Remove lots of dead code
Add check for datatype overflows use native datatype indices instead of fixed 16bit/32bit ones
This commit is contained in:
parent
3670f5a37b
commit
f4f98c9550
298
src/client.cpp
298
src/client.cpp
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@ -170,15 +170,6 @@ void * MeshUpdateThread::Thread()
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while(!StopRequested())
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{
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/*// Wait for output queue to flush.
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// Allow 2 in queue, this makes less frametime jitter.
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// Umm actually, there is no much difference
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if(m_queue_out.size() >= 2)
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{
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sleep_ms(3);
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continue;
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}*/
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QueuedMeshUpdate *q = m_queue_in.pop();
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if(q == NULL)
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{
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@ -200,10 +191,6 @@ void * MeshUpdateThread::Thread()
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r.mesh = mesh_new;
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r.ack_block_to_server = q->ack_block_to_server;
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/*infostream<<"MeshUpdateThread: Processed "
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<<"("<<q->p.X<<","<<q->p.Y<<","<<q->p.Z<<")"
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<<std::endl;*/
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m_queue_out.push_back(r);
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delete q;
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@ -302,10 +289,7 @@ bool Client::isShutdown()
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Client::~Client()
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{
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{
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//JMutexAutoLock conlock(m_con_mutex); //bulk comment-out
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m_con.Disconnect();
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}
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m_mesh_update_thread.Stop();
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m_mesh_update_thread.Wait();
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@ -318,13 +302,11 @@ Client::~Client()
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delete m_inventory_from_server;
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// Delete detached inventories
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{
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for(std::map<std::string, Inventory*>::iterator
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i = m_detached_inventories.begin();
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i != m_detached_inventories.end(); i++){
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delete i->second;
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}
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}
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// cleanup 3d model meshes on client shutdown
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while (m_device->getSceneManager()->getMeshCache()->getMeshCount() != 0) {
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@ -339,15 +321,12 @@ Client::~Client()
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void Client::connect(Address address)
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{
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DSTACK(__FUNCTION_NAME);
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//JMutexAutoLock lock(m_con_mutex); //bulk comment-out
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m_con.SetTimeoutMs(0);
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m_con.Connect(address);
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}
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bool Client::connectedAndInitialized()
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{
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//JMutexAutoLock lock(m_con_mutex); //bulk comment-out
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if(m_con.Connected() == false)
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return false;
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@ -376,13 +355,7 @@ void Client::step(float dtime)
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m_time_of_day_update_timer += dtime;
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//infostream<<"Client steps "<<dtime<<std::endl;
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{
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//TimeTaker timer("ReceiveAll()", m_device);
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// 0ms
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ReceiveAll();
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}
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/*
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Packet counter
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@ -607,15 +580,11 @@ void Client::step(float dtime)
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Handle environment
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*/
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{
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// 0ms
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//JMutexAutoLock lock(m_env_mutex); //bulk comment-out
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// Control local player (0ms)
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LocalPlayer *player = m_env.getLocalPlayer();
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assert(player != NULL);
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player->applyControl(dtime);
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//TimeTaker envtimer("env step", m_device);
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// Step environment
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m_env.step(dtime);
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@ -662,7 +631,6 @@ void Client::step(float dtime)
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if(counter >= 10)
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{
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counter = 0.0;
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//JMutexAutoLock lock(m_con_mutex); //bulk comment-out
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// connectedAndInitialized() is true, peer exists.
