Commit Graph

8776 Commits

Author SHA1 Message Date
3raven 1b9c5e6e23 Move glowing itemframes 2022-05-31 22:14:17 +00:00
3raven 3b2483ff4f Move glowing itemframe 2022-05-31 22:13:27 +00:00
3raven b084071954 Move glowing itemframe 2022-05-31 22:09:13 +00:00
3raven ddcb7f141f Move glowing itemframe 2022-05-31 22:08:41 +00:00
3raven 36de9f53b7 Move glowing itemframe 2022-05-31 22:08:12 +00:00
3raven 493fb95e52 Move glowing itemframe 2022-05-31 22:07:30 +00:00
3raven 3ce0009181 Move glowing itemframes 2022-05-31 22:05:49 +00:00
3raven a97d6ec20d Move glowing itemframes 2022-05-31 22:04:15 +00:00
3raven 7b5cc25c6c Move glowing ink 2022-05-31 22:02:13 +00:00
3raven 7f1c09de59 Move glowing itemframes 2022-05-31 22:00:52 +00:00
3raven 80a7ab971a Move glowing itemframe to itemframe and glowing ink sac to glow_squid 2022-05-31 21:59:41 +00:00
3raven 6df9027971 Fleckenstein's fix for mcl2 2022-05-31 12:54:31 +00:00
3raven 0e1b4d8fea Adding tga_encoder (fleckenstein's)
Adding tga_encoder for displaying maps (from here https://content.minetest.net/packages/erlehmann/tga_encoder/)
2022-05-31 12:24:41 +00:00
3raven fa9a06a6d5 Add tga_encoder dependancy 2022-05-31 12:22:19 +00:00
3raven cc81b51128 fix map in itemframes
Fix the map in iteframes problem in newly created worlds but might not work in older ones+ add tga dependancy
2022-05-31 12:17:52 +00:00
3raven caac96b50e Attempt to fix map on itemframes pb by using EliasFlickenstein changes 2022-05-30 14:15:49 +00:00
3raven 50cbde6380 Atteempt to fix map on itemframe by using EliasFlickenstein in mcl2 2022-05-30 14:02:06 +00:00
3raven 8d79e5f7f7 Attempt to fix map on itemframe by using EliasFleckenstein changes from mcl2 2022-05-30 13:59:49 +00:00
PrairieAstronomer 3a12b9f6c6 Serious Dedication Advancement 2022-05-29 21:06:48 -06:00
PrairieAstronomer d4828f8993 Sweet Dreams Advancement 2022-05-29 19:11:21 -06:00
PrairieAstronomer 2a08c60602 Loom 2022-05-29 18:30:27 -06:00
PrairieAstronomer 53a1d7dd58 Fletching Table 2022-05-29 18:29:33 -06:00
PrairieAstronomer 80416fef71 Cartography Table 2022-05-29 18:28:34 -06:00
PrairieAstronomer f57cbcb0a0 Postmortal Advancement 2022-05-29 17:32:47 -06:00
3raven 8ccf1ae3a9 Attempt to get clock and map working in glowing itemframes 2022-05-29 09:28:29 +00:00
𝕵𝖔𝖍𝖆𝖓𝖓𝖊𝖘 𝕱𝖗𝖎𝖙𝖟 9c19395dd7 Merge pull request 'make bell diggable by pickaxe' (#318) from bell_breaking into master
Reviewed-on: MineClone5/MineClone5#318
2022-05-17 18:30:17 +00:00
cora ee969531a8 make bell diggable by pickaxe 2022-05-17 09:05:25 +00:00
cora a7d3faee47 Merge pull request 'Fix mcl_wieldview showing unknown item after login' (#319) from MrRar/MineClone5:wieldview into master
Reviewed-on: MineClone5/MineClone5#319
Reviewed-by: cora <cora@noreply.git.minetest.land>
2022-05-17 09:03:50 +00:00
𝕵𝖔𝖍𝖆𝖓𝖓𝖊𝖘 𝕱𝖗𝖎𝖙𝖟 ff31e5d480 Fix mcl_wieldview showing unknown item after login 2022-05-16 12:38:25 -05:00
3raven 499f698ba7 Merge pull request 'master' (#314) from 3raven/MineClone5:master into master
Reviewed-on: MineClone5/MineClone5#314

