Add ignore_world_load_errors configuration option and provide better error messages
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1cd2076d42
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@ -178,4 +178,7 @@
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# To reduce lag, block transfers are slowed down when a player is building something.
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# This determines how long they are slowed down after placing or removing a node.
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#full_block_send_enable_min_time_from_building = 2.0
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# Length of a server tick in dedicated server
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#dedicated_server_step = 0.05
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# Can be set to true to disable shutting down on invalid world data
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#ignore_world_load_errors = false
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@ -137,5 +137,6 @@ void set_default_settings(Settings *settings)
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settings->setDefault("server_map_save_interval", "5.3");
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settings->setDefault("full_block_send_enable_min_time_from_building", "2.0");
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settings->setDefault("dedicated_server_step", "0.05");
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settings->setDefault("ignore_world_load_errors", "false");
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}
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20
src/map.cpp
20
src/map.cpp
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@ -3378,14 +3378,20 @@ void ServerMap::loadBlock(std::string *blob, v3s16 p3d, MapSector *sector, bool
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}
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catch(SerializationError &e)
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{
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infostream<<"WARNING: Invalid block data in database "
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<<" (SerializationError). "
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<<"what()="<<e.what()
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<<std::endl;
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//" Ignoring. A new one will be generated.
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assert(0);
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errorstream<<"Invalid block data in database"
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<<" ("<<p3d.X<<","<<p3d.Y<<","<<p3d.Z<<")"
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<<" (SerializationError): "<<e.what()<<std::endl;
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// TODO: Copy to a backup database.
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// TODO: Block should be marked as invalid in memory so that it is
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// not touched but the game can run
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if(g_settings->getBool("ignore_world_load_errors")){
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errorstream<<"Ignoring block load error. Duck and cover! "
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<<"(ignore_world_load_errors)"<<std::endl;
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} else {
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throw SerializationError("Invalid block data in database");
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//assert(0);
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}
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}
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}
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@ -35,6 +35,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "mapblock_mesh.h"
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#endif
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#define PP(x) "("<<(x).X<<","<<(x).Y<<","<<(x).Z<<")"
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/*
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MapBlock
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*/
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@ -635,6 +637,8 @@ void MapBlock::deSerialize(std::istream &is, u8 version, bool disk)
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if(!ser_ver_supported(version))
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throw VersionMismatchException("ERROR: MapBlock format not supported");
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TRACESTREAM(<<"MapBlock::deSerialize "<<PP(getPos())<<std::endl);
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m_day_night_differs_expired = false;
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if(version <= 21)
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@ -652,6 +656,8 @@ void MapBlock::deSerialize(std::istream &is, u8 version, bool disk)
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/*
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Bulk node data
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*/
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TRACESTREAM(<<"MapBlock::deSerialize "<<PP(getPos())
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<<": Bulk node data"<<std::endl);
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u32 nodecount = MAP_BLOCKSIZE*MAP_BLOCKSIZE*MAP_BLOCKSIZE;
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u8 content_width = readU8(is);
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u8 params_width = readU8(is);
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@ -665,6 +671,8 @@ void MapBlock::deSerialize(std::istream &is, u8 version, bool disk)
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/*
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NodeMetadata
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*/
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TRACESTREAM(<<"MapBlock::deSerialize "<<PP(getPos())
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<<": Node metadata"<<std::endl);
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// Ignore errors
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try{
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std::ostringstream oss(std::ios_base::binary);
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@ -680,7 +688,8 @@ void MapBlock::deSerialize(std::istream &is, u8 version, bool disk)
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catch(SerializationError &e)
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{
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errorstream<<"WARNING: MapBlock::deSerialize(): Ignoring an error"
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<<" while deserializing node metadata: "<<e.what()<<std::endl;
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<<" while deserializing node metadata at ("
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<<PP(getPos())<<": "<<e.what()<<std::endl;
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}
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/*
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@ -689,21 +698,33 @@ void MapBlock::deSerialize(std::istream &is, u8 version, bool disk)
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if(disk)
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{
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// Node timers
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if(version >= 23)
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if(version >= 23){
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TRACESTREAM(<<"MapBlock::deSerialize "<<PP(getPos())
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<<": Node timers"<<std::endl);
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m_node_timers.deSerialize(is);
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}
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// Static objects
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TRACESTREAM(<<"MapBlock::deSerialize "<<PP(getPos())
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<<": Static objects"<<std::endl);
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m_static_objects.deSerialize(is);
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// Timestamp
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TRACESTREAM(<<"MapBlock::deSerialize "<<PP(getPos())
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<<": Timestamp"<<std::endl);
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setTimestamp(readU32(is));
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m_disk_timestamp = m_timestamp;
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// Dynamically re-set ids based on node names
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TRACESTREAM(<<"MapBlock::deSerialize "<<PP(getPos())
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<<": NameIdMapping"<<std::endl);
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NameIdMapping nimap;
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nimap.deSerialize(is);
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correctBlockNodeIds(&nimap, data, m_gamedef);
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}
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TRACESTREAM(<<"MapBlock::deSerialize "<<PP(getPos())
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<<": Done."<<std::endl);
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}
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/*
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@ -165,6 +165,8 @@ void * EmergeThread::Thread()
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bool enable_mapgen_debug_info = g_settings->getBool("enable_mapgen_debug_info");
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v3s16 last_tried_pos(-32768,-32768,-32768); // For error output
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/*
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Get block info from queue, emerge them and send them
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to clients.
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@ -182,6 +184,8 @@ void * EmergeThread::Thread()
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v3s16 &p = q->pos;
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v2s16 p2d(p.X,p.Z);
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last_tried_pos = p;
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/*
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Do not generate over-limit
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*/
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@ -377,8 +381,23 @@ void * EmergeThread::Thread()
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}
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catch(VersionMismatchException &e)
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{
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m_server->setAsyncFatalError(std::string(
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"World data version mismatch (server-side) (world probably saved by a newer version of Minetest): ")+e.what());
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std::ostringstream err;
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err<<"World data version mismatch in MapBlock "<<PP(last_tried_pos)<<std::endl;
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err<<"----"<<std::endl;
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err<<"\""<<e.what()<<"\""<<std::endl;
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err<<"See debug.txt."<<std::endl;
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err<<"World probably saved by a newer version of Minetest."<<std::endl;
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m_server->setAsyncFatalError(err.str());
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}
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catch(SerializationError &e)
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{
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std::ostringstream err;
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err<<"Invalid data in MapBlock "<<PP(last_tried_pos)<<std::endl;
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err<<"----"<<std::endl;
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err<<"\""<<e.what()<<"\""<<std::endl;
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err<<"See debug.txt."<<std::endl;
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err<<"You can ignore this using [ignore_world_load_errors = true]."<<std::endl;
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m_server->setAsyncFatalError(err.str());
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}
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END_DEBUG_EXCEPTION_HANDLER(errorstream)
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