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float avg_rtt = m_con.GetPeerAvgRTT(PEER_ID_SERVER);
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infostream<<"Client: avg_rtt="<<avg_rtt<<std::endl;
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@ -686,15 +654,6 @@ void Client::step(float dtime)
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Replace updated meshes
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*/
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{
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//JMutexAutoLock lock(m_env_mutex); //bulk comment-out
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//TimeTaker timer("** Processing mesh update result queue");
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// 0ms
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/*infostream<<"Mesh update result queue size is "
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<<m_mesh_update_thread.m_queue_out.size()
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<<std::endl;*/
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int num_processed_meshes = 0;
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while(!m_mesh_update_thread.m_queue_out.empty())
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{
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@ -703,8 +662,6 @@ void Client::step(float dtime)
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MapBlock *block = m_env.getMap().getBlockNoCreateNoEx(r.p);
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if(block)
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{
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//JMutexAutoLock lock(block->mesh_mutex);
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// Delete the old mesh
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if(block->mesh != NULL)
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{
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@ -720,8 +677,6 @@ void Client::step(float dtime)
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}
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if(r.ack_block_to_server)
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{
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/*infostream<<"Client: ACK block ("<<r.p.X<<","<<r.p.Y
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<<","<<r.p.Z<<")"<<std::endl;*/
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/*
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Acknowledge block
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*/
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@ -827,7 +782,9 @@ void Client::step(float dtime)
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{
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std::ostringstream os(std::ios_base::binary);
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writeU16(os, TOSERVER_REMOVED_SOUNDS);
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writeU16(os, removed_server_ids.size());
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size_t server_ids = removed_server_ids.size();
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assert(server_ids <= 0xFFFF);
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writeU16(os, (u16) (server_ids & 0xFFFF));
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for(std::set<s32>::iterator i = removed_server_ids.begin();
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i != removed_server_ids.end(); i++)
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writeS32(os, *i);
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@ -940,7 +897,9 @@ void Client::request_media(const std::list<std::string> &file_requests)
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{
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std::ostringstream os(std::ios_base::binary);
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writeU16(os, TOSERVER_REQUEST_MEDIA);
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writeU16(os, file_requests.size());
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size_t file_requests_size = file_requests.size();
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assert(file_requests_size <= 0xFFFF);
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writeU16(os, (u16) (file_requests_size & 0xFFFF));
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for(std::list<std::string>::const_iterator i = file_requests.begin();
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i != file_requests.end(); ++i) {
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@ -1002,13 +961,7 @@ void Client::Receive()
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DSTACK(__FUNCTION_NAME);
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SharedBuffer<u8> data;
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u16 sender_peer_id;
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u32 datasize;
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{
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//TimeTaker t1("con mutex and receive", m_device);
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//JMutexAutoLock lock(m_con_mutex); //bulk comment-out
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datasize = m_con.Receive(sender_peer_id, data);
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}
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//TimeTaker t1("ProcessData", m_device);
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u32 datasize = m_con.Receive(sender_peer_id, data);
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ProcessData(*data, datasize, sender_peer_id);
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}
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@ -1045,8 +998,6 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
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u8 ser_version = m_server_ser_ver;
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//infostream<<"Client received command="<<(int)command<<std::endl;
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if(command == TOCLIENT_INIT)
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{
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if(datasize < 3)
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@ -1072,14 +1023,11 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
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playerpos_s16 = readV3S16(&data[2+1]);
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v3f playerpos_f = intToFloat(playerpos_s16, BS) - v3f(0, BS/2, 0);
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{ //envlock
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//JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
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// Set player position
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Player *player = m_env.getLocalPlayer();
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assert(player != NULL);
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player->setPosition(playerpos_f);
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}
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if(datasize >= 2+1+6+8)
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{
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@ -1130,9 +1078,13 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
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return;
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}
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// Just here to avoid putting the two if's together when
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// making some copypasta
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{}
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/*
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Handle runtime commands
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*/
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// there's no sane reason why we shouldn't have a player and
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// almost everyone needs a player reference
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Player *player = m_env.getLocalPlayer();
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assert(player != NULL);
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if(command == TOCLIENT_REMOVENODE)
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{
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@ -1142,9 +1094,6 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
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p.X = readS16(&data[2]);
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p.Y = readS16(&data[4]);
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p.Z = readS16(&data[6]);
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//TimeTaker t1("TOCLIENT_REMOVENODE");
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removeNode(p);
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}
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else if(command == TOCLIENT_ADDNODE)
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@ -1157,8 +1106,6 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
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p.Y = readS16(&data[4]);
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p.Z = readS16(&data[6]);
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//TimeTaker t1("TOCLIENT_ADDNODE");
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MapNode n;
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n.deSerialize(&data[8], ser_version);
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@ -1181,11 +1128,6 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
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p.Y = readS16(&data[4]);
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p.Z = readS16(&data[6]);
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/*infostream<<"Client: Thread: BLOCKDATA for ("
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<<p.X<<","<<p.Y<<","<<p.Z<<")"<<std::endl;*/
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/*infostream<<"Client: Thread: BLOCKDATA for ("
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<<p.X<<","<<p.Y<<","<<p.Z<<")"<<std::endl;*/
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std::string datastring((char*)&data[8], datasize-8);
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std::istringstream istr(datastring, std::ios_base::binary);
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@ -1197,16 +1139,12 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
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assert(sector->getPos() == p2d);
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//TimeTaker timer("MapBlock deSerialize");
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// 0ms
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block = sector->getBlockNoCreateNoEx(p.Y);
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if(block)
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{
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/*
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Update an existing block
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*/
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//infostream<<"Updating"<<std::endl;
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block->deSerialize(istr, ser_version, false);
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block->deSerializeNetworkSpecific(istr);
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}
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@ -1215,37 +1153,15 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
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/*
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Create a new block
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*/
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//infostream<<"Creating new"<<std::endl;
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block = new MapBlock(&m_env.getMap(), p, this);
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block->deSerialize(istr, ser_version, false);
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block->deSerializeNetworkSpecific(istr);
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sector->insertBlock(block);
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}
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#if 0
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/*
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Acknowledge block
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*/
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/*
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[0] u16 command
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[2] u8 count
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[3] v3s16 pos_0
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[3+6] v3s16 pos_1
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...
