Fix narrow string compiling issue on MSVC2010
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@ -2757,7 +2757,7 @@ std::wstring Server::handleChat(const std::string &name, const std::wstring &wna
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std::wstringstream ws;
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std::wstringstream ws;
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ws << L"You cannot send more messages. You are limited to "
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ws << L"You cannot send more messages. You are limited to "
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<< g_settings->getFloat("chat_message_limit_per_10sec")
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<< g_settings->getFloat("chat_message_limit_per_10sec")
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<< " messages per 10 seconds.";
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<< L" messages per 10 seconds.";
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return ws.str();
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return ws.str();
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}
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}
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case RPLAYER_CHATRESULT_KICK:
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case RPLAYER_CHATRESULT_KICK:
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@ -2770,7 +2770,7 @@ std::wstring Server::handleChat(const std::string &name, const std::wstring &wna
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if (m_max_chatmessage_length > 0 && wmessage.length() > m_max_chatmessage_length) {
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if (m_max_chatmessage_length > 0 && wmessage.length() > m_max_chatmessage_length) {
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return L"Your message exceed the maximum chat message limit set on the server. "
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return L"Your message exceed the maximum chat message limit set on the server. "
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"It was refused. Send a shorter message";
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L"It was refused. Send a shorter message";
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}
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}
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// Commands are implemented in Lua, so only catch invalid
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// Commands are implemented in Lua, so only catch invalid
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