Commit Graph

1849 Commits

Author SHA1 Message Date
Perttu Ahola 989aba1966 Fix and tune things, add tool "recharge" animation, add dummyball 2012-03-10 11:28:14 +02:00
Perttu Ahola 6b7d6c27ee Set proper armor group for experimental:tnt 2012-03-10 11:28:13 +02:00
Perttu Ahola 8db89b8136 LuaEntity armor groups 2012-03-10 11:28:13 +02:00
Perttu Ahola 8c01ad8a9d ClientActiveObject::debugInfoText() 2012-03-10 11:28:13 +02:00
Perttu Ahola f60a5ec08f Remove header in servermain.cpp to make minetestserver to build 2012-03-10 11:28:13 +02:00
Perttu Ahola 501b8fe743 Damage groups WIP 2012-03-10 11:28:13 +02:00
Perttu Ahola e9cdb938fe Entity damage system WIP; Remove C++ mobs 2012-03-10 11:28:13 +02:00
Perttu Ahola f1cb91cd93 Small fix in getHitParams 2012-03-10 11:28:13 +02:00
Perttu Ahola 910186905f Don't draw cracks when digging is impossible 2012-03-10 11:28:13 +02:00
Perttu Ahola 07ed57476f itemgroup.h and ItemGroupList typedef 2012-03-10 11:28:13 +02:00
Perttu Ahola 0b21618a05 Tune group digging time stuff a bit 2012-03-10 11:28:13 +02:00
Perttu Ahola b49a7c140e remove material from minetest.nodedef_default 2012-03-10 11:28:13 +02:00
Perttu Ahola 562ac3bce9 Digging time groups WIP 2012-03-10 11:28:12 +02:00
Jeija f21291211c Improve raillike drawtype 2012-03-10 11:16:45 +02:00
Perttu Ahola d834d6e074 Handle select errno EINTR properly (not doing this breaks at least many profilers) 2012-03-08 10:03:29 +02:00
Perttu Ahola 11716825fc Move profiler measurements into inside of mutex locking for more useful results 2012-03-07 21:54:18 +02:00
Perttu Ahola 0309021359 Add dedicated_server_step setting 2012-03-07 21:44:53 +02:00
Perttu Ahola 14a71590c3 Merge remote-tracking branch 'jn/random-fixes' 2012-02-28 21:47:15 +02:00
Juhani Numminen a5f6d65c37 Add UNIX man pages to aid package creators. 2012-02-28 21:26:14 +02:00
Juhani Numminen 79326e6287 Add descriptions to command line arguments 2012-02-28 21:03:45 +02:00
Juhani Numminen c8ec711503 Install icon and .desktop file on Unix systems 2012-02-28 21:03:38 +02:00
celeron55 0f8b91bfba Merge pull request #46 from garrosh/master
Add *~ to .gitignore
2012-02-28 10:44:40 -08:00
Perttu Ahola b7fd3c8669 Add minetest.get_worldpath() for getting location for custom data 2012-02-28 20:41:26 +02:00
Perttu Ahola b3f4cbe157 Fix pointed.thing.ref -> pointed_thing.ref in builtin.lua 2012-02-28 19:55:24 +02:00
Perttu Ahola d0491ce8b6 Add descriptions to minetest.conf.example 2012-02-27 14:27:28 +02:00
Jonathan Neuschäfer 806f10524f server: /give: show the actual stackstring 2012-02-24 23:27:01 +01:00
Jonathan Neuschäfer 50110e00e8 creative inventory: update to use default:fence_wood 2012-02-24 23:27:01 +01:00
Jonathan Neuschäfer 3a89c40e26 mesh: warn only once about render-to-target not being supported 2012-02-24 23:27:01 +01:00
Jonathan Neuschäfer ff678d1607 tile: remove redundant warning about failing render-to-target 2012-02-24 23:27:01 +01:00
Jonathan Neuschäfer abab3db23d tile: don't duplicate std::string::find_last_of 2012-02-24 23:26:14 +01:00
Jonathan Neuschäfer 496451c164 itemdef: handle the !render-to-target case 2012-02-24 22:37:16 +01:00
Perttu Ahola 993821a924 Tune brightness stuff and fog color 2012-02-06 17:40:48 +02:00
Perttu Ahola ad5ac22442 Set default maximum viewing range to a bit more than default server send range to make fog work well 2012-02-06 17:34:45 +02:00
Perttu Ahola 94b25685c5 Fix calculating if block is in viewing range; fix fog and default minimum accordingly 2012-02-06 17:27:54 +02:00
Kahrl 88cdd3a363 Players stay in environment even when dead, damage flash and fall damage fixes
Don't set m_removed on dead players (dead players are indicated by hp == 0). Local
damage flash is shown whatever the cause was (even from Lua set_hp). PlayerCAO
damage flash matches duration of local damage flash. Fall damage is dealt much more consistently (this is done by disallowing jumping when speed.Y is very negative, up to now jumping could sometimes negate fall damage)
2012-02-05 12:06:55 +02:00
Perttu Ahola e15de8b70d Modify light values to work a bit better with non-smooth lighting 2012-02-05 12:02:40 +02:00
Perttu Ahola 61016962ee Add groups = {} to item definition 2012-02-04 02:20:05 +02:00
Perttu Ahola a1eb2836c0 Set better visual light levels 2012-02-02 16:14:32 +02:00
Giuseppe Bilotta 64af6d3afe Fix some warnings on some compilers
ItemStack is a struct, not a class
CollisionInfo is a struct, not a class
InventoryAction is abstract and it needs a virtual destructor
2012-02-02 15:54:20 +02:00
Perttu Ahola 365f7a5bfe Merge remote-tracking branch 'kahrl/hidehud' 2012-02-02 14:35:18 +02:00
Kahrl 796009ef21 Fix server hang when stepping a furnace with a huge dtime 2012-02-02 12:50:11 +02:00
Kahrl b85b4ede82 Page up/down: don't display the old value, it was a little confusing 2012-02-01 02:37:01 +01:00
Kahrl 2cb96d9d68 Page up and down change the minimum viewing range 2012-02-01 02:24:55 +01:00
Kahrl 78bf92175a Show the top line too when only chat, but not HUD is shown 2012-02-01 01:36:59 +01:00
Kahrl 0c3d39357b F1 toggles HUD, F2 toggles chat, F5 toggles debug info, F6 toggles profiler pages 2012-02-01 00:56:30 +01:00
Kahrl 0e8bd531c2 Fix craftresult_is_preview flood in log and remove unnecessary debug output 2012-01-25 20:18:20 +02:00
Garrosh ac69a3561a Added Kate backup file scheme to .gitignore for Kate users 2012-01-24 22:38:00 -05:00
Perttu Ahola 24b1008d56 Remove unnecessary delays from large data transfer unit test 2012-01-24 12:50:10 +02:00
Perttu Ahola a4340c330a Set default number of maximum users to 100 instead of 20 2012-01-24 12:02:40 +02:00
Perttu Ahola 2e8e9ee7f5 Add EnvRef:set_timeofday(0...1) and EnvRef:get_timeofday() 2012-01-24 12:01:59 +02:00