Commit Graph

1600 Commits

Author SHA1 Message Date
Perttu Ahola 62164d955c Initial node definition stuff 2011-11-29 19:13:47 +02:00
Perttu Ahola a5545593ba Fix camera MaterialItem draw logic 2011-11-29 19:13:47 +02:00
Perttu Ahola f68fa667c8 Clean InventoryItem interface a bit 2011-11-29 19:13:47 +02:00
Perttu Ahola 7a29b14a20 Improved MaterialItem (stores nodename) 2011-11-29 19:13:47 +02:00
Perttu Ahola df8346ef4d Do not expose CONTENT_* stuff in content_mapnode.h and use a name converter wrapper in old code 2011-11-29 19:13:47 +02:00
Perttu Ahola c0f6395cf0 Node definition names 2011-11-29 19:13:46 +02:00
Perttu Ahola 50d63e4b0a Add name field to ContentFeatures 2011-11-29 19:13:46 +02:00
Perttu Ahola 6a417c538f Remove burn time definitions from FurnaceNodeMetadata 2011-11-29 19:13:46 +02:00
Perttu Ahola 7fae32095a Remove old comments 2011-11-29 19:13:46 +02:00
Perttu Ahola 37a5f8a30b Move cook result properly to ContentFeatures 2011-11-29 19:13:46 +02:00
Perttu Ahola f107967fdc Remove node content-dependent stuff from map.cpp 2011-11-29 19:13:46 +02:00
Perttu Ahola a793533d1a Remove content_mapnode.h and nodedef.h #includes 2011-11-29 19:13:46 +02:00
Perttu Ahola 3318d0b4b8 Remove content dependencies from mapblock.cpp 2011-11-29 19:13:46 +02:00
Perttu Ahola 81f1cc662f Remove #include <content_mapnode.h> from game.cpp 2011-11-29 19:13:46 +02:00
Perttu Ahola 28fe2987a0 Saner sized sapling 2011-11-29 19:13:45 +02:00
Perttu Ahola 26abf6fd82 Cut down content transfer verbosity 2011-11-29 19:13:45 +02:00
Perttu Ahola 594b189569 Cut down TextureSource verbosity 2011-11-29 19:13:45 +02:00
Perttu Ahola 7696a38543 Improve loading screen and protocol 2011-11-29 19:13:45 +02:00
Perttu Ahola cde35d1606 Clean nodefeat and content_mapnode a bit 2011-11-29 19:13:45 +02:00
Perttu Ahola 9fc78cbece Fix flowing water being always opaque 2011-11-29 19:13:45 +02:00
Perttu Ahola e4dff41560 Fix MaterialProperties serialization (constant_time was missing) 2011-11-29 19:13:45 +02:00
Perttu Ahola 2f2392f783 Improve glass 2011-11-29 19:13:45 +02:00
Perttu Ahola c3703ded95 Fix NDT_PLANTLIKE scaling to always keep the bottom at ground level 2011-11-29 19:13:44 +02:00
Perttu Ahola e5fd010a6c Replace direct irrlicht texture fetching in CAO content with TextureSource 2011-11-29 19:13:44 +02:00
Perttu Ahola ba762bcd49 Clean mapnode.h and fix other files accordingly 2011-11-29 19:13:44 +02:00
Perttu Ahola 6da8cb00e2 Node definitions transfer 2011-11-29 19:13:44 +02:00
Perttu Ahola eed727c61b Completely generalized mesh generation; ContentFeatures serialization 2011-11-29 19:13:44 +02:00
Perttu Ahola 89e7bacd99 Clean more 2011-11-29 19:13:44 +02:00
Perttu Ahola ff34955a0d Remove commented out code 2011-11-29 19:13:44 +02:00
Perttu Ahola a48a0e77eb Prepare more for node definition serialization 2011-11-29 19:13:43 +02:00
Perttu Ahola cf6e22e9a6 Better node texture generation 2011-11-29 19:13:43 +02:00
Perttu Ahola c1202a2ecc Update inventory texture too 2011-11-29 19:13:43 +02:00
Perttu Ahola 01ae0daea5 Properly update textures in node definitions 2011-11-29 19:13:43 +02:00
Perttu Ahola 45fc45a49e Sending of textures WIP 2011-11-29 19:13:43 +02:00
Perttu Ahola 7bdc328a71 Fix yet-another serialization error in utility.h and set constructor of Buffer take const data for copying 2011-11-29 19:13:43 +02:00
Perttu Ahola e71744b918 Modify mod and texture directory hierarchies 2011-11-29 19:13:43 +02:00
Perttu Ahola 40e7a1a5c9 Update TODO list in scriptapi.cpp 2011-11-29 19:13:43 +02:00
Perttu Ahola 7878d9b3f6 Set traditional minetest durability values to tools 2011-11-29 19:13:43 +02:00
Perttu Ahola 9e1c4533b8 Move tool definitions to script 2011-11-29 19:13:43 +02:00
Perttu Ahola 4b8e4dae58 Tool definition transfer to client 2011-11-29 19:13:42 +02:00
Perttu Ahola 0754f2a7af ToolDefManager serialization 2011-11-29 19:13:42 +02:00
Perttu Ahola 8d2d28f1dc ToolDefinition serialization 2011-11-29 19:13:42 +02:00
Perttu Ahola e9620d9c8c Make fence post selection box smaller and create code to allow node placement to the side of a static box 2011-11-29 19:13:42 +02:00
Perttu Ahola de51f87e05 Tune gravel and picks 2011-11-29 19:13:42 +02:00
Perttu Ahola 1afed48a2c Make possible and do update textures in node definitions after late texture atlas making 2011-11-29 19:13:42 +02:00
Perttu Ahola c6fd2986d4 GameDef compiles 2011-11-29 19:13:42 +02:00
Perttu Ahola abceeee92f Create framework for getting rid of global definitions of node/tool/item/whatever types 2011-11-29 19:13:41 +02:00
Perttu Ahola 5fc791ac9a Move tool stuff to tool.{h,cpp} 2011-11-29 19:13:41 +02:00
Perttu Ahola 72884bf85f Tune the tool speed thing 2011-11-29 19:13:41 +02:00
Perttu Ahola f97d4355be New kind of tool speed and wear calculation thingy 2011-11-29 19:13:41 +02:00