MineClone2/mods/MAPGEN
Elias Fleckenstein d859d94a63 Merge pull request 'Fix #1204' (#1208) from AFCMS/MineClone2:afcms-patch-1 into master
Reviewed-on: MineClone2/MineClone2#1208
2021-02-26 16:26:46 +00:00
..
mcl_biomes Use setting to generate Quartz ore 2021-02-22 19:12:33 +00:00
mcl_dungeons Make mcl_loot/get_random_slots() deterministic 2021-02-22 21:58:35 +04:00
mcl_mapgen_core Merge pull request 'Fix #1204' (#1208) from AFCMS/MineClone2:afcms-patch-1 into master 2021-02-26 16:26:46 +00:00
mcl_strongholds Add sub-map generators queue, fix MineClone2/MineClone2#993 and MineClone2/MineClone2#1060 2021-02-22 03:15:32 +04:00
mcl_structures Try to wrap https://github.com/minetest/minetest/issues/10995 by cancelling redefinition of minetest.place_schematic 2021-02-25 01:03:41 +04:00
mcl_villages Try to wrap https://github.com/minetest/minetest/issues/10995 by cancelling redefinition of minetest.place_schematic 2021-02-25 01:03:41 +04:00
tsm_railcorridors Make mcl_loot/get_random_slots() deterministic 2021-02-22 21:58:35 +04:00
modpack.conf Add a couple of modpack.conf files 2019-01-07 00:52:05 +01:00