Use more unordered_maps to improve performance in c++11 builds
This commit is contained in:
parent
997fc59c7e
commit
667975fe3a
|
@ -623,10 +623,8 @@ void Client::step(float dtime)
|
|||
Update positions of sounds attached to objects
|
||||
*/
|
||||
{
|
||||
for(std::map<int, u16>::iterator
|
||||
i = m_sounds_to_objects.begin();
|
||||
i != m_sounds_to_objects.end(); ++i)
|
||||
{
|
||||
for(UNORDERED_MAP<int, u16>::iterator i = m_sounds_to_objects.begin();
|
||||
i != m_sounds_to_objects.end(); ++i) {
|
||||
int client_id = i->first;
|
||||
u16 object_id = i->second;
|
||||
ClientActiveObject *cao = m_env.getActiveObject(object_id);
|
||||
|
@ -645,8 +643,7 @@ void Client::step(float dtime)
|
|||
m_removed_sounds_check_timer = 0;
|
||||
// Find removed sounds and clear references to them
|
||||
std::vector<s32> removed_server_ids;
|
||||
for(std::map<s32, int>::iterator
|
||||
i = m_sounds_server_to_client.begin();
|
||||
for(UNORDERED_MAP<s32, int>::iterator i = m_sounds_server_to_client.begin();
|
||||
i != m_sounds_server_to_client.end();) {
|
||||
s32 server_id = i->first;
|
||||
int client_id = i->second;
|
||||
|
|
|
@ -663,11 +663,11 @@ private:
|
|||
// Sounds
|
||||
float m_removed_sounds_check_timer;
|
||||
// Mapping from server sound ids to our sound ids
|
||||
std::map<s32, int> m_sounds_server_to_client;
|
||||
UNORDERED_MAP<s32, int> m_sounds_server_to_client;
|
||||
// And the other way!
|
||||
std::map<int, s32> m_sounds_client_to_server;
|
||||
UNORDERED_MAP<int, s32> m_sounds_client_to_server;
|
||||
// And relations to objects
|
||||
std::map<int, u16> m_sounds_to_objects;
|
||||
UNORDERED_MAP<int, u16> m_sounds_to_objects;
|
||||
|
||||
// Privileges
|
||||
UNORDERED_SET<std::string> m_privileges;
|
||||
|
|
|
@ -43,12 +43,11 @@ ClientActiveObject* ClientActiveObject::create(ActiveObjectType type,
|
|||
IGameDef *gamedef, ClientEnvironment *env)
|
||||
{
|
||||
// Find factory function
|
||||
std::map<u16, Factory>::iterator n;
|
||||
n = m_types.find(type);
|
||||
UNORDERED_MAP<u16, Factory>::iterator n = m_types.find(type);
|
||||
if(n == m_types.end()) {
|
||||
// If factory is not found, just return.
|
||||
warningstream<<"ClientActiveObject: No factory for type="
|
||||
<<(int)type<<std::endl;
|
||||
warningstream << "ClientActiveObject: No factory for type="
|
||||
<< (int)type << std::endl;
|
||||
return NULL;
|
||||
}
|
||||
|
||||
|
@ -59,8 +58,7 @@ ClientActiveObject* ClientActiveObject::create(ActiveObjectType type,
|
|||
|
||||
void ClientActiveObject::registerType(u16 type, Factory f)
|
||||
{
|
||||
std::map<u16, Factory>::iterator n;
|
||||
n = m_types.find(type);
|
||||
UNORDERED_MAP<u16, Factory>::iterator n = m_types.find(type);
|
||||
if(n != m_types.end())
|
||||
return;
|
||||
m_types[type] = f;
|
||||
|
|
|
@ -23,6 +23,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||
#include "irrlichttypes_extrabloated.h"
|
||||
#include "activeobject.h"
|
||||
#include <map>
|
||||
#include "util/cpp11_container.h"
|
||||
|
||||
/*
|
||||
|
||||
|
@ -103,7 +104,7 @@ protected:
|
|||
ClientEnvironment *m_env;
|
||||
private:
|
||||
// Used for creating objects based on type
|
||||
static std::map<u16, Factory> m_types;
|
||||
static UNORDERED_MAP<u16, Factory> m_types;
|
||||
};
|
||||
|
||||
struct DistanceSortedActiveObject
|
||||
|
|
|
@ -51,7 +51,7 @@ struct ToolCapabilities;
|
|||
|
||||
#define PP(x) "("<<(x).X<<","<<(x).Y<<","<<(x).Z<<")"
|
||||
|
||||
std::map<u16, ClientActiveObject::Factory> ClientActiveObject::m_types;
|
||||
UNORDERED_MAP<u16, ClientActiveObject::Factory> ClientActiveObject::m_types;
|
||||
|
||||
SmoothTranslator::SmoothTranslator():
