kay27
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1b9af42521
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#362 Fix comment typo
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2022-07-10 17:17:46 +03:00 |
kay27
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3bc3540ead
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#362 Cover world edges by mapgen API
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2022-07-10 17:15:30 +03:00 |
kay27
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a6e4de2b6b
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#256 Lift up clouds for valleys
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2022-03-17 05:40:28 +04:00 |
kay27
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c055d88f59
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Fix classic superflat mapgen mode
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2022-03-05 00:02:03 +04:00 |
kay27
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14edda4fd0
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Localise a var
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2022-02-18 18:23:58 +04:00 |
kay27
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f61459ae89
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#204 Register all village schematics as structures
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2022-02-16 04:45:42 +04:00 |
kay27
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4b4e29b3c1
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Slightly rewrite villages at all
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2022-02-08 07:39:01 +04:00 |
kay27
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4ae1bf711d
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Break villages
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2022-02-06 06:46:21 +04:00 |
kay27
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22351ca1d8
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#11 Fix various amethyst errors, write better seed function
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2022-02-05 20:49:45 +04:00 |
kay27
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19e77c755b
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#11 Add geode
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2022-02-05 03:58:05 +04:00 |
kay27
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97896c19e9
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Fix last mapgen v3 issues
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2022-02-04 06:08:09 +04:00 |
kay27
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080fe253ad
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Remove crashes
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2022-02-04 05:04:31 +04:00 |
kay27
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7d57bb7d6e
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Implement basic part of mapgen API v3
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2022-02-04 04:44:41 +04:00 |
kay27
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e10715aa59
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Fix mapgen API.md
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2022-02-01 06:36:19 +04:00 |
kay27
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7b47e4d12b
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Fix biomes 2/3
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2022-02-01 04:44:05 +04:00 |
kay27
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2f6242e04f
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Fix biomes 1/3
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2022-02-01 03:11:53 +04:00 |
kay27
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2a26adac0f
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Fix End
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2022-01-19 04:53:55 +04:00 |
kay27
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34c6bf3446
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Restore igloos
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2022-01-18 21:41:09 +04:00 |
kay27
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d3265a2f72
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Find better place for jungle temples again, add cobbles to support some stair parts
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2022-01-17 05:54:36 +04:00 |
kay27
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93922a00d5
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Find better places for Jungle Templates
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2022-01-17 04:26:37 +04:00 |
kay27
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66fded90d5
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Fix vines
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2022-01-17 03:25:47 +04:00 |
kay27
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6d4f7d2e62
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Fix strongholds
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2022-01-16 05:20:34 +04:00 |
kay27
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95fd9e9105
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Flush current work on spawnstruct, refactor strongholds
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2022-01-16 04:46:07 +04:00 |
kay27
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9d171a6b7b
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Fix Nether roof light
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2022-01-12 04:02:56 +04:00 |
kay27
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c6754fd39e
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Start adding new structures API
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2022-01-12 03:27:28 +04:00 |
kay27
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667ebf1385
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Fix several mapgen_issue warnings
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2022-01-07 08:41:04 +04:00 |
kay27
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726159e796
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Dedicate clay and structures from mapgen core
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2022-01-07 06:24:11 +04:00 |
kay27
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6c1d30a130
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Polish new mapgen stuff
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2022-01-05 06:43:16 +04:00 |
kay27
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72e88f1980
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Rename mapgen API methods, fix errors
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2021-08-05 04:01:07 +04:00 |
kay27
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279b1b09cd
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[mapgen] Add `mcl_mapgen.priorities` table
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2021-05-08 02:51:17 +04:00 |
kay27
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66d1172852
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[mapgen] Add ocean monument
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2021-05-03 05:24:53 +04:00 |
kay27
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16700632af
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[mapgen] [debug] Add blockseed calculation functions
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2021-05-02 23:18:03 +04:00 |
kay27
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238eb6cb68
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[mapgen] Comment complex part of the code
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2021-05-02 13:29:29 +04:00 |
kay27
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f4a28cfab0
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[mapgen] GETTING RID OF EMERGE AREAS! Currently for dungeons and villages, and it works
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2021-05-02 03:56:55 +04:00 |
kay27
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f38c8daab7
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[mapgen] Add safe chunk calculation
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2021-05-02 02:26:41 +04:00 |
kay27
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3c5bf8c9b2
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[mapgen] Use more readable constants, increase max_block_generate_distance
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2021-04-29 00:53:48 +04:00 |
kay27
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c23bb1d59d
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[mapgen] rebalance mapgen/init core code
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2021-04-28 03:03:47 +04:00 |
kay27
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29727136ac
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[mapgen] redesign the code
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2021-04-27 01:30:07 +04:00 |
kay27
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3f20d8c1f0
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[mapgen] ... and make it unrunnable back
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2021-04-26 20:37:13 +04:00 |
kay27
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abc3a1f139
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[mapgen] To be continued... (this version won't run)
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2021-04-26 03:35:54 +04:00 |
kay27
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49ac211f87
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[mapgen] Add undebugged `CORE/mcl_mapgen` mod for further integration
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2021-04-25 23:31:52 +04:00 |