Make Soul Speed work on Soul Soil
So, like this?
if node_stand has soul speed group and soul_speed > 0 then fast if node_stand is soul sand and soul_speed == 0 then if ice/slime/water then extra slow…
15fa3ff775
Fix crash when growing kelp into water logged mangrove roots
11168f226a
Revert "WaterLoggedRootsKelpFix (#3994)"
2ad59c6df9
Stop lightning striking positions that don't have rain (#4386)
948da34755
Readded missing stairs and slabs (#4601)
406e0e8169
Made soul speed and depth strider speed boosts additive instead of exclusive (#4422)
Make Soul Speed work on Soul Soil
Can you make this like MC, where there is an item group (soul_speed_blocks
in mc), where every node with that group has the slowing effect?
i.e.
if node has soul speed group and soul…
Hudbars update
show_wielded_item still has optional_depend = hudbars and checks for hudbars on line 13. Didn't get into the diff, so here you go.
I'm adding this but I noticed that on master the…
Hudbars update
I don't think so; the 5th and 6th arguments (which are nil
) - mean that the hudbar is not changed in the normal mode, only in classic (which is changed by the 7th arg, "mcl_hunger_bar_foodpoison.…
Remove Compressed Cobblestone in Favor of Void Chest
The compressed cobblestone is not just that. While it takes a lot of mining or automation to get octuple compressed cobblestone…