forked from VoxeLibre/VoxeLibre
add barrel sounds (#3670)
This PR Adds sounds to opening and closing barrels. The sounds are properly attributed in the 'attribution.txt' file. They are published under Creative Commons 0 (CC0) and the source for them is [here](https://freesound.org/people/quantumriver/sounds/552153/) Reviewed-on: MineClone2/MineClone2#3670 Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me> Co-authored-by: SmokeyDope <smokey@tilde.team> Co-committed-by: SmokeyDope <smokey@tilde.team>
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@ -63,6 +63,7 @@ local function barrel_open(pos, node, clicker)
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minetest.swap_node(pos, { name = "mcl_barrels:barrel_open", param2 = node.param2 })
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minetest.swap_node(pos, { name = "mcl_barrels:barrel_open", param2 = node.param2 })
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open_barrels[playername] = pos
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open_barrels[playername] = pos
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minetest.sound_play({name="mcl_barrels_default_barrel_open", pos=node_pos, gain=0.5, max_hear_distance=16}, true)
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end
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end
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local function close_forms(pos)
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local function close_forms(pos)
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@ -80,6 +81,7 @@ local function update_after_close(pos)
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if not node then return end
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if not node then return end
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if node.name == "mcl_barrels:barrel_open" then
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if node.name == "mcl_barrels:barrel_open" then
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minetest.swap_node(pos, {name = "mcl_barrels:barrel_closed", param2 = node.param2})
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minetest.swap_node(pos, {name = "mcl_barrels:barrel_closed", param2 = node.param2})
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minetest.sound_play({name="mcl_barrels_default_barrel_close", pos=node_pos, gain=0.5, max_hear_distance=16}, true)
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end
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end
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end
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end
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@ -0,0 +1,2 @@
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barrel-open.ogg and barrel-close.ogg taken from https://freesound.org/people/quantumriver/sounds/552153/
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Licence: Creative Commons 0 (CC0)
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