I've had this 3 times in 2 days. It's quite a prominent, and annoying issue.
I can't reproduce it in Minetest 5.8.0. Which version are you on? I think engine formspec changes (those…
You're right. I wasn't sure if baka's fixes were merged, but once they're in, it'll sure make this easier to control. It's useful as a test case for these changes, I suspect.
I've had this 3 times in 2 days. It's quite a prominent, and annoying issue.
Increasing priority as diamond mining for a full set is just too much suffering. You could probably double the amount of diamonds at y=11 ish, and it wouldn't be over the amount you should…
This is duplicated 4 times. It would be better as a variable and just reference it.
https://codeberg.org/mineclonia/mineclonia/pulls/848 may have a possible solution to this, but I haven't verified.
I have got confirmation that this has fixed the issue. I think we need to…
I wouldn't allow this to go to 256. Never let the user do something silly. I wouldn't allow further than 70. Maybe I'm just mean, but I'd cap it at 60, or 50. Muwhahahahah.
https://codeberg.org/mineclonia/mineclonia/pulls/848 may have a possible solution to this, but I haven't verified.
You need to add this in the settings file, otherwise users can not configure this from their client.
Looks like it's related to this mod:
https://github.com/minetest-mods/woodcutting
While we don't usually support mods, we should try not to break them. So it is probably on us to understand…
I think the following PR should be merged in once tested:
https://git.minetest.land/MineClone2/MineClone2/pulls/3837/files
This could impact on speeds and set off animations again, so if…
I would constant this value as:
local VILLAGER_SEARCH_RADIUS = 20
at the top of the file as it's duplicated and allows for easier tweaking.