3raven
1b9c5e6e23
Move glowing itemframes
2022-05-31 22:14:17 +00:00
3raven
3b2483ff4f
Move glowing itemframe
2022-05-31 22:13:27 +00:00
3raven
b084071954
Move glowing itemframe
2022-05-31 22:09:13 +00:00
3raven
ddcb7f141f
Move glowing itemframe
2022-05-31 22:08:41 +00:00
3raven
36de9f53b7
Move glowing itemframe
2022-05-31 22:08:12 +00:00
3raven
493fb95e52
Move glowing itemframe
2022-05-31 22:07:30 +00:00
3raven
3ce0009181
Move glowing itemframes
2022-05-31 22:05:49 +00:00
3raven
a97d6ec20d
Move glowing itemframes
2022-05-31 22:04:15 +00:00
3raven
7b5cc25c6c
Move glowing ink
2022-05-31 22:02:13 +00:00
3raven
7f1c09de59
Move glowing itemframes
2022-05-31 22:00:52 +00:00
3raven
80a7ab971a
Move glowing itemframe to itemframe and glowing ink sac to glow_squid
2022-05-31 21:59:41 +00:00
3raven
6df9027971
Fleckenstein's fix for mcl2
2022-05-31 12:54:31 +00:00
3raven
0e1b4d8fea
Adding tga_encoder (fleckenstein's)
...
Adding tga_encoder for displaying maps (from here https://content.minetest.net/packages/erlehmann/tga_encoder/ )
2022-05-31 12:24:41 +00:00
3raven
fa9a06a6d5
Add tga_encoder dependancy
2022-05-31 12:22:19 +00:00
3raven
cc81b51128
fix map in itemframes
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Fix the map in iteframes problem in newly created worlds but might not work in older ones+ add tga dependancy
2022-05-31 12:17:52 +00:00
3raven
caac96b50e
Attempt to fix map on itemframes pb by using EliasFlickenstein changes
2022-05-30 14:15:49 +00:00
3raven
50cbde6380
Atteempt to fix map on itemframe by using EliasFlickenstein in mcl2
2022-05-30 14:02:06 +00:00
3raven
8d79e5f7f7
Attempt to fix map on itemframe by using EliasFleckenstein changes from mcl2
2022-05-30 13:59:49 +00:00
PrairieAstronomer
3a12b9f6c6
Serious Dedication Advancement
2022-05-29 21:06:48 -06:00
PrairieAstronomer
d4828f8993
Sweet Dreams Advancement
2022-05-29 19:11:21 -06:00
PrairieAstronomer
2a08c60602
Loom
2022-05-29 18:30:27 -06:00
PrairieAstronomer
53a1d7dd58
Fletching Table
2022-05-29 18:29:33 -06:00
PrairieAstronomer
80416fef71
Cartography Table
2022-05-29 18:28:34 -06:00
PrairieAstronomer
f57cbcb0a0
Postmortal Advancement
2022-05-29 17:32:47 -06:00
3raven
8ccf1ae3a9
Attempt to get clock and map working in glowing itemframes
2022-05-29 09:28:29 +00:00
𝕵𝖔𝖍𝖆𝖓𝖓𝖊𝖘 𝕱𝖗𝖎𝖙𝖟
9c19395dd7
Merge pull request 'make bell diggable by pickaxe' ( #318 ) from bell_breaking into master
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Reviewed-on: MineClone5/MineClone5#318
2022-05-17 18:30:17 +00:00
cora
ee969531a8
make bell diggable by pickaxe
2022-05-17 09:05:25 +00:00
cora
a7d3faee47
Merge pull request 'Fix mcl_wieldview showing unknown item after login' ( #319 ) from MrRar/MineClone5:wieldview into master
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Reviewed-on: MineClone5/MineClone5#319
Reviewed-by: cora <cora@noreply.git.minetest.land>
2022-05-17 09:03:50 +00:00
𝕵𝖔𝖍𝖆𝖓𝖓𝖊𝖘 𝕱𝖗𝖎𝖙𝖟
ff31e5d480
Fix mcl_wieldview showing unknown item after login
2022-05-16 12:38:25 -05:00
3raven
499f698ba7
Merge pull request 'master' ( #314 ) from 3raven/MineClone5:master into master
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Reviewed-on: MineClone5/MineClone5#314
Soul fire replace regular fire on soul sand/soil (fix from cora's blackstone mod).
Upon ignition on soul sand/soil the fire is briefly yellow (before being replaced). It can be fixed by implementing directly soul fire in mcl_fire if deemed necessary.
