead to situations were _mcl_autogroup is not loaded after all
the other mods.  Because _mcl_autogroup begins with an underscore it
should always be loaded after mcl_autogroup anyways.
2021-03-18 13:59:22 +01:00
Elias Åström dc41c594aa Move depends.txt into mod.conf for mcl_comparators
Fixes a crash in mcl_comparators caused by attempting to index global
'mesecon' (a nil value).
2021-03-18 13:45:29 +01:00
Elias Åström bfe51316ee Merge branch 'mcl_autogroups' 2021-03-18 13:43:58 +01:00
Elias Åström 13268965ee Update README.txt in _mcl_autogroup 2021-03-18 13:40:56 +01:00
Elias Åström 521f96b4ab Use mod.conf for mcl_autogroup and _mcl_autogroup 2021-03-18 13:36:25 +01:00
Lizzy Fleckenstein df59cc12a8 Proper bucket rotations (Fix #1289) 2021-03-18 12:48:29 +01:00
Lizzy Fleckenstein 3df3e957e2 Make nodes usable when wielding an end crystal 2021-03-18 12:41:39 +01:00
Lizzy Fleckenstein 0e206e9974 Fix #1324 2021-03-18 12:38:54 +01:00
Lizzy Fleckenstein 6ac0d628ef Fix #1319 2021-03-18 12:34:12 +01:00
Lizzy Fleckenstein 413fbc9c60 Make boats burn (Fix #1318) 2021-03-18 12:31:25 +01:00
Elias Åström c8b543991f Automatically assign nodes to creative_breakable
If they belong to any digging group.
2021-03-18 11:35:40 +01:00
Elias Åström 8f9650abe4 Update the groupcaps of all enchanted tools
Not just those enchanted with efficiency.
2021-03-18 11:35:40 +01:00
Elias Åström 4c46eb2b4b Make tools without toolcaps do damage as hand
If the tool_capabilities defaults to {} if unspecified the tool, then
users will not be able to attack with the tool at all.  This solves that
by including the damage_group and full_punch_interval from the hand into
the tool_capabilities when it is nil.
2021-03-18 11:35:40 +01:00
Elias Åström fe770c19a5 Fix crash when tool_capabilities is nil 2021-03-18 11:35:40 +01:00
Elias Åström 0112825a9f Localize variables in _mcl_autogroup 2021-03-18 11:35:40 +01:00
Elias Åström cff0130506 Rename _mcl_autogroup_groupcaps to _mcl_diggroups 2021-03-18 11:35:40 +01:00
Elias Åström 7b93f68ed8 Fix typo 2021-03-18 11:35:40 +01:00
Elias Åström ece4c892f4 Force tools to include levels in their diggroups 2021-03-18 11:35:40 +01:00