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*/
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u32 replysize = 2+1+6;
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SharedBuffer<u8> reply(replysize);
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writeU16(&reply[0], TOSERVER_GOTBLOCKS);
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reply[2] = 1;
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writeV3S16(&reply[3], p);
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// Send as reliable
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m_con.Send(PEER_ID_SERVER, 1, reply, true);
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#endif
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/*
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Add it to mesh update queue and set it to be acknowledged after update.
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*/
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//infostream<<"Adding mesh update task for received block"<<std::endl;
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addUpdateMeshTaskWithEdge(p, true);
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}
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else if(command == TOCLIENT_INVENTORY)
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@ -1253,26 +1169,10 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
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if(datasize < 3)
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return;
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//TimeTaker t1("Parsing TOCLIENT_INVENTORY", m_device);
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{ //envlock
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//TimeTaker t2("mutex locking", m_device);
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//JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
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//t2.stop();
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//TimeTaker t3("istringstream init", m_device);
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std::string datastring((char*)&data[2], datasize-2);
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std::istringstream is(datastring, std::ios_base::binary);
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//t3.stop();
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//TimeTaker t4("player get", m_device);
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Player *player = m_env.getLocalPlayer();
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assert(player != NULL);
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//t4.stop();
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//TimeTaker t1("inventory.deSerialize()", m_device);
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player->inventory.deSerialize(is);
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//t1.stop();
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m_inventory_updated = true;
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@ -1280,9 +1180,6 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
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m_inventory_from_server = new Inventory(player->inventory);
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m_inventory_from_server_age = 0.0;
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//infostream<<"Client got player inventory:"<<std::endl;
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//player->inventory.print(infostream);
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}
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}
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else if(command == TOCLIENT_TIME_OF_DAY)
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{
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@ -1291,23 +1188,28 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
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u16 time_of_day = readU16(&data[2]);
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time_of_day = time_of_day % 24000;
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//infostream<<"Client: time_of_day="<<time_of_day<<std::endl;
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float time_speed = 0;
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if(datasize >= 2 + 2 + 4){
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if(datasize >= 2 + 2 + 4)
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{
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time_speed = readF1000(&data[4]);
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} else {
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}
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else {
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// Old message; try to approximate speed of time by ourselves
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float time_of_day_f = (float)time_of_day / 24000.0;
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float tod_diff_f = 0;
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if(time_of_day_f < 0.2 && m_last_time_of_day_f > 0.8)
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tod_diff_f = time_of_day_f - m_last_time_of_day_f + 1.0;
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else
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tod_diff_f = time_of_day_f - m_last_time_of_day_f;
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m_last_time_of_day_f = time_of_day_f;
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float time_diff = m_time_of_day_update_timer;
