Fix mo create

This commit is contained in:
Maksim Gamarnik 2016-10-19 05:47:03 +03:00
parent 2fc7468f78
commit b30cbda468
2 changed files with 35 additions and 39 deletions

View File

@ -1,6 +1,7 @@
################################################################################
OS := $(shell uname)
SHELL := /bin/bash
# compile with GPROF
# GPROF = 1
@ -144,7 +145,7 @@ NDK_MODULE_PATH = $(ANDROID_NDK)/toolchains
.PHONY : debug release reconfig delconfig \
leveldb_download clean_leveldb leveldb\
irrlicht_download clean_irrlicht irrlicht \
clean_assets assets sqlite3_download \
clean_assets assets \
freetype_download clean_freetype freetype \
luajit_download clean_luajit luajit \
apk clean_apk \
@ -293,7 +294,7 @@ $(OPENSSL_TIMESTAMP) : openssl_download
openssl_download :
@if [ ! -d ${OPENSSL_DIR} ] ; then \
echo "openssl sources missing, downloading..."; \
mkdir -p ${ANDR_ROOT}/deps; \
mkdir -p ${ANDR_ROOT}/deps; \
cd ${ANDR_ROOT}/deps; \
wget ${OPENSSL_URL} || exit 1; \
tar -xzf openssl-$(OPENSSL_VERSION).tar.gz; \
@ -346,11 +347,11 @@ leveldb_download :
echo "leveldb sources missing, downloading..."; \
mkdir -p ${ANDR_ROOT}/deps; \
cd ${ANDR_ROOT}/deps ; \
# git clone ${LEVELDB_URL_GIT} || exit 1; \
wget ${LEVELDB_URL} || exit 1; \
unzip v${LEVELDB_VER}.zip || exit 1; \
rm v${LEVELDB_VER}.zip || exit 1; \
mv leveldb-${LEVELDB_VER} leveldb || exit 1; \
# git clone ${LEVELDB_URL_GIT} || exit 1; \
wget ${LEVELDB_URL} || exit 1; \
unzip v${LEVELDB_VER}.zip || exit 1; \
rm v${LEVELDB_VER}.zip || exit 1; \
mv leveldb-${LEVELDB_VER} leveldb || exit 1; \
fi
leveldb : $(LEVELDB_LIB)
@ -523,7 +524,7 @@ intl_download :
wget ${INTL_URL_HTTP} -O libintl.tar.gz || exit 1; \
tar -xzf libintl.tar.gz || exit 1; \
rm libintl.tar.gz; \
ln -s libintl-lite-master libintl; \
mv libintl-lite-master libintl; \
fi
intl : $(INTL_LIB)
@ -543,14 +544,17 @@ $(INTL_LIB) : $(INTL_TIMESTAMP)
mkdir -p ${INTL_DIR}; \
echo "changed timestamp for intl detected building..."; \
cd ${INTL_DIR}; \
\
export TOOLCHAIN=/tmp/ndk-${TARGET_HOST}-intl; \
${ANDROID_NDK}/build/tools/make-standalone-toolchain.sh \
--toolchain=${TARGET_TOOLCHAIN}-${COMPILER_VERSION} \
--platform=${APP_PLATFORM} --install-dir=$${TOOLCHAIN}; \
export PATH="$${TOOLCHAIN}/bin:$${PATH}"; \
cd internal; \
${CROSS_PREFIX}g++ -O3 -c libintl.cpp -o libintl.o || exit 1; \
export TARGET_OS=OS_ANDROID_CROSSCOMPILE; \
export CPPFLAGS="$${CPPFLAGS} ${TARGET_CXXFLAGS_ADDON}"; \
export CFLAGS="$${CFLAGS} ${TARGET_CFLAGS_ADDON}"; \
export LDFLAGS="$${LDFLAGS} ${TARGET_LDFLAGS_ADDON}"; \
${CROSS_PREFIX}g++ -O3 -c libintl.cpp -o libintl.o || exit 1; \
${CROSS_PREFIX}ar rs ../libintl.a libintl.o || exit 1; \
cd ..; \
touch ${INTL_TIMESTAMP}; \
@ -735,29 +739,14 @@ $(MPIR_LIB): $(MPIR_TIMESTAMP)
clean_mpir:
$(RM) -R deps/mpir
sqlite3_download: deps/sqlite/sqlite3.c
deps/sqlite/sqlite3.c :
mkdir -p ${ANDR_ROOT}/deps; \
cd ${ANDR_ROOT}/deps; \
rm -R sqlite; \
wget ${SQLITE3_URL}; \
unzip sqlite-amalgamation-$(SQLITE3_VERSION).zip || exit 1; \
rm sqlite-amalgamation-$(SQLITE3_VERSION).zip; \
mv sqlite-amalgamation-$(SQLITE3_VERSION) sqlite; \
fi
clean_sqlite3:
$(RM) -R sqlite
$(ASSETS_TIMESTAMP) : $(IRRLICHT_LIB)
@mkdir -p ${ANDR_ROOT}/deps; \
for DIRNAME in {builtin,client,doc,fonts,games,po,textures}; do \
LAST_MODIF=$$(find ${PROJ_ROOT}/$$DIRNAME -type f -printf '%T@ %p\n' | sort -n | tail -1 | cut -f2- -d" "); \
if [ $$(basename $$LAST_MODIF) != "timestamp" ]; then \
touch ${PROJ_ROOT}/$$DIRNAME/timestamp; \
touch ${ASSETS_TIMESTAMP}; \
echo $$DIRNAME changed $$LAST_MODIF; \
touch ${PROJ_ROOT}/$$DIRNAME/timestamp; \
touch ${ASSETS_TIMESTAMP}; \
echo $$DIRNAME changed $$LAST_MODIF; \
fi; \
done; \
LAST_MODIF=$$(find ${IRRLICHT_DIR}/media -type f -printf '%T@ %p\n' | sort -n | tail -1 | cut -f2- -d" "); \
@ -829,7 +818,7 @@ assets : $(ASSETS_TIMESTAMP)
if [ ! -e ${ASSETS_TIMESTAMP}.old ] ; then \
REFRESH=1; \
fi; \
if [ ${ASSETS_TIMESTAMP} -nt ${ASSETS_TIMESTAMP}.old ] ; then \
if [ ${ASSETS_TIMESTAMP} -nt ${ASSETS_TIMESTAMP}.old ] ; then \
REFRESH=1; \
fi; \
if [ ! -e ${APP_ROOT}/assets ] ; then \
@ -887,8 +876,15 @@ clean_assets :
# $(MPIR_LIB)
apk: local.properties $(ICONV_LIB) $(IRRLICHT_LIB) $(CURL_LIB) $(LEVELDB_LIB) $(LUAJIT_LIB) \
$(OPENAL_LIB) $(VORBIS_LIB) $(INTL_LIB) prep_srcdir $(ANDR_ROOT)/jni/src/android_version.h \
$(ANDR_ROOT)/jni/src/android_version_githash.h sqlite3_download assets
+ @${ANDROID_NDK}/ndk-build NDK_MODULE_PATH=${NDK_MODULE_PATH} \
$(ANDR_ROOT)/jni/src/android_version_githash.h assets
+@cd ${ANDR_ROOT}/deps; \
rm -R sqlite; \
wget ${SQLITE3_URL}; \
unzip sqlite-amalgamation-$(SQLITE3_VERSION).zip || exit 1; \
rm sqlite-amalgamation-$(SQLITE3_VERSION).zip; \
mv sqlite-amalgamation-$(SQLITE3_VERSION) sqlite; \
cd ..; \
${ANDROID_NDK}/ndk-build NDK_MODULE_PATH=${NDK_MODULE_PATH} \
GPROF=${GPROF} APP_ABI=${TARGET_ABI} \
APP_PLATFORM=${APP_PLATFORM} \
NDK_TOOLCHAIN_VERSION=${COMPILER_VERSION} \
@ -898,7 +894,7 @@ apk: local.properties $(ICONV_LIB) $(IRRLICHT_LIB) $(CURL_LIB) $(LEVELDB_LIB) $(
fi; \
export VERSION_STR="${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_PATCH}" && \
export BUILD_TYPE_C=$$(echo "$${BUILD_TYPE}" | sed 's/./\U&/') && \
gradle assemble$$BUILD_TYPE_C && \
# gradle assemble$$BUILD_TYPE_C && \
echo "APK stored at: build/outputs/apk/MultiCraft-$$BUILD_TYPE.apk" && \
echo "You can install it with \`make install_$$BUILD_TYPE\`"
@ -916,7 +912,7 @@ prep_srcdir :
fi
clean_apk :
gradle clean
# gradle clean
clean_all :
@$(MAKE) clean_apk; \

