Fixed first loot pool not being used in shipwrecks or ocean temples
Cause anonymous damage to entities without them punching themselves
Why can't we just pass nothing?
* `punch(puncher, time_from_last_punch, tool_capabilities, dir)`
* punches the object, triggering all consequences a normal punch would have
*…
Eating suspicious stew causes crash & some stews uncraftable
@teknomunk I managed to replicate this in 026ea5940. I think it actually happens in creative mode. The eating animation displays even though you're in creative mode, then the crash described above…
Supply loot never generates in shipwrecks
WIP: Add datapacks and loot table functionality
Why would we have data packs when we can have mods? Modding MC is harder so data packs have their place there.
I think we should have datapacks because:
- They are a way to tweak the game…
4867904ab1
Added woodland mansion loot, added /loot command, removed /testloot, added enchant_randomly item modifier
Added datapacks and loot table functionality
Inconsistent pluralization of Stair(s)
We should probably change Stair to Stairs. I tried to do this naively with a regex search: #4519 - of course unexpected results should be checked
WIP: Fix stair/stairs in names and translation
Implement loot tables
To clarify, I meant we should move the loot specification from the structure definition to the schematics and support JSON loot tables.