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m_time_of_day_update_timer = 0;
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if(m_time_of_day_set){
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time_speed = 3600.0*24.0 * tod_diff_f / time_diff;
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time_speed = (3600.0*24.0) * tod_diff_f / time_diff;
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infostream<<"Client: Measured time_of_day speed (old format): "
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<<time_speed<<" tod_diff_f="<<tod_diff_f
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<<" time_diff="<<time_diff<<std::endl;
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@ -1336,24 +1238,19 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
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std::istringstream is(datastring, std::ios_base::binary);
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// Read stuff
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is.read((char*)buf, 2);
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is.read((char*) buf, 2);
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u16 len = readU16(buf);
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std::wstring message;
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for(u16 i=0; i<len; i++)
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for(unsigned int i=0; i<len; i++)
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{
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is.read((char*)buf, 2);
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message += (wchar_t)readU16(buf);
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}
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/*infostream<<"Client received chat message: "
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<<wide_to_narrow(message)<<std::endl;*/
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m_chat_queue.push_back(message);
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}
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else if(command == TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD)
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{
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//if(g_settings->getBool("enable_experimental"))
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{
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/*
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u16 command
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@ -1376,26 +1273,20 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
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// Throw them in an istringstream
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std::istringstream is(datastring, std::ios_base::binary);
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// Read stuff
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// Read removed objects
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is.read(buf, 2);
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u16 removed_count = readU16((u8*)buf);
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for(u16 i=0; i<removed_count; i++)
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for(unsigned int i=0; i<removed_count; i++)
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{
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is.read(buf, 2);
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u16 id = readU16((u8*)buf);
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// Remove it
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{
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//JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
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m_env.removeActiveObject(id);
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}
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}
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// Read added objects
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is.read(buf, 2);
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u16 added_count = readU16((u8*)buf);
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for(u16 i=0; i<added_count; i++)
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for(unsigned int i=0; i<added_count; i++)
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{
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is.read(buf, 2);
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u16 id = readU16((u8*)buf);
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@ -1403,16 +1294,10 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
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u8 type = readU8((u8*)buf);
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std::string data = deSerializeLongString(is);
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// Add it
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{
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//JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
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m_env.addActiveObject(id, type, data);
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}
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}
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}
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}
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else if(command == TOCLIENT_ACTIVE_OBJECT_MESSAGES)
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{
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//if(g_settings->getBool("enable_experimental"))