|
||||
vect_old(0,0,0),
|
||||
|
|
|
@ -812,9 +812,7 @@ void Client::handleCommand_StopSound(NetworkPacket* pkt)
|
|||
|
||||
*pkt >> server_id;
|
||||
|
||||
std::map<s32, int>::iterator i =
|
||||
m_sounds_server_to_client.find(server_id);
|
||||
|
||||
UNORDERED_MAP<s32, int>::iterator i = m_sounds_server_to_client.find(server_id);
|
||||
if (i != m_sounds_server_to_client.end()) {
|
||||
int client_id = i->second;
|
||||
m_sound->stopSound(client_id);
|
||||
|
|
|
@ -244,7 +244,7 @@ bool read_schematic_def(lua_State *L, int index,
|
|||
schem->schemdata = new MapNode[numnodes];
|
||||
|
||||
size_t names_base = names->size();
|
||||
std::map<std::string, content_t> name_id_map;
|
||||
UNORDERED_MAP<std::string, content_t> name_id_map;
|
||||
|
||||
u32 i = 0;
|
||||
for (lua_pushnil(L); lua_next(L, -2); i++, lua_pop(L, 1)) {
|
||||
|
@ -266,7 +266,7 @@ bool read_schematic_def(lua_State *L, int index,
|
|||
u8 param2 = getintfield_default(L, -1, "param2", 0);
|
||||
|
||||
//// Find or add new nodename-to-ID mapping
|
||||
std::map<std::string, content_t>::iterator it = name_id_map.find(name);
|
||||
UNORDERED_MAP<std::string, content_t>::iterator it = name_id_map.find(name);
|
||||
content_t name_index;
|
||||
if (it != name_id_map.end()) {
|
||||
name_index = it->second;
|
||||
|
|
|
@ -794,7 +794,7 @@ void Server::AsyncRunStep(bool initial_step)
|
|||
|
||||
// Key = object id
|
||||
// Value = data sent by object
|
||||
std::map<u16, std::vector<ActiveObjectMessage>* > buffered_messages;
|
||||
UNORDERED_MAP<u16, std::vector<ActiveObjectMessage>* > buffered_messages;
|
||||
|
||||
// Get active object messages from environment
|
||||
for(;;) {
|
||||
|
@ -803,7 +803,7 @@ void Server::AsyncRunStep(bool initial_step)
|
|||
break;
|
||||
|
||||
std::vector<ActiveObjectMessage>* message_list = NULL;
|
||||
std::map<u16, std::vector<ActiveObjectMessage>* >::iterator n;
|
||||
UNORDERED_MAP<u16, std::vector<ActiveObjectMessage>* >::iterator n;
|
||||
n = buffered_messages.find(aom.id);
|
||||
if (n == buffered_messages.end()) {
|
||||
message_list = new std::vector<ActiveObjectMessage>;
|
||||
|
@ -824,7 +824,7 @@ void Server::AsyncRunStep(bool initial_step)
|
|||
std::string reliable_data;
|
||||
std::string unreliable_data;
|
||||
// Go through all objects in message buffer
|
||||
for (std::map<u16, std::vector<ActiveObjectMessage>* >::iterator
|
||||
for (UNORDERED_MAP<u16, std::vector<ActiveObjectMessage>* >::iterator
|
||||
j = buffered_messages.begin();
|
||||
j != buffered_messages.end(); ++j) {
|
||||
// If object is not known by client, skip it
|
||||
|
@ -868,7 +868,7 @@ void Server::AsyncRunStep(bool initial_step)
|
|||
m_clients.unlock();
|
||||
|
||||
// Clear buffered_messages
|
||||
for(std::map<u16, std::vector<ActiveObjectMessage>* >::iterator
|
||||
for(UNORDERED_MAP<u16, std::vector<ActiveObjectMessage>* >::iterator
|
||||
i = buffered_messages.begin();
|
||||
i != buffered_messages.end(); ++i) {
|
||||
delete i->second;
|
||||
|
|
|
@ -21,6 +21,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||
#define UTIL_STRING_HEADER
|
||||
|
||||
#include "irrlichttypes_bloated.h"
|
||||
#include "cpp11_container.h"
|
||||
#include <stdlib.h>
|
||||
#include <string>
|
||||
#include <cstring>
|
||||
|
@ -54,7 +55,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||
(((unsigned char)(x) < 0xe0) ? 2 : \
|
||||
(((unsigned char)(x) < 0xf0) ? 3 : 4))
|
||||
|
||||
typedef std::map<std::string, std::string> StringMap;
|
||||
typedef UNORDERED_MAP<std::string, std::string> StringMap;
|
||||
|
||||
struct FlagDesc {
|
||||
const char *name;
|
||||
|
|
Loading…
Reference in New Issue