ShadowNinja
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127c488355
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Use the group "soil" for nodes that saplings grow on
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2013-05-20 13:43:13 +02:00 |
Perttu Ahola
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80874391b8
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games/minimal: Add menu/background.png and menu/icon.png
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2013-05-02 19:43:47 +03:00 |
kwolekr
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8ec3fc35c6
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Add Mapgen V7, reorganize biomes
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2013-04-07 00:50:21 -04:00 |
khonkhortisan
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1586cdac53
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unkn own block -> unkn own node
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2013-04-05 15:57:39 +02:00 |
PilzAdam
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5e7e0347cd
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Add different place sound for nodes
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2013-03-29 20:14:18 +01:00 |
PilzAdam
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650d706d35
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Use minetest.register_ore() in minimal
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2013-03-24 21:20:41 +01:00 |
proller
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f70378f7f5
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Mapgen indev: float islands, larger far biomes
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2013-03-24 03:40:15 +04:00 |
proller
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f5ab056b38
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Liquid fine tuning
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2013-03-14 17:06:25 -04:00 |
proller
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b90e431fc7
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new adjustable finite liquid
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2013-02-24 18:39:07 +04:00 |
kwolekr
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d5029958b9
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Readded and optimized mapgen V6
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2013-01-21 21:41:37 +02:00 |
kwolekr
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96898c1794
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Add initial Lua biomedef support, fixed biome selection
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2013-01-21 21:41:37 +02:00 |
PilzAdam
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fa76057e7f
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Add the group attached_node
Nodes in this group will be dropped as items if the node under them or the node in the wallmounted direction is not walkable.
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2012-12-01 13:32:32 +01:00 |
Perttu Ahola
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5f1d3ad754
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Swap out pixel-perfect nyan cat by request of Chris Torres
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2012-11-09 20:14:04 +02:00 |
PilzAdam
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7fcf153ada
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Add functions to the default mod of minimal game to support old code
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2012-11-01 18:49:12 +01:00 |
PilzAdam
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10dc2b30fb
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Move falling to builtin
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2012-10-31 19:06:11 +01:00 |
Perttu Ahola
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b717b6505b
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Fix crash when furnace is full (minimal game)
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2012-08-12 17:11:23 +03:00 |
Perttu Ahola
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100345f1e4
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Deprecate minetest.add_to_creative_inventory and use group not_in_creative_inventory instead
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2012-07-25 18:05:31 +03:00 |
Perttu Ahola
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4535166a3b
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Add notice in the minimal game
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2012-07-25 17:10:31 +03:00 |
Perttu Ahola
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983e45ae92
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Improve inventory callbacks a bit
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2012-07-25 15:39:39 +03:00 |
Perttu Ahola
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9eaf93d41d
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Detached inventory callbacks and reworked node metadata callbacks
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2012-07-25 02:36:54 +03:00 |
Perttu Ahola
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2ac20982e0
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Detached inventories
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2012-07-24 20:57:17 +03:00 |
Perttu Ahola
|
717ae67995
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Add node timer test in minimal/experimental
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2012-07-24 14:51:13 +03:00 |
Perttu Ahola
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2c027b03db
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Move /give, /giveme, /spawnentity and /pulverize to builtin/chatcommands.lua
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2012-07-23 17:43:08 +03:00 |
Perttu Ahola
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6dfefaf229
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Formspec button_exit[] and image_button_exit[]
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2012-07-22 17:40:48 +03:00 |
Perttu Ahola
|
acf3a43095
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Add /test1 command to minimal for testing a more complicated player inventory form
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2012-07-22 17:40:48 +03:00 |
darkrose
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506203345b
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Implement formspec
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2012-07-22 17:40:41 +03:00 |
Perttu Ahola
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0b61253931
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Actually fix facedir-rotated nodes placed using minetest.env:place_node()
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2012-07-21 21:23:15 +03:00 |
darkrose
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80f35467d8
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Make lava buckets work as fuel in minimal game
|
2012-07-21 02:33:11 +03:00 |
Perttu Ahola
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16ad10e62f
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Allow defining player's inventory form in Lua
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2012-07-19 14:09:16 +03:00 |
Kahrl
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1575448b1a
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Custom boxy nodes (stairs, slabs) and collision changes
|
2012-06-17 16:34:39 +03:00 |
Perttu Ahola
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e6b86fa304
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Revert back proper crack texture
|
2012-06-16 20:48:05 +03:00 |
Perttu Ahola
|
07ccc15fc2
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Allow node cracking animations of any length
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2012-06-16 18:02:56 +03:00 |
Perttu Ahola
|
cd0014b24f
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Update field names to non-deprecated ones in node definition prototype
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2012-06-16 17:05:21 +03:00 |
Perttu Ahola
|
b3786d84c5
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Use new field names and reorder fields a bit in minimal game
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2012-06-16 16:47:41 +03:00 |
Perttu Ahola
|
fd1135c7af
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Node texture animation
|
2012-06-16 16:47:28 +03:00 |
Perttu Ahola
|
f7147d9c0a
|
Add experimental_tester_tool_1.png to minimal game (was accidentally left out)
|
2012-06-08 16:46:02 +03:00 |
Perttu Ahola
|
a435cfcd82
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Allow groups in crafting recipes
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2012-06-06 23:39:17 +03:00 |
Perttu Ahola
|
3a0562bebc
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Add after_destruct and cache the existence of on_construct, on_destruct and after_destruct for quick skipping when a node does not have them
|
2012-06-05 23:51:37 +03:00 |
Perttu Ahola
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c3658e7c79
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place_node, dig_node and punch_node; an in-game tester tool; remove old code
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2012-06-05 23:10:07 +03:00 |
darkrose
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3e419ffb38
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Add InvRef:is_empty(listname) and make chests/furnaces not diggable if not empty in minimal game
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2012-06-03 22:31:02 +03:00 |
darkrose
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3f18e9a2da
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fix locked chest to not destroy denied items (minimal game)
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2012-06-03 22:31:02 +03:00 |
Perttu Ahola
|
4b0494062e
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Add fire visualization to minimal furnace menu
|
2012-06-03 22:31:02 +03:00 |
Perttu Ahola
|
9c3830dd35
|
Use proper furnace cook time
|
2012-06-03 22:31:01 +03:00 |
darkrose
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b8cf6dee3e
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Lua implementation of furnace with visible active state
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2012-06-03 22:31:01 +03:00 |
Perttu Ahola
|
35df1ee253
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Implement locked chest; add after_place_node and after_dig_node node callbacks
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2012-06-03 22:31:01 +03:00 |
Perttu Ahola
|
353f9fd43c
|
minetest.get_craft_result
|
2012-06-03 22:31:01 +03:00 |
Perttu Ahola
|
d7447cdf9e
|
Implement sign using form field protocol
|
2012-06-03 22:31:01 +03:00 |
Perttu Ahola
|
70c98c9972
|
Properly create metadata inventories in minimal
|
2012-06-03 22:31:00 +03:00 |
Perttu Ahola
|
f3ec1452cd
|
Random node metadata things
|
2012-06-03 22:31:00 +03:00 |
Perttu Ahola
|
29f03756bd
|
Attempt to begin to implement chests and furnace in Lua (with problems)
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2012-06-03 22:31:00 +03:00 |