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{
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/*
|
||||
u16 command
|
||||
|
@ -1431,34 +1316,27 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
|
|||
|
||||
while(is.eof() == false)
|
||||
{
|
||||
// Read stuff
|
||||
is.read(buf, 2);
|
||||
u16 id = readU16((u8*)buf);
|
||||
if(is.eof())
|
||||
break;
|
||||
is.read(buf, 2);
|
||||
u16 message_size = readU16((u8*)buf);
|
||||
size_t message_size = readU16((u8*)buf);
|
||||
std::string message;
|
||||
message.reserve(message_size);
|
||||
for(u16 i=0; i<message_size; i++)
|
||||
for(unsigned int i=0; i<message_size; i++)
|
||||
{
|
||||
is.read(buf, 1);
|
||||
message.append(buf, 1);
|
||||
}
|
||||
// Pass on to the environment
|
||||
{
|
||||
//JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
|
||||
m_env.processActiveObjectMessage(id, message);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else if(command == TOCLIENT_MOVEMENT)
|
||||
{
|
||||
std::string datastring((char*)&data[2], datasize-2);
|
||||
std::istringstream is(datastring, std::ios_base::binary);
|
||||
Player *player = m_env.getLocalPlayer();
|
||||
assert(player != NULL);
|
||||
|
||||
player->movement_acceleration_default = readF1000(is) * BS;
|
||||
player->movement_acceleration_air = readF1000(is) * BS;
|
||||
|
@ -1477,8 +1355,7 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
|
|||
{
|
||||
std::string datastring((char*)&data[2], datasize-2);
|
||||
std::istringstream is(datastring, std::ios_base::binary);
|
||||
Player *player = m_env.getLocalPlayer();
|
||||
assert(player != NULL);
|
||||
|
||||
u8 oldhp = player->hp;
|
||||
u8 hp = readU8(is);
|
||||
player->hp = hp;
|
||||
|
@ -1496,23 +1373,18 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
|
|||
{
|
||||
std::string datastring((char*)&data[2], datasize-2);
|
||||
std::istringstream is(datastring, std::ios_base::binary);
|
||||
Player *player = m_env.getLocalPlayer();
|
||||
assert(player != NULL);
|
||||
u16 breath = readU16(is);
|
||||
player->setBreath(breath) ;
|
||||
|
||||
player->setBreath(readU16(is));
|
||||
}
|
||||
else if(command == TOCLIENT_MOVE_PLAYER)
|
||||
{
|
||||
std::string datastring((char*)&data[2], datasize-2);
|
||||
std::istringstream is(datastring, std::ios_base::binary);
|
||||
Player *player = m_env.getLocalPlayer();
|
||||
assert(player != NULL);
|
||||
|
||||
v3f pos = readV3F1000(is);
|
||||
f32 pitch = readF1000(is);
|
||||
f32 yaw = readF1000(is);
|
||||
player->setPosition(pos);
|
||||
/*player->setPitch(pitch);
|
||||
player->setYaw(yaw);*/
|
||||
|
||||
infostream<<"Client got TOCLIENT_MOVE_PLAYER"
|
||||
<<" pos=("<<pos.X<<","<<pos.Y<<","<<pos.Z<<")"
|
||||
|
@ -1599,7 +1471,7 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
|
|||
m_media_downloader->addRemoteServer(baseurl);
|
||||
}
|
||||
}
|
||||
catch(SerializationError) {
|
||||
catch(SerializationError& e) {
|
||||
// not supported by server or turned off
|
||||
}
|
||||
|
||||
|
@ -1649,7 +1521,7 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
|
|||
// updating content definitions
|
||||
assert(!m_mesh_update_thread.IsRunning());
|
||||
|
||||
for(u32 i=0; i<num_files; i++){
|
||||
for(unsigned int i=0; i<num_files; i++){
|
||||
std::string name = deSerializeString(is);
|
||||
std::string data = deSerializeLongString(is);
|
||||
m_media_downloader->conventionalTransferDone(
|
||||
|
@ -1765,7 +1637,7 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
|
|||
m_privileges.clear();
|
||||
infostream<<"Client: Privileges updated: ";
|
||||
u16 num_privileges = readU16(is);
|
||||
for(u16 i=0; i<num_privileges; i++){
|
||||
for(unsigned int i=0; i<num_privileges; i++){
|
||||
std::string priv = deSerializeString(is);
|
||||
m_privileges.insert(priv);
|
||||
infostream<<priv<<" ";
|
||||
|
@ -1778,8 +1650,6 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
|
|||
std::istringstream is(datastring, std::ios_base::binary);
|
||||
|
||||
// Store formspec in LocalPlayer
|
||||
Player *player = m_env.getLocalPlayer();
|
||||
assert(player != NULL);
|
||||
player->inventory_formspec = deSerializeLongString(is);
|
||||
}
|
||||
else if(command == TOCLIENT_DETACHED_INVENTORY)
|
||||
|
@ -1838,11 +1708,9 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
|
|||
event.spawn_particle.pos = new v3f (pos);
|
||||
event.spawn_particle.vel = new v3f (vel);
|
||||
event.spawn_particle.acc = new v3f (acc);
|
||||
|
||||
event.spawn_particle.expirationtime = expirationtime;
|
||||
event.spawn_particle.size = size;
|
||||
event.spawn_particle.collisiondetection =
|
||||
collisiondetection;
|
||||
event.spawn_particle.collisiondetection = collisiondetection;
|
||||
event.spawn_particle.vertical = vertical;
|
||||
event.spawn_particle.texture = new std::string(texture);
|
||||
|
||||
|
@ -1877,14 +1745,12 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
|
|||
event.type = CE_ADD_PARTICLESPAWNER;
|
||||
event.add_particlespawner.amount = amount;
|
||||
event.add_particlespawner.spawntime = spawntime;
|
||||
|
||||
event.add_particlespawner.minpos = new v3f (minpos);
|
||||
event.add_particlespawner.maxpos = new v3f (maxpos);
|
||||
event.add_particlespawner.minvel = new v3f (minvel);
|
||||
event.add_particlespawner.maxvel = new v3f (maxvel);
|
||||
event.add_particlespawner.minacc = new v3f (minacc);
|
||||
event.add_particlespawner.maxacc = new v3f (maxacc);
|
||||
|
||||
event.add_particlespawner.minexptime = minexptime;
|
||||
event.add_particlespawner.maxexptime = maxexptime;
|
||||
event.add_particlespawner.minsize = minsize;
|
||||
|
@ -1996,9 +1862,6 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
