Maksim Gamarnik
b028ff30f6
Mobile: fix statustext and hud text position
2019-06-05 20:29:42 +02:00
MoNTE48
53c4472481
Mobile: Integrate libintl-lite (locale)
2019-06-05 19:32:48 +02:00
Maksim Gamarnik
33192bd4a1
Android: update java part
2019-05-13 14:16:51 +02:00
Maksim Gamarnik
e183a46be7
merge diff branch
2019-05-03 21:32:29 +02:00
MoNTE48
351257bd8a
Fix merging, Android: newest irrlicht
2019-05-03 21:32:07 +02:00
MoNTE48
d7befa1a30
Minor iOS update - v. 1.1.24
2019-01-07 01:17:55 +01:00
MoNTE48
ea5fcb5ea2
Rename touch crack texture
2018-08-09 21:31:47 +02:00
MoNTE48
f1ac8c101d
Android: Fix gradle assembly
2018-07-20 13:26:38 +02:00
sfan5
8a4933f707
Completely disable SQLite so it can be omitted ( #120 )
...
* Completely disable SQLite so it can be omitted
* Remove old auto-migration code
* Show error when loading sqlite3 world in Main Menu
2018-07-19 12:13:47 +02:00
MoNTE48
968954a3cc
Android+iOS: Disable show Irrlicht errors. Disable flying in survival. Android - optimization GUI dimension.
2018-07-05 01:03:25 +02:00
MoNTE48
3cf64d3947
Android: fix resolution, upd. irrlicht compile flags, add recommended ARMv7a and x86 flags,
...
Android resolution fix by @sfan5
SRP fix by @red-001 (https://github.com/minetest/minetest/pull/7484 )
2018-06-26 01:58:52 +02:00
MoNTE48
f4792bcc27
Revert Android -mfpu=vfpv4
2018-05-27 17:14:03 +02:00
MoNTE48
359e7472bf
Fix WindowsApp build, change global version: 1.1.10
2018-05-27 13:31:00 +02:00
MoNTE48
3f53786561
Update Android build, restore "player does not sink when swimming"
2018-04-29 18:32:37 +02:00
sfan5
6ed7365dd0
Android: Update build system for ndk-r15x ( #113 )
...
Add workarounds for ndk-r16.
(ported from 2507d32afe
)
2018-04-29 18:12:48 +02:00
Maksim Gamarnik
2fc840fb64
Android: v.1.1.9
2017-08-02 23:22:07 +03:00
Maksim Gamarnik
f3d9305985
Update Android build
2017-06-09 23:23:47 +03:00
Maksim Gamarnik
4cd987b653
Merge Minetest 0.4.16
2017-06-06 23:03:34 +03:00
Loïc Blot
0d4d35ab93
Android dependencies updates ( #5755 )
...
* irrlicht ogles 5122 -> 5145
* openssl 1.0.2j -> 1.0.2k
* curl 7.52 -> 7.54
* sqlite 3.15.2 -> 3.18.0
2017-05-13 13:32:59 +02:00
Maksim Gamarnik
fbd7c8fa40
Correct Makefile style
2017-04-20 01:29:37 +03:00
sfan5
42cac6db0b
Use CMake to compile openal-soft for Android ( #73 )
2017-04-19 22:48:49 +03:00
Nathanaël Courant
d17636484d
Disable android leveldb by default ( #5596 )
...
1) Now leveldb is brick (thanks google)
2) By default, use SQLite3, this work perfectly and NOBODY not use LevelDB on Android :)
2017-04-16 09:48:48 +02:00
Loic Blot
98286a24bc
Fix android build
2017-04-14 09:26:11 +02:00
Maksim Gamarnik
64b23b2675
Android: v. 1.1.7 | update jsoncpp
2017-04-13 03:16:14 +03:00
Maksim Gamarnik
a1066dc91a
Android: Preparation for release
2017-03-30 05:15:04 +03:00
Maksim Gamarnik
0232ae4439
Fix merge
2017-02-01 20:12:11 +02:00
Maksim Gamarnik
8cc092b177
Updated to Minetest ver. 0.4.15
2017-01-30 00:44:07 +02:00
Maksim Gamarnik
324651cea0
ver. 1.1.6.1 / Part 1
2017-01-12 23:14:38 +02:00
Ner'zhul
b95f543da9
Add gradle wrapper ( #4954 )
...
Gradle wrapper permit to use multiple gradle versions across OS versions
2016-12-24 12:30:18 +01:00
sfan5
70579dc7c3
Android: Workarounds for Googles completely broken NDK
2016-12-22 22:17:54 +01:00
est31
1dd361f37c
Android: update curl and libgmp
2016-12-21 14:36:14 +01:00
rubenwardy
2886f0ccb0
Fix sqlite databases being read-only on 64bit Android by patching sqlite ( #4871 )
...
Fixes #4121
2016-12-09 18:27:36 +01:00
est31
24719c6908
Android: fix build and update deps
2016-12-07 21:27:07 +01:00
Maksim Gamarnik
21ddbd15c6
Android: optimization flags
2016-11-14 18:25:05 +02:00
Maksim Gamarnik
66c5b30f60
Android: Small update
...
small reduction in the size JNI
2016-11-05 06:15:51 +03:00
Maksim Gamarnik
a2a0b0ae47
Update Android, remove content_cso
2016-10-24 18:26:32 +03:00
Maksim Gamarnik
b30cbda468
Fix mo create
2016-10-19 05:47:03 +03:00
sfan5
5e24e2bd73
Fix APK build Part2 ( #35 )
...
* Fix asset collection
* Split assets into three seperate .zip files
2016-10-19 03:30:18 +03:00
Maksim Gamarnik
4782ad207a
Fix APK build Part1
2016-10-19 03:14:10 +03:00
sfan5
949ac5a7ed
Android intl ( #31 )
...
* Add libintl-lite to Android build
* Build and install .mo files on Android
* Compile with libintl on Android
* Make gettext actually function on Android
* Autodetect language on Android
* Fix small bug in asset collection
2016-10-19 02:18:23 +03:00
Maksim Gamarnik
f6322dcc0b
Back LevelDB
2016-10-17 00:42:56 +03:00
Maksim Gamarnik
de3ea028b3
ver. 1.1.6
2016-10-16 22:23:15 +03:00
Maksim Gamarnik
94fe1d3d79
Android: ndk12b - good bye, armeabi-v7a-hard!
2016-09-18 03:16:16 +03:00
Maksim Gamarnik
c55c90b608
GNUIntl wip (not done)
2016-09-13 15:21:40 +03:00
Maksim Gamarnik
9a41787eda
Update depends
2016-09-09 00:43:05 +03:00
Maksim Gamarnik
5d393e912b
MultiCraft 1.1.4 Part 1
2016-08-12 19:59:03 +03:00
est31
7a828de1bc
Android: enable parallelism for main target too
...
This adds to the changes that commit
98d16e0d9a
"Android: Tell make about sub-makes to speed up build"
did, and enables parallel builds for minetest
itself as well.
2016-05-16 05:14:25 +01:00
Maksim Gamarnik
778868d088
Update to Minetest 0.4.14
2016-05-15 16:30:09 +03:00
Maksim Gamarnik
f9f5564517
Small update
2016-05-13 21:58:46 +03:00
est31
997002703b
Android: download deps using https
...
Its more secure, and some pages even redirect to the https version.
2016-05-12 05:03:15 +02:00