Soul fire replace regular fire on soul sand/soil (fix from cora's blackstone mod).
Upon ignition on soul sand/soil the fire is briefly yellow (before being replaced). It can be fixed by implementing directly soul fire in mcl_fire if deemed necessary.
2022-05-10 15:49:12 +00:00
kay27 13dc68f40f Merge pull request 'Use baby_size to scale chick size on hatching instead of dividing by 2' (#305) from balazsszalab/MineClone5:master into master
Reviewed-on: MineClone5/MineClone5#305
2022-05-05 23:06:29 +00:00
kay27 27230fff4a Merge pull request 'Fix mcl_maps on Windows' (#304) from MrRar/MineClone5:maps into master
Reviewed-on: MineClone5/MineClone5#304
2022-05-04 22:07:51 +00:00
balazsszalab 6ef292e80e Use baby_size to scale chick size on hatching instead of dividing by 2 2022-05-03 21:13:52 +00:00
𝕵𝖔𝖍𝖆𝖓𝖓𝖊𝖘 𝕱𝖗𝖎𝖙𝖟 00e54944fa Fix mcl_maps on Windows 2022-05-03 09:48:50 -05:00
3raven d17a50ecba Remove possibility to get soul fire in inventory by digging+minor fixes 2022-05-02 20:38:02 +00:00
3raven 49acbfed8e Fix from mcl2 blackstone by cora
Changes taken from 
af5e3d84d4

Fire is briefly yellow upon ignition before becoming blue
2022-04-30 22:08:08 +00:00
kay27 76efcd4906 Merge testing into master (1.10) 2022-04-25 01:55:18 +03:00
3raven ab22628afe Merge pull request 'master' (#300) from 3raven/MineClone5:master into master
Reviewed-on: MineClone5/MineClone5#300

-Add Stripped and bark nether hyphae+hyphae stairs
-Make nether woods and nether wood doors non-flammable
-Put wooden door registration into a loop (like trapdoors)
2022-04-24 17:01:25 +00:00
3raven 010ffd695f Update translation template - TODO complete translation 2022-04-24 16:49:20 +00:00
3raven 6ffa01cac6 Update translation list - TO-DO: complete translations 2022-04-24 16:17:18 +00:00
3raven 2f0351fe6d Correct name 2022-04-24 16:16:33 +00:00
kay27 b70ae30fda Create MCL5 own mcl_end_crystal_beam texture 2022-04-23 22:02:23 +03:00
kay27 d0a8848487 Merge master into testing 2022-04-23 21:19:09 +03:00
kay27 f39e0bca3d Merge pull request 'Fix tools backwards in wieldview' (#299) from MrRar/MineClone5:fishing into master
Reviewed-on: MineClone5/MineClone5#299
2022-04-23 18:07:27 +00:00
kay27 cd02080ca8 Merge master into testing 2022-04-23 20:15:43 +03:00
𝕵𝖔𝖍𝖆𝖓𝖓𝖊𝖘 𝕱𝖗𝖎𝖙𝖟 b80e511cae Fix tools backwards in wieldview 2022-04-23 11:52:32 -05:00
kay27 d476e26c60 Merge pull request 'Fix boat initialization failure' (#298) from c29979/MineClone5:fix-boat-init-failure into master
Reviewed-on: MineClone5/MineClone5#298
2022-04-23 14:56:46 +00:00
River River 663c2bedbb Fix boat initialization failure 2022-04-23 23:20:38 +09:00
kay27 3a7363f11d Decrease spam activity reset interval from 300 to 30 s 2022-04-22 23:14:39 +03:00
Nils Dagsson Moskopp 033573ad63 Shuffle pixels in mcl_end_crystal_beam.png
A user claimed that this texture was a texture from Minecraft 1.8.9 –
see <MineClone2/MineClone2#2099> for
further details. I have not verified that but I noticed that in commit
152e55245804bd2b4790ee31454986948237d2a8 the file was replaced with a
file containing the exact same pixels.

A visual inspection confirms that the file contains noise, so it is not
clear if it is even copyrightable. However, to ensure that it could not
be identical to a file from Minecraft, To get noise of the same quality,
I have shuffled all its pixels with the following POSIX sh shell script:

LANG=C
PREFIX=mcl_end_crystal_beam
convert $PREFIX.png $PREFIX.pnm
<$PREFIX.pnm  >$PREFIX.plainpnm pnmtoplainpnm
<$PREFIX.plainpnm >$PREFIX.seed tr '1234567890 ' ' 1356902468'
(
 <$PREFIX.plainpnm head -n+3
 <$PREFIX.plainpnm tail -n+4 \
  |tr ' ' '\n' \
  |shuf --random-source $PREFIX.seed
) >$PREFIX.shuffled.plainpnm

I then opened mcl_end_crystal_beam.shuffled.plainpnm using GIMP,
converted the color black to tranparency and saved the image as a
paletted PNG (which yields a smaller filesize than a grayscale PNG).
2022-04-22 23:00:47 +03:00