|
|||
std::string datastring((char *)&data[2], datasize - 2);
|
||||
std::istringstream is(datastring, std::ios_base::binary);
|
||||
|
||||
Player *player = m_env.getLocalPlayer();
|
||||
assert(player != NULL);
|
||||
|
||||
u32 flags = readU32(is);
|
||||
u32 mask = readU32(is);
|
||||
|
||||
|
@ -2010,19 +1873,18 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
|
|||
std::string datastring((char *)&data[2], datasize - 2);
|
||||
std::istringstream is(datastring, std::ios_base::binary);
|
||||
|
||||
Player *player = m_env.getLocalPlayer();
|
||||
assert(player != NULL);
|
||||
|
||||
u16 param = readU16(is);
|
||||
std::string value = deSerializeString(is);
|
||||
|
||||
if(param == HUD_PARAM_HOTBAR_ITEMCOUNT && value.size() == 4){
|
||||
if(param == HUD_PARAM_HOTBAR_ITEMCOUNT && value.size() == 4) {
|
||||
s32 hotbar_itemcount = readS32((u8*) value.c_str());
|
||||
if(hotbar_itemcount > 0 && hotbar_itemcount <= HUD_HOTBAR_ITEMCOUNT_MAX)
|
||||
player->hud_hotbar_itemcount = hotbar_itemcount;
|
||||
} else if (param == HUD_PARAM_HOTBAR_IMAGE) {
|
||||
}
|
||||
else if (param == HUD_PARAM_HOTBAR_IMAGE) {
|
||||
((LocalPlayer *) player)->hotbar_image = value;
|
||||
} else if (param == HUD_PARAM_HOTBAR_SELECTED_IMAGE) {
|
||||
}
|
||||
else if (param == HUD_PARAM_HOTBAR_SELECTED_IMAGE) {
|
||||
((LocalPlayer *) player)->hotbar_selected_image = value;
|
||||
}
|
||||
}
|
||||
|
@ -2035,6 +1897,7 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
|
|||
std::string *type = new std::string(deSerializeString(is));
|
||||
u16 count = readU16(is);
|
||||
std::vector<std::string> *params = new std::vector<std::string>;
|
||||
|
||||
for(size_t i=0; i<count; i++)
|
||||
params->push_back(deSerializeString(is));
|
||||
|
||||
|
@ -2118,7 +1981,9 @@ void Client::sendNodemetaFields(v3s16 p, const std::string &formname,
|
|||
writeU16(os, TOSERVER_NODEMETA_FIELDS);
|
||||
writeV3S16(os, p);
|
||||
os<<serializeString(formname);
|
||||
writeU16(os, fields.size());
|
||||
size_t fields_size = fields.size();
|
||||
assert(fields_size <= 0xFFFF);
|
||||
writeU16(os, (u16) (fields_size & 0xFFFF));
|
||||
for(std::map<std::string, std::string>::const_iterator
|
||||
i = fields.begin(); i != fields.end(); i++){
|
||||
const std::string &name = i->first;
|
||||
|
@ -2141,7 +2006,9 @@ void Client::sendInventoryFields(const std::string &formname,
|
|||
|
||||
writeU16(os, TOSERVER_INVENTORY_FIELDS);
|
||||
os<<serializeString(formname);
|
||||
writeU16(os, fields.size());
|
||||
size_t fields_size = fields.size();
|
||||
assert(fields_size <= 0xFFFF);
|
||||
writeU16(os, (u16) (fields_size & 0xFFFF));
|
||||
for(std::map<std::string, std::string>::const_iterator
|
||||
i = fields.begin(); i != fields.end(); i++){
|
||||
const std::string &name = i->first;
|
||||
|
@ -2185,11 +2052,13 @@ void Client::sendChatMessage(const std::wstring &message)
|
|||
os.write((char*)buf, 2);
|
||||
|
||||
// Write length
|
||||
writeU16(buf, message.size());
|
||||
size_t messagesize = message.size();
|
||||
assert(messagesize <= 0xFFFF);
|
||||
writeU16(buf, (u16) (messagesize & 0xFF));
|
||||
os.write((char*)buf, 2);
|
||||
|
||||
// Write string
|
||||
for(u32 i=0; i<message.size(); i++)
|
||||
for(unsigned int i=0; i<message.size(); i++)
|
||||
{
|
||||
u16 w = message[i];
|
||||
writeU16(buf, w);
|
||||
|
@ -2223,7 +2092,7 @@ void Client::sendChangePassword(const std::wstring oldpassword,
|
|||
*/
|
||||
|
||||
writeU16(buf, TOSERVER_PASSWORD);
|
||||
for(u32 i=0;i<PASSWORD_SIZE-1;i++)
|
||||
for(unsigned int i=0;i<PASSWORD_SIZE-1;i++)
|
||||
{
|
||||
buf[2+i] = i<oldpwd.length()?oldpwd[i]:0;
|
||||
buf[30+i] = i<newpwd.length()?newpwd[i]:0;
|
||||
|
@ -2285,8 +2154,6 @@ void Client::sendRespawn()
|
|||
|
||||
void Client::sendPlayerPos()
|
||||
{
|
||||
//JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
|
||||
|
||||
LocalPlayer *myplayer = m_env.getLocalPlayer();
|
||||
if(myplayer == NULL)
|
||||
return;
|
||||
|
@ -2318,12 +2185,13 @@ void Client::sendPlayerPos()
|
|||
assert(myplayer->peer_id == our_peer_id);
|
||||
|
||||
v3f pf = myplayer->getPosition();
|
||||
v3s32 position(pf.X*100, pf.Y*100, pf.Z*100);
|
||||
v3f sf = myplayer->getSpeed();
|
||||
v3s32 speed(sf.X*100, sf.Y*100, sf.Z*100);
|
||||
s32 pitch = myplayer->getPitch() * 100;
|
||||
s32 yaw = myplayer->getYaw() * 100;
|
||||
u32 keyPressed=myplayer->keyPressed;
|
||||
u32 keyPressed = myplayer->keyPressed;
|
||||
|
||||
v3s32 position(pf.X*100, pf.Y*100, pf.Z*100);
|
||||
v3s32 speed(sf.X*100, sf.Y*100, sf.Z*100);
|
||||
/*
|
||||
Format:
|
||||
[0] u16 command
|
||||
|
@ -2372,7 +2240,6 @@ void Client::removeNode(v3s16 p)
|
|||
|
||||
try
|
||||
{
|
||||
//TimeTaker t("removeNodeAndUpdate", m_device);
|
||||
m_env.getMap().removeNodeAndUpdate(p, modified_blocks);
|
||||
}
|
||||
catch(InvalidPositionException &e)
|
||||
|
@ -2414,7 +2281,6 @@ void Client::addNode(v3s16 p, MapNode n, bool remove_metadata)
|
|||
|
||||
void Client::setPlayerControl(PlayerControl &control)
|
||||
{
|
||||
//JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
|
||||
LocalPlayer *player = m_env.getLocalPlayer();
|
||||
assert(player != NULL);
|
||||
player->control = control;
|
||||
|
@ -2422,7 +2288,6 @@ void Client::setPlayerControl(PlayerControl &control)
|
|||
|
||||
void Client::selectPlayerItem(u16 item)
|
||||
{
|
||||
//JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
|
||||
m_playeritem = item;
|
||||
m_inventory_updated = true;
|
||||
sendPlayerItem(item);
|
||||
|
@ -2432,8 +2297,6 @@ void Client::selectPlayerItem(u16 item)
|
|||
// updated from the server. If it is true, it is set to false.