View File

@ -1171,21 +1171,21 @@ static void show_pause_menu(GUIFormSpecMenu **cur_formspec,
os << FORMSPEC_VERSION_STRING << SIZE_TAG
<< "bgcolor[#00000060;true]"
<< "button_exit[4," << (ypos++) << ";3,0.5;btn_continue;"
<< "button_exit[3.5," << (ypos++) << ";4,0.5;btn_continue;"
<< strgettext("Continue") << "]";
#ifndef __ANDROID__
if (!singleplayermode) {
os << "button_exit[4," << (ypos++) << ";3,0.5;btn_change_password;"
os << "button_exit[3.5," << (ypos++) << ";4,0.5;btn_change_password;"
<< strgettext("Change Password") << "]";
}
os << "button_exit[4," << (ypos++) << ";3,0.5;btn_sound;"
os << "button_exit[3.5," << (ypos++) << ";4,0.5;btn_sound;"
<< strgettext("Sound Volume") << "]";
os << "button_exit[4," << (ypos++) << ";3,0.5;btn_key_config;"
os << "button_exit[3.5," << (ypos++) << ";4,0.5;btn_key_config;"
<< strgettext("Change Keys") << "]";
#endif
os << "button_exit[4," << (ypos++) << ";3,0.5;btn_exit_menu;"
os << "button_exit[3.5," << (ypos++) << ";4,0.5;btn_exit_menu;"
<< strgettext("Save and Exit") << "]";
os << "button_exit[4," << (ypos++) << ";3,0.5;btn_exit_os;"
os << "button_exit[3.5," << (ypos++) << ";4,0.5;btn_exit_os;"
<< strgettext("Close game") << "]"
<< "\n;]";