Small fix
This commit is contained in:
parent
2542d798f5
commit
4602e0cac8
|
@ -173,5 +173,5 @@ end
|
||||||
function mm_texture.set_dirt_bg()
|
function mm_texture.set_dirt_bg()
|
||||||
-- Use universal fallback texture in textures/base/pack
|
-- Use universal fallback texture in textures/base/pack
|
||||||
local minimalpath = defaulttexturedir .. "bg.png"
|
local minimalpath = defaulttexturedir .. "bg.png"
|
||||||
core.set_background("background", minimalpath, true, 64)
|
core.set_background("background", minimalpath, true, 256)
|
||||||
end
|
end
|
||||||
|
|
|
@ -347,7 +347,7 @@ void set_default_settings(Settings *settings)
|
||||||
settings->setDefault("liquid_update", "1.0");
|
settings->setDefault("liquid_update", "1.0");
|
||||||
|
|
||||||
// Mapgen
|
// Mapgen
|
||||||
settings->setDefault("mg_name", "v6");
|
settings->setDefault("mg_name", "v7p");
|
||||||
settings->setDefault("water_level", "1");
|
settings->setDefault("water_level", "1");
|
||||||
settings->setDefault("mapgen_limit", "31000");
|
settings->setDefault("mapgen_limit", "31000");
|
||||||
settings->setDefault("chunksize", "5");
|
settings->setDefault("chunksize", "5");
|
||||||
|
@ -445,22 +445,22 @@ void set_default_settings(Settings *settings)
|
||||||
} else if ([SDVersion deviceSize] == Screen4inch) {
|
} else if ([SDVersion deviceSize] == Screen4inch) {
|
||||||
// 4" (iPhone 5)
|
// 4" (iPhone 5)
|
||||||
settings->setDefault("hud_scaling", "0.5");
|
settings->setDefault("hud_scaling", "0.5");
|
||||||
settings->setDefault("gui_scaling", "1.2");
|
settings->setDefault("gui_scaling", "1.1");
|
||||||
settings->setDefault("mouse_sensitivity", "0.23");
|
settings->setDefault("mouse_sensitivity", "0.23");
|
||||||
} else if ([SDVersion deviceSize] == Screen4Dot7inch) {
|
} else if ([SDVersion deviceSize] == Screen4Dot7inch) {
|
||||||
// 4.7" (iPhone)
|
// 4.7" (iPhone)
|
||||||
settings->setDefault("hud_scaling", "0.6");
|
settings->setDefault("hud_scaling", "0.6");
|
||||||
settings->setDefault("gui_scaling", "1.2");
|
settings->setDefault("gui_scaling", "1.1");
|
||||||
settings->setDefault("mouse_sensitivity", "0.25");
|
settings->setDefault("mouse_sensitivity", "0.25");
|
||||||
} else if ([SDVersion deviceSize] == Screen5Dot5inch) {
|
} else if ([SDVersion deviceSize] == Screen5Dot5inch) {
|
||||||
// 5.5" (iPhone Plus)
|
// 5.5" (iPhone Plus)
|
||||||
settings->setDefault("hud_scaling", "0.7");
|
settings->setDefault("hud_scaling", "0.7");
|
||||||
settings->setDefault("gui_scaling", "1.3");
|
settings->setDefault("gui_scaling", "1.2");
|
||||||
settings->setDefault("mouse_sensitivity", "0.3");
|
settings->setDefault("mouse_sensitivity", "0.3");
|
||||||
} else if ([SDVersion deviceSize] == Screen5Dot8inch) {
|
} else if ([SDVersion deviceSize] == Screen5Dot8inch) {
|
||||||
// 5.8" (iPhone X)
|
// 5.8" (iPhone X)
|
||||||
settings->setDefault("hud_scaling", "0.7");
|
settings->setDefault("hud_scaling", "0.8");
|
||||||
settings->setDefault("gui_scaling", "1.3");
|
settings->setDefault("gui_scaling", "1.2");
|
||||||
settings->setDefault("mouse_sensitivity", "0.3");
|
settings->setDefault("mouse_sensitivity", "0.3");
|
||||||
settings->setDefault("hud_move_upwards", "15");
|
settings->setDefault("hud_move_upwards", "15");
|
||||||
} else {
|
} else {
|
||||||
|
|
|
@ -619,10 +619,10 @@ void draw_load_screen(const std::wstring &text, IrrlichtDevice* device,
|
||||||
driver->beginScene(true, true, video::SColor(255, 0, 0, 0));
|
driver->beginScene(true, true, video::SColor(255, 0, 0, 0));
|
||||||
video::ITexture *background_image = driver->getTexture((porting::path_share + "/textures/base/bg.png").c_str());
|
video::ITexture *background_image = driver->getTexture((porting::path_share + "/textures/base/bg.png").c_str());
|
||||||
driver->draw2DImage(background_image,
|
driver->draw2DImage(background_image,
|
||||||
irr::core::rect<s32>(0, 0, screensize.X, screensize.Y),
|
irr::core::rect<s32>(0, 0, screensize.X * 3, screensize.Y * 3),
|
||||||
irr::core::rect<s32>(0, 0, screensize.X, screensize.Y), 0, 0, false);
|
irr::core::rect<s32>(0, 0, screensize.X, screensize.Y), 0, 0, false);
|
||||||
}
|
}
|
||||||
|
|
||||||
// draw progress bar
|
// draw progress bar
|
||||||
if ((percent >= 0) && (percent <= 100))
|
if ((percent >= 0) && (percent <= 100))
|
||||||
{
|
{
|
||||||
|
|
|
@ -46,8 +46,8 @@ const char *touchgui_button_imagenames[][2] = {
|
||||||
{"down_one.png", "down_one_press.png"},
|
{"down_one.png", "down_one_press.png"},
|
||||||
{"down_two.png", "down_two_press.png"},
|
{"down_two.png", "down_two_press.png"},
|
||||||
{"down_three.png", "down_three_press.png"},
|
{"down_three.png", "down_three_press.png"},
|
||||||
{"left.png", "left_press_press.png"},
|
{"left.png", "left_press.png"},
|
||||||
{"right.png", "right_press_press.png"},
|
{"right.png", "right_press.png"},
|
||||||
{"inventory.png", "inventory.png"},
|
{"inventory.png", "inventory.png"},
|
||||||
{"drop.png", "drop.png"},
|
{"drop.png", "drop.png"},
|
||||||
{"jump.png", "jump.png"},
|
{"jump.png", "jump.png"},
|
||||||
|
|
Binary file not shown.
Before Width: | Height: | Size: 5.2 KiB After Width: | Height: | Size: 5.3 KiB |
Loading…
Reference in New Issue