|
||||
bool Client::getLocalInventoryUpdated()
|
||||
{
|
||||
// m_inventory_updated is behind envlock
|
||||
//JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
|
||||
bool updated = m_inventory_updated;
|
||||
m_inventory_updated = false;
|
||||
return updated;
|
||||
|
@ -2442,7 +2305,6 @@ bool Client::getLocalInventoryUpdated()
|
|||
// Copies the inventory of the local player to parameter
|
||||
void Client::getLocalInventory(Inventory &dst)
|
||||
{
|
||||
//JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
|
||||
Player *player = m_env.getLocalPlayer();
|
||||
assert(player != NULL);
|
||||
dst = player->inventory;
|
||||
|
@ -2489,6 +2351,7 @@ Inventory* Client::getInventory(const InventoryLocation &loc)
|
|||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
void Client::inventoryAction(InventoryAction *a)
|
||||
{
|
||||
/*
|
||||
|
@ -2515,13 +2378,11 @@ ClientActiveObject * Client::getSelectedActiveObject(
|
|||
|
||||
m_env.getActiveObjects(from_pos_f_on_map, max_d, objects);
|
||||
|
||||
//infostream<<"Collected "<<objects.size()<<" nearby objects"<<std::endl;
|
||||
|
||||
// Sort them.
|
||||
// After this, the closest object is the first in the array.
|
||||
std::sort(objects.begin(), objects.end());
|
||||
|
||||
for(u32 i=0; i<objects.size(); i++)
|
||||
for(unsigned int i=0; i<objects.size(); i++)
|
||||
{
|
||||
ClientActiveObject *obj = objects[i].obj;
|
||||
|
||||
|
@ -2538,26 +2399,13 @@ ClientActiveObject * Client::getSelectedActiveObject(
|
|||
|
||||
if(offsetted_box.intersectsWithLine(shootline_on_map))
|
||||
{
|
||||
//infostream<<"Returning selected object"<<std::endl;
|
||||
return obj;
|
||||
}
|
||||
}
|
||||
|
||||
//infostream<<"No object selected; returning NULL."<<std::endl;
|
||||
return NULL;
|
||||
}
|
||||
|
||||
void Client::printDebugInfo(std::ostream &os)
|
||||
{
|
||||
//JMutexAutoLock lock1(m_fetchblock_mutex);
|
||||
/*JMutexAutoLock lock2(m_incoming_queue_mutex);
|
||||
|
||||
os<<"m_incoming_queue.getSize()="<<m_incoming_queue.getSize()
|
||||
//<<", m_fetchblock_history.size()="<<m_fetchblock_history.size()
|
||||
//<<", m_opt_not_found_history.size()="<<m_opt_not_found_history.size()
|
||||
<<std::endl;*/
|
||||
}
|
||||
|
||||
std::list<std::string> Client::getConnectedPlayerNames()
|
||||
{
|
||||
return m_env.getPlayerNames();
|
||||
|
@ -2642,12 +2490,6 @@ void Client::typeChatMessage(const std::wstring &message)
|
|||
|
||||
void Client::addUpdateMeshTask(v3s16 p, bool ack_to_server, bool urgent)
|
||||
{
|
||||
/*infostream<<"Client::addUpdateMeshTask(): "
|
||||
<<"("<<p.X<<","<<p.Y<<","<<p.Z<<")"
|
||||
<<" ack_to_server="<<ack_to_server
|
||||
<<" urgent="<<urgent
|
||||
<<std::endl;*/
|
||||
|
||||
MapBlock *b = m_env.getMap().getBlockNoCreateNoEx(p);
|
||||
if(b == NULL)
|
||||
return;
|
||||
|
@ -2667,32 +2509,19 @@ void Client::addUpdateMeshTask(v3s16 p, bool ack_to_server, bool urgent)
|
|||
data->setSmoothLighting(g_settings->getBool("smooth_lighting"));
|
||||
}
|
||||
|
||||
// Debug wait
|
||||
//while(m_mesh_update_thread.m_queue_in.size() > 0) sleep_ms(10);
|
||||
|
||||
// Add task to queue
|
||||
m_mesh_update_thread.m_queue_in.addBlock(p, data, ack_to_server, urgent);
|
||||
|
||||
/*infostream<<"Mesh update input queue size is "
|
||||
<<m_mesh_update_thread.m_queue_in.size()
|
||||
<<std::endl;*/
|
||||
}
|
||||
|
||||