2022-05-10 15:49:12 +00:00
kay27
13dc68f40f
Merge pull request 'Use baby_size to scale chick size on hatching instead of dividing by 2' ( #305 ) from balazsszalab/MineClone5:master into master
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Reviewed-on: MineClone5/MineClone5#305
2022-05-05 23:06:29 +00:00
kay27
27230fff4a
Merge pull request 'Fix mcl_maps on Windows' ( #304 ) from MrRar/MineClone5:maps into master
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Reviewed-on: MineClone5/MineClone5#304
2022-05-04 22:07:51 +00:00
balazsszalab
6ef292e80e
Use baby_size to scale chick size on hatching instead of dividing by 2
2022-05-03 21:13:52 +00:00
𝕵𝖔𝖍𝖆𝖓𝖓𝖊𝖘 𝕱𝖗𝖎𝖙𝖟
00e54944fa
Fix mcl_maps on Windows
2022-05-03 09:48:50 -05:00
3raven
d17a50ecba
Remove possibility to get soul fire in inventory by digging+minor fixes
2022-05-02 20:38:02 +00:00
3raven
49acbfed8e
Fix from mcl2 blackstone by cora
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Changes taken from
af5e3d84d4
Fire is briefly yellow upon ignition before becoming blue
2022-04-30 22:08:08 +00:00
kay27
76efcd4906
Merge testing into master (1.10)
2022-04-25 01:55:18 +03:00
3raven
ab22628afe
Merge pull request 'master' ( #300 ) from 3raven/MineClone5:master into master
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Reviewed-on: MineClone5/MineClone5#300
-Add Stripped and bark nether hyphae+hyphae stairs
-Make nether woods and nether wood doors non-flammable
-Put wooden door registration into a loop (like trapdoors)
2022-04-24 17:01:25 +00:00
3raven
010ffd695f
Update translation template - TODO complete translation
2022-04-24 16:49:20 +00:00
3raven
6ffa01cac6
Update translation list - TO-DO: complete translations
2022-04-24 16:17:18 +00:00
3raven
2f0351fe6d
Correct name
2022-04-24 16:16:33 +00:00
kay27
b70ae30fda
Create MCL5 own mcl_end_crystal_beam texture
2022-04-23 22:02:23 +03:00
kay27
d0a8848487
Merge master into testing
2022-04-23 21:19:09 +03:00
kay27
f39e0bca3d
Merge pull request 'Fix tools backwards in wieldview' ( #299 ) from MrRar/MineClone5:fishing into master
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Reviewed-on: MineClone5/MineClone5#299
2022-04-23 18:07:27 +00:00
kay27
cd02080ca8
Merge master into testing
2022-04-23 20:15:43 +03:00
𝕵𝖔𝖍𝖆𝖓𝖓𝖊𝖘 𝕱𝖗𝖎𝖙𝖟
b80e511cae
Fix tools backwards in wieldview
2022-04-23 11:52:32 -05:00
kay27
d476e26c60
Merge pull request 'Fix boat initialization failure' ( #298 ) from c29979/MineClone5:fix-boat-init-failure into master
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Reviewed-on: MineClone5/MineClone5#298
2022-04-23 14:56:46 +00:00
River River
663c2bedbb
Fix boat initialization failure
2022-04-23 23:20:38 +09:00
kay27
3a7363f11d
Decrease spam activity reset interval from 300 to 30 s
2022-04-22 23:14:39 +03:00
Nils Dagsson Moskopp
033573ad63
Shuffle pixels in mcl_end_crystal_beam.png
...
A user claimed that this texture was a texture from Minecraft 1.8.9 –
see <MineClone2/MineClone2#2099 > for
further details. I have not verified that but I noticed that in commit
152e55245804bd2b4790ee31454986948237d2a8 the file was replaced with a
file containing the exact same pixels.
A visual inspection confirms that the file contains noise, so it is not
clear if it is even copyrightable. However, to ensure that it could not
be identical to a file from Minecraft, To get noise of the same quality,
I have shuffled all its pixels with the following POSIX sh shell script:
LANG=C
PREFIX=mcl_end_crystal_beam
convert $PREFIX.png $PREFIX.pnm
<$PREFIX.pnm >$PREFIX.plainpnm pnmtoplainpnm
<$PREFIX.plainpnm >$PREFIX.seed tr '1234567890 ' ' 1356902468'
(
<$PREFIX.plainpnm head -n+3
<$PREFIX.plainpnm tail -n+4 \
|tr ' ' '\n' \
|shuf --random-source $PREFIX.seed
) >$PREFIX.shuffled.plainpnm
I then opened mcl_end_crystal_beam.shuffled.plainpnm using GIMP,
converted the color black to tranparency and saved the image as a
paletted PNG (which yields a smaller filesize than a grayscale PNG).
2022-04-22 23:00:47 +03:00