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Commit Graph

67 Commits

Author SHA1 Message Date
Lizzy Fleckenstein b2c09c8ba0 Add gateway portals 2021-04-07 09:17:13 +02:00
Lizzy Fleckenstein 430f958fae Move end exit portal to 0, 0; Add end gateway portals (WIP) 2021-04-06 20:08:20 +02:00
Lizzy Fleckenstein 83b9cf3ad2 End exit portal openng / closing on dragon death / spawn 2021-04-06 15:48:17 +02:00
Lizzy Fleckenstein a348909ba3 Enderdragon: Proper Egg and XP spawning 2021-04-06 12:50:36 +02:00
Lizzy Fleckenstein 49446bbb7b Make enderdragon spawn upon exit portal generation 2021-04-04 12:01:45 +02:00
kay27 cb2aae5a55 [mcl_mapgen_core] Redesign, mostly to remove water from End and restore static lvm_buffer to speed it up 2021-03-28 22:57:11 +04:00
kay27 03feb36558 Improve Nether Portals (#1315) (as a squash)
Remove Nether portal caches, MineClone2/MineClone2#1210

Store all exits from Nether portals in quick-access table

Implement proper Nether portal search, using the table, MineClone2/MineClone2#1055

Store Nether portal exits table in mod storage

Remove exits from table on Nether portal destruction

Align destination area to [map chunks 5x5x5](https://git.minetest.land/MineClone2/MineClone2/wiki/World-structure%3A-positions%2C-boundaries%2C-blocks%2C-chunks%2C-dimensions%2C-barriers-and-the-void) to avoid lots of ```emerge_area()``` calls

Support Nether roof, MineClone2/MineClone2#1267

Implement better suitable place search, MineClone2/MineClone2#1126

Implement object queue not to trigger the same search again

Avoid lava lakes, MineClone2/MineClone2#1126

Add ```/spawnstruct nether_portal``` chat command
Co-Authored-By: kay27 <kay27@noreply.git.minetest.land>
Co-Committed-By: kay27 <kay27@noreply.git.minetest.land>
2021-03-21 23:14:33 +00:00
kay27 6e6809f360 Make books in chest loot deterministic, ref. MineClone2/MineClone2#1254 and MineClone2/MineClone2#1060 2021-03-08 04:14:03 +04:00
kay27 45c0c576f7 Implement /spawnstruct dungeon 2021-03-07 03:49:34 +04:00
kay27 05a3b4e60c Wrap https://github.com/minetest/minetest/issues/10995 around, thanks @SmallJoker 2021-02-28 16:35:21 +04:00
kay27 abc0bb9e8e Fix dir_to_rotation() 2021-02-27 23:20:57 +04:00
kay27 21e6c5ad1f Fix MineClone2/MineClone2#1216 2021-02-27 22:44:34 +04:00
kay27 54cd5007ed Try to wrap https://github.com/minetest/minetest/issues/10995 by cancelling redefinition of minetest.place_schematic 2021-02-25 01:03:41 +04:00
kay27 47db5c5917 Make mcl_loot/get_random_slots() deterministic 2021-02-22 21:58:35 +04:00
kay27 89e55e9065 Add sub-map generators queue, fix MineClone2/MineClone2#993 and MineClone2/MineClone2#1060 2021-02-22 03:15:32 +04:00
Lizzy Fleckenstein 4a4a834bf8 Generate Enchanted golden apples in chests 2021-01-22 19:45:18 +01:00
Lizzy Fleckenstein 8f62a3fe0c Enchanted book loot in desert temple 2020-12-23 12:25:18 +01:00
kay27 4c2e28836c Fix generation of strongholds 2020-10-15 00:22:48 +04:00
Wuzzy 15f2960e34 Remove legacy village schematic 2020-06-03 19:57:04 +02:00
Wuzzy a2785041dd Remove mod startup debug messages 2020-04-11 02:56:46 +02:00
Wuzzy 41d7e513e7 Make variable local 2019-12-14 03:38:00 +01:00
Wuzzy 3322366457 Enable igloo basements with 50% chance 2019-10-02 22:38:35 +02:00
Wuzzy 5198f5cdec More igloo basement placement tweaks 2019-10-02 22:29:25 +02:00
Wuzzy da149d5a58 Apply more checks in igloo basement generation 2019-10-02 22:06:26 +02:00
Wuzzy b3e1df7e9b Round pos in spawnstruct chatcommand 2019-10-02 21:18:29 +02:00
Wuzzy 45d09754d0 German translation: mcl_structures 2019-03-14 01:59:31 +01:00
Wuzzy 1df3d0e42b Fix some PseudRandom weirdness in mcl_structures 2019-03-07 22:03:34 +01:00
Wuzzy 19b1cf5986 More robust initialization of chests of structs 2019-02-28 18:19:57 +01:00
Wuzzy 1daf9b7a59 Put treasure loot into random inventory slots 2019-02-28 18:00:17 +01:00
Wuzzy 9105f248b4 More secure igloo generation 2019-02-06 02:23:51 +01:00
Wuzzy 6ff637ec69 Add more igloo generation code 2019-02-06 02:02:18 +01:00
Wuzzy e789801662 Replace getpos() with get_pos() 2019-02-01 06:33:07 +01:00
Wuzzy ec49459eb4 Update desert temple schematic 2018-01-17 19:53:20 +01:00
Wuzzy 3b9b34a0de Add warning when building a village 2017-12-13 00:50:03 +01:00
Wuzzy 40d22d2173 Fix crash when using eye of ender in singlenode 2017-12-11 19:33:58 +01:00
Wuzzy 810357f81a Rename end portal room to end portal shrine 2017-12-10 22:22:37 +01:00
Wuzzy 664c24ce7d Eyes of ender now fly to End portal shrines! 2017-12-10 22:20:48 +01:00
Wuzzy 2d8ad7ebf0 Generate end portal rooms in the world 2017-12-10 18:39:02 +01:00
Wuzzy fdae9711f8 Randomize stonebrick stairs in end portal room 2017-12-09 16:50:32 +01:00
Wuzzy 1537ae276e Tweak stone brick chances of end portal rooms 2017-12-09 14:08:36 +01:00
Wuzzy c4dbbda9fd Add end portal room structure 2017-12-09 02:05:41 +01:00
Wuzzy fc17303b1e Generate end exit portal near the spawn in the End 2017-11-21 07:24:56 +01:00
Wuzzy 7f5c051b5d Initialize pressure plates in generate structures 2017-09-14 03:41:06 +02:00
Wuzzy bc1e16fbc6 Delete unused WorldEdit code in mcl_structures 2017-09-11 04:26:16 +02:00
Wuzzy 98654b45b1 mcl_structures: Return place_schematic return value 2017-09-10 20:20:52 +02:00
Wuzzy 876e2c6eb4 Random rotation for witch huts 2017-09-10 20:16:13 +02:00
Wuzzy 55e8d7503e Rarely generate witch huts (experimental) 2017-09-10 19:14:58 +02:00
Wuzzy 5a69b132c4 Add an Y layer to moss stone boulder schematics 2017-09-10 05:03:20 +02:00
Wuzzy 22a1b0a5d2 Convert desert temple structure to schematic file 2017-09-08 04:30:47 +02:00
Wuzzy 0dd4d501ef Move villages into schematic, fix bad nodes 2017-09-08 03:31:20 +02:00