void Client::addUpdateMeshTaskWithEdge(v3s16 blockpos, bool ack_to_server, bool urgent)
|
||||
{
|
||||
/*{
|
||||
v3s16 p = blockpos;
|
||||
infostream<<"Client::addUpdateMeshTaskWithEdge(): "
|
||||
<<"("<<p.X<<","<<p.Y<<","<<p.Z<<")"
|
||||
<<std::endl;
|
||||
}*/
|
||||
|
||||
try{
|
||||
v3s16 p = blockpos + v3s16(0,0,0);
|
||||
//MapBlock *b = m_env.getMap().getBlockNoCreate(p);
|
||||
addUpdateMeshTask(p, ack_to_server, urgent);
|
||||
}
|
||||
catch(InvalidPositionException &e){}
|
||||
|
||||
// Leading edge
|
||||
for (int i=0;i<6;i++)
|
||||
{
|
||||
|
@ -2721,6 +2550,7 @@ void Client::addUpdateMeshTaskForNode(v3s16 nodepos, bool ack_to_server, bool ur
|
|||
addUpdateMeshTask(p, ack_to_server, urgent);
|
||||
}
|
||||
catch(InvalidPositionException &e){}
|
||||
|
||||
// Leading edge
|
||||
if(nodepos.X == blockpos_relative.X){
|
||||
try{
|
||||
|
@ -2729,6 +2559,7 @@ void Client::addUpdateMeshTaskForNode(v3s16 nodepos, bool ack_to_server, bool ur
|
|||
}
|
||||
catch(InvalidPositionException &e){}
|
||||
}
|
||||
|
||||
if(nodepos.Y == blockpos_relative.Y){
|
||||
try{
|
||||
v3s16 p = blockpos + v3s16(0,-1,0);
|
||||
|
@ -2736,6 +2567,7 @@ void Client::addUpdateMeshTaskForNode(v3s16 nodepos, bool ack_to_server, bool ur
|
|||
}
|
||||
catch(InvalidPositionException &e){}
|
||||
}
|
||||
|
||||
if(nodepos.Z == blockpos_relative.Z){
|
||||
try{
|
||||
v3s16 p = blockpos + v3s16(0,0,-1);
|
||||
|
@ -2767,6 +2599,7 @@ float Client::mediaReceiveProgress()
|
|||
void draw_load_screen(const std::wstring &text,
|
||||
IrrlichtDevice* device, gui::IGUIFont* font,
|
||||
float dtime=0 ,int percent=0, bool clouds=true);
|
||||
|
||||
void Client::afterContentReceived(IrrlichtDevice *device, gui::IGUIFont* font)
|
||||
{
|
||||
infostream<<"Client::afterContentReceived() started"<<std::endl;
|
||||
|
@ -2887,6 +2720,7 @@ scene::IAnimatedMesh* Client::getMesh(const std::string &filename)
|
|||
io::IReadFile *rfile = irrfs->createMemoryReadFile(
|
||||
*data_rw, data_rw.getSize(), filename.c_str());
|
||||
assert(rfile);
|
||||
|
||||
scene::IAnimatedMesh *mesh = smgr->getMesh(rfile);
|
||||
rfile->drop();
|
||||
// NOTE: By playing with Irrlicht refcounts, maybe we could cache a bunch
|
||||
|
|
|
@ -384,9 +384,6 @@ public:
|
|||
core::line3d<f32> shootline_on_map
|
||||
);
|
||||
|
||||
// Prints a line or two of info
|
||||
void printDebugInfo(std::ostream &os);
|
||||
|
||||
std::list<std::string> getConnectedPlayerNames();
|
||||
|
||||
float getAnimationTime();
|
||||
|
|
21
src/game.cpp
21
src/game.cpp
|
@ -1518,6 +1518,9 @@ void the_game(
|
|||
str += "]";
|
||||
device->setWindowCaption(str.c_str());
|
||||
|
||||
// Info text
|
||||
std::wstring infotext;
|
||||
|
||||
for(;;)
|
||||
{
|
||||
if(device->run() == false || kill == true)
|
||||
|
@ -1701,22 +1704,8 @@ void the_game(
|
|||
// Hilight boxes collected during the loop and displayed
|
||||
std::vector<aabb3f> hilightboxes;
|
||||
|
||||
// Info text
|
||||
std::wstring infotext;
|
||||
|
||||
/*
|
||||
Debug info for client
|
||||
*/
|
||||
{
|
||||
static float counter = 0.0;
|
||||
counter -= dtime;
|
||||
if(counter < 0)
|
||||
{
|
||||
counter = 30.0;
|
||||
client.printDebugInfo(infostream);
|
||||
}
|
||||
}
|
||||
|
||||
/* reset infotext */
|
||||
infotext = L"";
|
||||
/*
|
||||
Profiler
|
||||
*/
|
||||
|
|
Loading…
Reference in New Issue