Use baby_size to scale chick size on hatching instead of dividing by 2 #305
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Reference: MineClone5/MineClone5#305
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Using baby_size to scale chick size on hatching keeps the sizes of chickens consintent independently of the method of their spawning. This way changing baby_size of chickens produces the same sized chicks from breeding as well as from hatching.
oh no does this fix giant mobs ?
it was fun while it lasted i suppose :)
We shouldn't really be scaling down adults to make babies at all because babies need big heads. There's no way to scale a bone in Minetest (that I know of) so they would ideally use a different mesh.
@cora I haven't seen that. Sounds cool.
might already be fixed in mcl5 though .. no idea havent tried this in a while.
It's only visual
@cora No it does not fix it. Actually, I was trying to make giant chicks when I noticed that chiks have different sizes when they are hatched from an egg or born by breeding two chickens. The fix just ensures that chicks born both ways have the same size.
I don't think it's fixed. But why the PR is WIP? Looks good enough to me, could you please remove WIP: prefix if it's ready?
WIP: Use baby_size to scale chick size on hatching instead of dividing by 2to Use baby_size to scale chick size on hatching instead of dividing by 2